Skeleton go pew pew
Also zombie go boom
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@@ -20,7 +20,7 @@ import static systems.brn.plasticgun.lib.Util.getFinalDamage;
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public class ShurikenEntity extends ThrowableProjectile implements PolymerEntity {
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public ShurikenEntity(ServerPlayerEntity player, ItemStack itemStack, float speed, double damage) {
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super(SHURIKEN_ENTITY_TYPE, player, itemStack, 1f, speed, damage, PickupPermission.ALLOWED, (byte) 0);
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super(SHURIKEN_ENTITY_TYPE, player, itemStack, 0.5f, speed, damage, PickupPermission.ALLOWED, (byte) 0);
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}
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public ShurikenEntity(EntityType<ShurikenEntity> bulletEntityEntityType, World world) {
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