Files
PixelJumperHero/Library/PackageCache/com.unity.shadergraph@11.0.0/Editor/Generation/Enumerations/IncludeLocation.cs
2021-06-13 10:28:03 +02:00

10 lines
140 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum IncludeLocation
{
Pregraph,
Postgraph
}
}