Crafting with Networked storage interface doesn't consume ingredients. #4

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opened 2024-07-05 16:38:07 +02:00 by skechinballs · 12 comments

When crafting an item with the networked storage interface, ingredients in the players inventory are not consumer but craft is successful.

When crafting an item with the networked storage interface, ingredients in the players inventory are not consumer but craft is successful.
Owner

Did you try the latest commit version (3.0.4)?

Did you try the latest commit version (3.0.4)?
Owner

I forgot to build it and upload to modrinth

I forgot to build it and upload to modrinth
Author

i'm off to work for the day. i can test this when i get home and the update is up.

i'm off to work for the day. i can test this when i get home and the update is up.
Owner

Is it fixed now?

Is it fixed now?
Author

just tested on 3.0.7, this is still an issues and is not fixed. sorry i didn't get a chance to test this until now.

just tested on 3.0.7, this is still an issues and is not fixed. sorry i didn't get a chance to test this until now.
Author

also possible adding a config toggle to let server owners pick if crafting is allowed/enabled with the storage might be an idea.

also possible adding a config toggle to let server owners pick if crafting is allowed/enabled with the storage might be an idea.
Owner

Is a gamerule OK?
And why do you want to turn it off actually?

Is a gamerule OK? And why do you want to turn it off actually?
Author

it was more just a thought. like in situations were crafting bugs are found. being able to toggle it, instead of removing the hold mod would allow to the blocks/items to prosiest in the world.
so as an owner i can add the mod even though there is a dupe bug in the crafting with out allowing my players to take advantage of the bug.

it was more just a thought. like in situations were crafting bugs are found. being able to toggle it, instead of removing the hold mod would allow to the blocks/items to prosiest in the world. so as an owner i can add the mod even though there is a dupe bug in the crafting with out allowing my players to take advantage of the bug.
Owner

At that point I should also add it to disable all the blocks.
I might implement it after I figure out why it is not bundling stuff into the resource pack.

At that point I should also add it to disable all the blocks. I might implement it after I figure out why it is not bundling stuff into the resource pack.
Author

yeah that would be a good idea too, also thank you greatly for your work with this mod. it's great to see things like this being added to the game.

yeah that would be a good idea too, also thank you greatly for your work with this mod. it's great to see things like this being added to the game.
Owner

That is done.
If I can ask, what players?
Are you running a server with this installed?
Is it a private server just for friends, or something public?

That is done. If I can ask, what players? Are you running a server with this installed? Is it a private server just for friends, or something public?
Author

at the moment it is a server for a few friend. I have given my friends permission to invite whoever they feel like to the server though, it's not white listed or anything. I do plan to make it more public as i add more to the server though. also at the moment i've just been adding for testing reasons and removing the mod after test. wanted to make sure everything was stable in the mod before i fully add it because i don't have 100% of what everyone does on the server.

at the moment it is a server for a few friend. I have given my friends permission to invite whoever they feel like to the server though, it's not white listed or anything. I do plan to make it more public as i add more to the server though. also at the moment i've just been adding for testing reasons and removing the mod after test. wanted to make sure everything was stable in the mod before i fully add it because i don't have 100% of what everyone does on the server.
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Reference: BRNSystems/Server_storage#4
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