Get it to somehow work

This commit is contained in:
Bruno Rybársky 2024-05-24 16:23:50 +02:00
parent 94e25bb16e
commit 3301cf2d8b
9 changed files with 446 additions and 209 deletions

@ -2,8 +2,6 @@ package systems.brn.server_storage;
import eu.pb4.polymer.resourcepack.api.PolymerResourcePackUtils; import eu.pb4.polymer.resourcepack.api.PolymerResourcePackUtils;
import net.fabricmc.api.ModInitializer; import net.fabricmc.api.ModInitializer;
import net.minecraft.block.entity.BlockEntityType;
import systems.brn.server_storage.blockEntities.StorageBlockEntity;
import systems.brn.server_storage.blocks.StorageBlock; import systems.brn.server_storage.blocks.StorageBlock;
import systems.brn.server_storage.items.StorageBlockItem; import systems.brn.server_storage.items.StorageBlockItem;
@ -11,7 +9,6 @@ public class ServerStorage implements ModInitializer {
public static final String MODID = "serverstorage"; public static final String MODID = "serverstorage";
public static final String MODELID = "storage"; public static final String MODELID = "storage";
public static StorageBlock STORAGE_BLOCK; public static StorageBlock STORAGE_BLOCK;
public static BlockEntityType<StorageBlockEntity> CUSTOM_STORAGE_BLOCK_ENTITY;
@Override @Override
public void onInitialize() public void onInitialize()
@ -21,7 +18,6 @@ public class ServerStorage implements ModInitializer {
StorageBlock.register(); StorageBlock.register();
StorageBlockItem.register(); StorageBlockItem.register();
StorageBlockEntity.register();
} }
} }

@ -1,70 +0,0 @@
package systems.brn.server_storage.blockEntities;
import eu.pb4.polymer.core.api.block.PolymerBlockUtils;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.Inventory;
import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry;
import net.minecraft.screen.NamedScreenHandlerFactory;
import net.minecraft.screen.ScreenHandler;
import net.minecraft.screen.ScreenHandlerContext;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
import systems.brn.server_storage.screens.StorageScreen;
import java.util.ArrayList;
import java.util.List;
import static systems.brn.server_storage.ServerStorage.*;
public class StorageBlockEntity extends BlockEntity implements NamedScreenHandlerFactory {
public StorageBlockEntity(BlockPos pos, BlockState state) {
super(CUSTOM_STORAGE_BLOCK_ENTITY, pos, state);
}
@Override
public Text getDisplayName() {
return Text.of("Custom Storage");
}
@Nullable
@Override
public ScreenHandler createMenu(int syncId, PlayerInventory playerInventory, PlayerEntity player) {
List<Inventory> connectedChests = getConnectedChests(world, pos);
return new StorageScreen(syncId, playerInventory, ScreenHandlerContext.create(world, pos), connectedChests.getFirst());
}
static List<Inventory> getConnectedChests(World world, BlockPos pos) {
List<Inventory> inventories = new ArrayList<>();
// Logic to find nearby chests and add them to the list
// Example logic:
for (Direction direction : Direction.values()) {
BlockPos chestPos = pos.offset(direction);
BlockEntity blockEntity = world.getBlockEntity(chestPos);
if (blockEntity instanceof Inventory) {
inventories.add((Inventory) blockEntity);
}
}
return inventories;
}
public static void register() {
Registry.register(
Registries.BLOCK_ENTITY_TYPE,
new Identifier(MODID, "custom_storage_block_entity"),
BlockEntityType.Builder.create(StorageBlockEntity::new, STORAGE_BLOCK).build()
);
PolymerBlockUtils.registerBlockEntity(CUSTOM_STORAGE_BLOCK_ENTITY);
}
}

@ -9,33 +9,19 @@ import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks; import net.minecraft.block.Blocks;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.SimpleInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.registry.Registries; import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry; import net.minecraft.registry.Registry;
import net.minecraft.screen.NamedScreenHandlerFactory; import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.screen.ScreenHandlerContext;
import net.minecraft.screen.SimpleNamedScreenHandlerFactory;
import net.minecraft.text.Text;
import net.minecraft.util.ActionResult; import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraft.util.Identifier; import net.minecraft.util.Identifier;
import net.minecraft.util.hit.BlockHitResult; import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World; import net.minecraft.world.World;
import systems.brn.server_storage.ServerStorage; import systems.brn.server_storage.ServerStorage;
import systems.brn.server_storage.screens.StorageScreen; import systems.brn.server_storage.screens.StorageScreen;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import static systems.brn.server_storage.ServerStorage.STORAGE_BLOCK; import static systems.brn.server_storage.ServerStorage.STORAGE_BLOCK;
public class StorageBlock extends Block implements PolymerTexturedBlock { public class StorageBlock extends Block implements PolymerTexturedBlock {
@ -59,22 +45,6 @@ public class StorageBlock extends Block implements PolymerTexturedBlock {
UseBlockCallback.EVENT.register(StorageBlock::onUse); UseBlockCallback.EVENT.register(StorageBlock::onUse);
} }
private static List<Inventory> getConnectedChests(World world, BlockPos pos) {
List<Inventory> inventories = new ArrayList<>();
// Logic to find nearby chests and add them to the list
// Example logic:
for (Direction direction : Direction.values()) {
BlockPos chestPos = pos.offset(direction);
BlockEntity blockEntity = world.getBlockEntity(chestPos);
if (blockEntity instanceof Inventory) {
inventories.add((Inventory) blockEntity);
}
}
return inventories;
}
private static ActionResult onUse(PlayerEntity player, World world, Hand hand, BlockHitResult hitResult) { private static ActionResult onUse(PlayerEntity player, World world, Hand hand, BlockHitResult hitResult) {
BlockPos pos = hitResult.getBlockPos(); BlockPos pos = hitResult.getBlockPos();
BlockState state = world.getBlockState(pos); BlockState state = world.getBlockState(pos);
@ -82,56 +52,7 @@ public class StorageBlock extends Block implements PolymerTexturedBlock {
if (block instanceof StorageBlock) { if (block instanceof StorageBlock) {
if (!world.isClient) { if (!world.isClient) {
List<Inventory> inventories = getConnectedChests(world, pos); new StorageScreen((ServerPlayerEntity) player, pos).open();
int size = 0;
for (Inventory inventory : inventories) {
size += inventory.size();
}
// Create a map to keep track of item stacks and their counts
Map<Item, Integer> itemStackMap = new HashMap<>();
// Loop through inventories to add items to the inventory
for (Inventory inventory : inventories) {
int invsize = inventory.size();
for (int i = 0; i < invsize; i++) {
ItemStack stack = inventory.getStack(i);
if (!stack.isEmpty()) {
Item item = stack.getItem();
// Check if the item type already exists in the map
int count = stack.getCount();
if (itemStackMap.containsKey(item)) {
// If yes, increment the count
count += itemStackMap.get(item);
itemStackMap.put(item, count);
} else {
// If not, add the item type to the map with count 1
itemStackMap.put(item, count);
}
}
}
}
// Populate the inventory with item stacks from the map
SimpleInventory inv = new SimpleInventory(size);
int invpointer = 0;
for (Map.Entry<Item, Integer> entry : itemStackMap.entrySet()) {
Item item = entry.getKey();
int count = entry.getValue();
// Create a new ItemStack with the item type and the correct count
ItemStack stack = new ItemStack(item, count);
// Populate the inventory with the item stack
inv.heldStacks.set(invpointer, stack);
inv.markDirty();
invpointer++;
}
if (!inv.isEmpty()) {
NamedScreenHandlerFactory screenHandlerFactory = new SimpleNamedScreenHandlerFactory(
(syncId, playerInventory, playerEntity) -> new StorageScreen(syncId, playerInventory, ScreenHandlerContext.create(world, pos), inv),
Text.of("Storage System"));
player.openHandledScreen(screenHandlerFactory);
}
} }
return ActionResult.SUCCESS; return ActionResult.SUCCESS;
} }

@ -36,8 +36,6 @@ public class StorageBlockItem extends BlockItem implements PolymerItem {
public static void register() { public static void register() {
var modId = new Identifier(ServerStorage.MODID, ServerStorage.MODELID); var modId = new Identifier(ServerStorage.MODID, ServerStorage.MODELID);
Item item = Registry.register(Registries.ITEM, modId, new StorageBlockItem(new Item.Settings(), STORAGE_BLOCK, ServerStorage.MODELID)); Item item = Registry.register(Registries.ITEM, modId, new StorageBlockItem(new Item.Settings(), STORAGE_BLOCK, ServerStorage.MODELID));
ItemGroupEvents.modifyEntriesEvent(ItemGroups.FUNCTIONAL).register(content -> { ItemGroupEvents.modifyEntriesEvent(ItemGroups.FUNCTIONAL).register(content -> content.add(item));
content.add(item);
});
} }
} }

@ -0,0 +1,204 @@
package systems.brn.server_storage.lib;
import eu.pb4.sgui.api.elements.GuiElement;
import eu.pb4.sgui.api.elements.GuiElementBuilder;
import eu.pb4.sgui.api.elements.GuiElementBuilderInterface;
import eu.pb4.sgui.api.elements.GuiElementInterface;
import eu.pb4.sgui.api.gui.SimpleGui;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.screen.slot.Slot;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import org.jetbrains.annotations.ApiStatus;
import org.jetbrains.annotations.Nullable;
//from https://github.com/Patbox/get-off-my-lawn-reserved/blob/6c03c6b004f65616d1d8cb773c19da970eb8c1d1/src/main/java/draylar/goml/ui/PagedGui.java
@ApiStatus.Internal
public abstract class PagedGui extends SimpleGui {
public static final String GUI_PREVIOUS_PAGE = "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzEwODI5OGZmMmIyNjk1MWQ2ODNlNWFkZTQ2YTQyZTkwYzJmN2M3ZGQ0MWJhYTkwOGJjNTg1MmY4YzMyZTU4MyJ9fX0";
public static final String GUI_PREVIOUS_PAGE_BLOCKED = "ewogICJ0aW1lc3RhbXAiIDogMTY0MDYxNjE5MjE0MiwKICAicHJvZmlsZUlkIiA6ICJmMjc0YzRkNjI1MDQ0ZTQxOGVmYmYwNmM3NWIyMDIxMyIsCiAgInByb2ZpbGVOYW1lIiA6ICJIeXBpZ3NlbCIsCiAgInNpZ25hdHVyZVJlcXVpcmVkIiA6IHRydWUsCiAgInRleHR1cmVzIiA6IHsKICAgICJTS0lOIiA6IHsKICAgICAgInVybCIgOiAiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS81MDgyMGY3NmUzZTA0MWM3NWY3NmQwZjMwMTIzMmJkZjQ4MzIxYjUzNGZlNmE4NTljY2I4NzNkMjk4MWE5NjIzIiwKICAgICAgIm1ldGFkYXRhIiA6IHsKICAgICAgICAibW9kZWwiIDogInNsaW0iCiAgICAgIH0KICAgIH0KICB9Cn0=";
public static final String GUI_NEXT_PAGE = "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzg2MTg1YjFkNTE5YWRlNTg1ZjE4NGMzNGYzZjNlMjBiYjY0MWRlYjg3OWU4MTM3OGU0ZWFmMjA5Mjg3In19fQ";
public static final String GUI_NEXT_PAGE_BLOCKED = "ewogICJ0aW1lc3RhbXAiIDogMTY0MDYxNjExMDQ4OCwKICAicHJvZmlsZUlkIiA6ICIxZjEyNTNhYTVkYTQ0ZjU5YWU1YWI1NmFhZjRlNTYxNyIsCiAgInByb2ZpbGVOYW1lIiA6ICJOb3RNaUt5IiwKICAic2lnbmF0dXJlUmVxdWlyZWQiIDogdHJ1ZSwKICAidGV4dHVyZXMiIDogewogICAgIlNLSU4iIDogewogICAgICAidXJsIiA6ICJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzdlNTc3MjBhNDg3OGM4YmNhYjBlOWM5YzQ3ZDllNTUxMjhjY2Q3N2JhMzQ0NWE1NGE5MWUzZTFlMWEyNzM1NmUiLAogICAgICAibWV0YWRhdGEiIDogewogICAgICAgICJtb2RlbCIgOiAic2xpbSIKICAgICAgfQogICAgfQogIH0KfQ==";
public static final int PAGE_SIZE = 9 * 5;
protected final Runnable closeCallback;
protected int page = 0;
public boolean ignoreCloseCallback;
public PagedGui(ServerPlayerEntity player, @Nullable Runnable closeCallback) {
super(ScreenHandlerType.GENERIC_9X6, player, false);
this.closeCallback = closeCallback;
}
public void refreshOpen() {
this.updateDisplay();
this.open();
}
@Override
public void onClose() {
if (this.closeCallback != null && !ignoreCloseCallback) {
this.closeCallback.run();
}
}
protected void nextPage() {
this.page = Math.min(this.getPageAmount() - 1, this.page + 1);
this.updateDisplay();
}
protected boolean canNextPage() {
return this.getPageAmount() > this.page + 1;
}
protected void previousPage() {
this.page = Math.max(0, this.page - 1);
this.updateDisplay();
}
protected boolean canPreviousPage() {
return this.page - 1 >= 0;
}
protected void updateDisplay() {
var offset = this.page * PAGE_SIZE;
for (int i = 0; i < PAGE_SIZE; i++) {
var element = this.getElement(offset + i);
if (element == null) {
element = DisplayElement.empty();
}
if (element.element() != null) {
this.setSlot(i, element.element());
} else if (element.slot() != null) {
this.setSlotRedirect(i, element.slot());
}
}
for (int i = 0; i < 9; i++) {
var navElement = this.getNavElement(i);
if (navElement == null) {
navElement = DisplayElement.EMPTY;
}
if (navElement.element != null) {
this.setSlot(i + PAGE_SIZE, navElement.element);
} else if (navElement.slot != null) {
this.setSlotRedirect(i + PAGE_SIZE, navElement.slot);
}
}
}
protected int getPage() {
return this.page;
}
protected abstract int getPageAmount();
protected abstract DisplayElement getElement(int id);
protected DisplayElement getNavElement(int id) {
return switch (id) {
case 1 -> DisplayElement.previousPage(this);
case 3 -> DisplayElement.nextPage(this);
case 7 -> DisplayElement.of(
new GuiElementBuilder(Items.STRUCTURE_VOID)
.setName(Text.translatable(this.closeCallback != null ? "gui.back" : "mco.selectServer.close").formatted(Formatting.RED))
.hideDefaultTooltip().noDefaults()
.setCallback((x, y, z) -> {
playClickSound(this.player);
this.close(this.closeCallback != null);
})
);
default -> DisplayElement.filler();
};
}
public record DisplayElement(@Nullable GuiElementInterface element, @Nullable Slot slot) {
private static final DisplayElement EMPTY = DisplayElement.of(new GuiElement(ItemStack.EMPTY, GuiElementInterface.EMPTY_CALLBACK));
private static final DisplayElement FILLER = DisplayElement.of(
new GuiElementBuilder(Items.WHITE_STAINED_GLASS_PANE)
.setName(Text.empty())
.hideTooltip()
);
public static DisplayElement of(GuiElementInterface element) {
return new DisplayElement(element, null);
}
public static DisplayElement of(GuiElementBuilderInterface<?> element) {
return new DisplayElement(element.build(), null);
}
public static DisplayElement of(Slot slot) {
return new DisplayElement(null, slot);
}
public static DisplayElement nextPage(PagedGui gui) {
if (gui.canNextPage()) {
return DisplayElement.of(
new GuiElementBuilder(Items.PLAYER_HEAD)
.setName(Text.translatable("createWorld.customize.custom.next").formatted(Formatting.WHITE))
.hideDefaultTooltip().noDefaults()
.setSkullOwner(GUI_NEXT_PAGE)
.setCallback((x, y, z) -> {
playClickSound(gui.player);
gui.nextPage();
})
);
} else {
return DisplayElement.of(
new GuiElementBuilder(Items.PLAYER_HEAD)
.setName(Text.translatable("createWorld.customize.custom.next").formatted(Formatting.DARK_GRAY))
.hideDefaultTooltip().noDefaults()
.setSkullOwner(GUI_NEXT_PAGE_BLOCKED)
);
}
}
public static DisplayElement previousPage(PagedGui gui) {
if (gui.canPreviousPage()) {
return DisplayElement.of(
new GuiElementBuilder(Items.PLAYER_HEAD)
.setName(Text.translatable("createWorld.customize.custom.prev").formatted(Formatting.WHITE))
.hideDefaultTooltip().noDefaults()
.setSkullOwner(GUI_PREVIOUS_PAGE)
.setCallback((x, y, z) -> {
playClickSound(gui.player);
gui.previousPage();
})
);
} else {
return DisplayElement.of(
new GuiElementBuilder(Items.PLAYER_HEAD)
.setName(Text.translatable("createWorld.customize.custom.prev").formatted(Formatting.DARK_GRAY))
.hideDefaultTooltip().noDefaults()
.setSkullOwner(GUI_PREVIOUS_PAGE_BLOCKED)
);
}
}
public static DisplayElement filler() {
return FILLER;
}
public static DisplayElement empty() {
return EMPTY;
}
}
public static final void playClickSound(ServerPlayerEntity player) {
player.playSoundToPlayer(SoundEvents.UI_BUTTON_CLICK.value(), SoundCategory.MASTER, 1, 1);
}
}

@ -0,0 +1,179 @@
package systems.brn.server_storage.lib;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.SimpleInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import org.jetbrains.annotations.NotNull;
import systems.brn.server_storage.blocks.StorageBlock;
import java.util.*;
public class StorageOperations {
public static List<Inventory> getConnectedChests(World world, BlockPos startPos) {
List<Inventory> inventories = new ArrayList<>();
Set<BlockPos> visited = new HashSet<>();
getConnectedChestsHelper(world, startPos, inventories, visited);
return inventories;
}
private static void getConnectedChestsHelper(World world, BlockPos pos, List<Inventory> inventories, Set<BlockPos> visited) {
if (visited.contains(pos)) {
return;
}
visited.add(pos);
BlockEntity blockEntity = world.getBlockEntity(pos);
if (blockEntity instanceof Inventory || world.getBlockState(pos).getBlock() instanceof StorageBlock) {
if (blockEntity instanceof Inventory) {
inventories.add((Inventory) blockEntity);
}
for (Direction direction : Direction.values()) {
BlockPos nextPos = pos.offset(direction);
getConnectedChestsHelper(world, nextPos, inventories, visited);
}
}
}
public static boolean tryPutItemStackIntoChests(World world, BlockPos startPos, ItemStack stack) {
List<Inventory> chests = getConnectedChests(world, startPos);
// Iterate over each chest to try and insert the ItemStack
for (Inventory chest : chests) {
stack = insertStackIntoInventory(chest, stack);
if (stack.isEmpty()) {
return true;
}
}
// If we still have remaining items, return false
return stack.isEmpty();
}
private static ItemStack insertStackIntoInventory(Inventory inventory, ItemStack stack) {
// First, try to merge with existing stacks
for (int i = 0; i < inventory.size(); i++) {
ItemStack slotStack = inventory.getStack(i);
if (canCombine(slotStack, stack)) {
int transferAmount = Math.min(stack.getCount(), slotStack.getMaxCount() - slotStack.getCount());
if (transferAmount > 0) {
slotStack.increment(transferAmount);
stack.decrement(transferAmount);
inventory.markDirty();
if (stack.isEmpty()) {
return ItemStack.EMPTY;
}
}
}
}
// Next, try to find an empty slot
for (int i = 0; i < inventory.size(); i++) {
ItemStack slotStack = inventory.getStack(i);
if (slotStack.isEmpty()) {
inventory.setStack(i, stack.copy());
stack.setCount(0);
inventory.markDirty();
return ItemStack.EMPTY;
}
}
return stack;
}
public static boolean tryRemoveItemStackFromChests(World world, BlockPos startPos, ItemStack stackToRemove) {
List<Inventory> chests = getConnectedChests(world, startPos);
int remainingToRemove = stackToRemove.getCount();
for (Inventory chest : chests) {
remainingToRemove = removeFromInventory(chest, stackToRemove, remainingToRemove);
if (remainingToRemove <= 0) {
return true;
}
}
return remainingToRemove <= 0;
}
public static int removeFromInventory(Inventory inventory, ItemStack stackToRemove, int remainingToRemove) {
for (int i = 0; i < inventory.size(); i++) {
ItemStack slotStack = inventory.getStack(i);
if (canCombine(slotStack, stackToRemove)) {
int removeAmount = Math.min(slotStack.getCount(), remainingToRemove);
slotStack.decrement(removeAmount);
remainingToRemove -= removeAmount;
inventory.markDirty();
if (slotStack.isEmpty()) {
inventory.setStack(i, ItemStack.EMPTY);
}
if (remainingToRemove <= 0) {
return remainingToRemove;
}
}
}
return remainingToRemove;
}
public static SimpleInventory getCombinedInventoryFromChests(World world, BlockPos startPos) {
List<Inventory> inventories = getConnectedChests(world, startPos);
int size = 0;
// Create a map to keep track of item stacks and their counts
Map<Item, Integer> itemStackMap = new HashMap<>();
// Loop through inventories to add items to the inventory
for (Inventory inventory : inventories) {
int inventorySize = inventory.size();
for (int i = 0; i < inventorySize; i++) {
ItemStack stack = inventory.getStack(i);
if (!stack.isEmpty()) {
Item item = stack.getItem();
// Check if the item type already exists in the map
int count = stack.getCount();
if (itemStackMap.containsKey(item)) {
// If yes, increment the count
count += itemStackMap.get(item);
itemStackMap.put(item, count);
} else {
// If not, add the item type to the map with count 1
itemStackMap.put(item, count);
}
}
}
size += inventorySize;
}
// Populate the inventory with item stacks from the map
return getSimpleInventory(size, itemStackMap);
}
private static @NotNull SimpleInventory getSimpleInventory(int size, Map<Item, Integer> itemStackMap) {
SimpleInventory inv = new SimpleInventory(size);
int invPointer = 0;
for (Map.Entry<Item, Integer> entry : itemStackMap.entrySet()) {
Item item = entry.getKey();
int count = entry.getValue();
// Create a new ItemStack with the item type and the correct count
ItemStack stack = new ItemStack(item, count);
// Populate the inventory with the item stack
inv.setStack(invPointer, stack);
invPointer++;
}
return inv;
}
private static boolean canCombine(ItemStack stack1, ItemStack stack2) {
return !stack1.isEmpty() && stack1.getItem() == stack2.getItem() && ItemStack.areItemsAndComponentsEqual(stack1, stack2);
}
}

@ -1,55 +1,78 @@
package systems.brn.server_storage.screens; package systems.brn.server_storage.screens;
import net.minecraft.entity.player.PlayerEntity; import eu.pb4.sgui.api.ClickType;
import net.minecraft.entity.player.PlayerInventory; import eu.pb4.sgui.api.elements.GuiElementBuilder;
import eu.pb4.sgui.api.elements.GuiElementInterface;
import net.minecraft.inventory.Inventory; import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.screen.ScreenHandler; import net.minecraft.screen.slot.SlotActionType;
import net.minecraft.screen.ScreenHandlerContext; import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.screen.slot.Slot; import net.minecraft.text.Text;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import systems.brn.server_storage.lib.PagedGui;
import static net.minecraft.screen.ScreenHandlerType.GENERIC_9X6; import static systems.brn.server_storage.lib.StorageOperations.*;
public class StorageScreen extends ScreenHandler { public class StorageScreen extends PagedGui {
private Inventory inventory; private Inventory inventory;
private final BlockPos pos;
private final ServerPlayerEntity player;
private final World world;
public StorageScreen(int syncId, PlayerInventory playerInventory, ScreenHandlerContext context, Inventory inventory) { public StorageScreen(ServerPlayerEntity player, BlockPos pos) {
super(GENERIC_9X6, syncId); super(player, null);
this.inventory = inventory; this.player = player;
this.pos = pos;
this.world = player.getWorld();
// Add custom storage inventory slots (9x6 grid for example) this.setTitle(Text.literal("Networked storage system"));
for (int row = 0; row < 6; ++row) { this.setLockPlayerInventory(false);
for (int col = 0; col < 9; ++col) { this.updateDisplay();
this.addSlot(new Slot(this.inventory, row * 9 + col, col, row));
}
}
} }
@Override @Override
public boolean canUse(PlayerEntity player) { protected void updateDisplay() {
return true; // Add appropriate checks here this.inventory = getCombinedInventoryFromChests(world, pos);
super.updateDisplay();
} }
@Override @Override
public ItemStack quickMove(PlayerEntity player, int index) { protected int getPageAmount() {
ItemStack newStack = ItemStack.EMPTY; int sizeX = 9;
Slot slot = this.slots.get(index); int sizeY = 6;
if (slot.hasStack()) { return Math.ceilDivExact(this.inventory.size(), sizeX * sizeY);
ItemStack originalStack = slot.getStack();
newStack = originalStack.copy();
if (index < this.inventory.size()) {
if (!this.insertItem(originalStack, this.inventory.size(), this.slots.size(), true)) {
return ItemStack.EMPTY;
} }
} else if (!this.insertItem(originalStack, 0, this.inventory.size(), false)) {
return ItemStack.EMPTY; @Override
protected DisplayElement getElement(int id) {
if (this.inventory.size() > id) {
ItemStack itemStack = this.inventory.getStack(id);
GuiElementBuilder guiElement = GuiElementBuilder.from(itemStack);
return DisplayElement.of(guiElement);
} }
if (originalStack.isEmpty()) { return DisplayElement.empty();
slot.setStack(ItemStack.EMPTY); }
} else {
slot.markDirty(); @Override
public boolean onClick(int index, ClickType type, SlotActionType action, GuiElementInterface element) {
GuiElementInterface clickedElement = this.getSlot(index);
if (clickedElement != null) {
ItemStack clickedItem = clickedElement.getItemStack();
if (tryRemoveItemStackFromChests(world, pos, clickedItem)) {
this.player.getInventory().insertStack(clickedItem);
} }
} }
return newStack; this.updateDisplay();
return false;
}
@Override
public boolean insertItem(ItemStack stack, int startIndex, int endIndex, boolean fromLast) {
if(tryPutItemStackIntoChests(world, pos, stack)){
removeFromInventory(player.getInventory(), stack, stack.getCount());
}
this.updateDisplay();
return super.insertItem(stack, startIndex, endIndex, fromLast);
} }
} }

@ -16,9 +16,6 @@
"systems.brn.server_storage.ServerStorage" "systems.brn.server_storage.ServerStorage"
] ]
}, },
"mixins": [
"server_storage.mixins.json"
],
"depends": { "depends": {
"fabricloader": ">=${loader_version}", "fabricloader": ">=${loader_version}",
"fabric": "*", "fabric": "*",

@ -1,11 +0,0 @@
{
"required": true,
"minVersion": "0.8",
"package": "systems.brn.server_storage.mixin",
"compatibilityLevel": "JAVA_21",
"mixins": [
],
"injectors": {
"defaultRequire": 1
}
}