Files
PixelJumperHero/Library/PackageCache/com.unity.shadergraph@11.0.0/Editor/Data/Graphs/ParentGroupChange.cs
2021-06-13 10:28:03 +02:00

13 lines
220 B
C#

using System;
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
struct ParentGroupChange
{
public IGroupItem groupItem;
public GroupData oldGroup;
public GroupData newGroup;
}
}