Files
PixelJumperHero/Library/PackageCache/com.unity.shadergraph@11.0.0/Editor/Generation/Enumerations/RenderQueue.cs
2021-06-13 10:28:03 +02:00

13 lines
194 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum RenderQueue
{
Background,
Geometry,
Transparent,
Overlay,
AlphaTest
}
}