1.21.5 Cannot remove items #24

Closed
opened 2025-04-17 01:41:27 +02:00 by dae · 6 comments

On the 3.3.5 version of the mod you cannot remove items.

On the 3.3.5 version of the mod you cannot remove items.
Author

i was very tired writing the original opening for this.

On the lates version items can be put into the system and even crafted but once inside the system they cannot be removed.

Rendering the system quite pointless.

i was very tired writing the original opening for this. On the lates version items can be put into the system and even crafted but once inside the system they cannot be removed. Rendering the system quite pointless.
Owner

Could you try the lastest version again?

Could you try the lastest version again?

Now is possible to remove the itens from the system. I was able to remove the entire pack and half of it, but I could not remove a single unit. However, the main issue, which was previously not possible to remove the itens, has now been solved.

Now is possible to remove the itens from the system. I was able to remove the entire pack and half of it, but I could not remove a single unit. However, the main issue, which was previously not possible to remove the itens, has now been solved.

@BRNSystems can you explain how you fix it? I really like coding and tried some days to fix it, and knowing how you made, can help me learn

@BRNSystems can you explain how you fix it? I really like coding and tried some days to fix it, and knowing how you made, can help me learn
Owner

Look at the commits. I am resetting a new attribute that hides tooltips. When you click an Item, it looks for a stack in storage with the same data(custom name,enchants,......). By removing the new attribute it should be fixed, but it might break for some more complex items. And also I do not have a way to get less than a stack. If I really can not take more, I just split the stack and put the rest back.

Look at the commits. I am resetting a new attribute that hides tooltips. When you click an Item, it looks for a stack in storage with the same data(custom name,enchants,......). By removing the new attribute it should be fixed, but it might break for some more complex items. And also I do not have a way to get less than a stack. If I really can not take more, I just split the stack and put the rest back.

@BRNSystems thanks for the explanation, the mod is working again, you can mark this issue as close.

@BRNSystems thanks for the explanation, the mod is working again, you can mark this issue as close.
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