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PixelJumperHero/Library/PackageCache/com.unity.shadergraph@11.0.0/Editor/Generation/Enumerations/StructFieldOptions.cs
2021-06-13 10:28:03 +02:00

11 lines
181 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum StructFieldOptions
{
Static = 0,
Optional = 1 << 0,
Generated = 1 << 1
}
}