Files
PixelJumperHero/Library/PackageCache/com.unity.shadergraph@11.0.0/Editor/Importers/ShaderSubGraphMetadata.cs
2021-06-13 10:28:03 +02:00

11 lines
203 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
class ShaderSubGraphMetadata : ScriptableObject
{
public List<Object> assetDependencies;
}
}