Files
PixelJumperHero/Library/PackageCache/com.unity.shadergraph@11.0.0/Editor/Utilities/GenerationAPIAttribute.cs
2021-06-13 10:28:03 +02:00

12 lines
365 B
C#

using System;
using System.Runtime.InteropServices;
namespace UnityEditor.ShaderGraph
{
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Interface, Inherited = true, AllowMultiple = false)]
internal class GenerationAPIAttribute : Attribute
{
public GenerationAPIAttribute() {}
}
}