Files
PixelJumperHero/Library/PackageCache/com.unity.shadergraph@11.0.0/Editor/Generation/IHasMetaData.cs
2021-06-13 10:28:03 +02:00

12 lines
198 B
C#

using UnityEngine;
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
interface IHasMetadata
{
string identifier { get; }
ScriptableObject GetMetadataObject();
}
}