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2 changed files with 4 additions and 12 deletions

@ -1,6 +1,6 @@
[![Build Status](https://drone.brn.systems/api/badges/BRNSystems/RandMus/status.svg?ref=refs/heads/master)](https://drone.brn.systems/BRNSystems/RandMus)
RandMus
=======
[![Build Status](https://drone.brn.systems/api/badges/BRNSystems/RandMus/status.svg)](https://drone.brn.systems/BRNSystems/RandMus)
Random Music generator piping into aplay (Linux only)

@ -1,27 +1,21 @@
#include <stdio.h> // putchar
#include <stdlib.h> // random generator
#include <stdlib.h> // rand
#include <time.h> // time
const int num_samples = 6;
int main() {
srand(time(NULL)); // seed random number generator
int a[num_samples]; // array of random numbers
int i; // loop counter
int c; // out character
int tmp; // temp character
int x; // loop counter
int y; // loop counter
srand(time(NULL)); // seed random number generator
while (1){
for (x = 0; x < num_samples; x++) {
a[x] = rand() % 20 + 1; // set a[x] to a random number between 1 and 50
}
for (i = 0;i<16000; i++) {
for (i = 0;i<16000; i++) { // loop forever
c = i >> a[0]; // shift right i by a[0]
c = c | i >> a[1]; // or c by i shifted right by a[1]
c = c * i; // multiply c by i
@ -32,7 +26,5 @@ int main() {
c = c ^ tmp; // xor c by tmp
putchar(c); // print c
}
}
}