Files
PixelJumperHero/Library/PackageCache/com.unity.render-pipelines.universal@11.0.0/Runtime/Overrides/PaniniProjection.cs
2021-06-13 10:28:03 +02:00

19 lines
615 B
C#

using System;
namespace UnityEngine.Rendering.Universal
{
[Serializable, VolumeComponentMenu("Post-processing/Panini Projection")]
public sealed class PaniniProjection : VolumeComponent, IPostProcessComponent
{
[Tooltip("Panini projection distance.")]
public ClampedFloatParameter distance = new ClampedFloatParameter(0f, 0f, 1f);
[Tooltip("Panini projection crop to fit.")]
public ClampedFloatParameter cropToFit = new ClampedFloatParameter(1f, 0f, 1f);
public bool IsActive() => distance.value > 0f;
public bool IsTileCompatible() => false;
}
}