using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using System.Text; public class HuDcko : MonoBehaviour { public int collectedcubes = 0; public int collectedcubes_max = 0; public bool ontop = false; public string text = ""; public bool won = false; public TextMeshProUGUI textmeshpro; // Start is called before the first frame update void Start() { textmeshpro = GetComponent(); } // Update is called once per frame void Update() { //prepare stringbuilder for textmeshpro StringBuilder sb = new StringBuilder(); sb.Append("Collected cubes: "); sb.Append(collectedcubes); sb.Append("/"); sb.Append(collectedcubes_max); sb.Append("\n"); sb.Append("On top: "); sb.Append(ontop); sb.Append("\n"); string hax = sb.ToString(); if (won) { textmeshpro.text = "You won!"; } else { textmeshpro.text = hax; } } }