// // Created by bruno on 8.2.2025. // #ifndef RISCB_CPUSTATUSUI_H #define RISCB_CPUSTATUSUI_H #include "font.h" #include "../cpu/core.h" typedef struct { char name[4]; uint32_t value; } CPUStatusPart; SDL_Texture *renderVals(CPU *cpu, BitmapFont *titleFont, BitmapFont *valueFont, SDL_Renderer *renderer); SDL_Texture *renderState(CPU *cpu, BitmapFont *titleFont, SDL_Renderer *renderer); void getStats(CPU *cpu, CPUStatusPart **cpuStatus, int *cpuStatusCount); #endif //RISCB_CPUSTATUSUI_H