Files
PixelJumperHero/Library/PackageCache/com.unity.shadergraph@11.0.0/Editor/Data/Nodes/NormalMapSpace.cs
2021-06-13 10:28:03 +02:00

11 lines
121 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
enum NormalMapSpace
{
Tangent,
Object
}
}