Files
PixelJumperHero/Library/PackageCache/com.unity.render-pipelines.universal@11.0.0/Editor/AssetVersion.cs
2021-06-13 10:28:03 +02:00

10 lines
148 B
C#

using UnityEngine;
namespace UnityEditor.Rendering.Universal
{
class AssetVersion : ScriptableObject
{
public int version;
}
}