42 lines
643 B
C++
42 lines
643 B
C++
//
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// Created by bruno on 27.10.2023.
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//
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#ifndef TUNELLERBUTWORSE_GAME_H
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#define TUNELLERBUTWORSE_GAME_H
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#include <SDL.h>
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class Game {
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public:
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static SDL_Window* window;
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static SDL_Renderer* renderer;
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// Logical resolution
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static unsigned int logicalWidth;
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static unsigned int logicalHeight;
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// Rendering resolution (initial window size)
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static unsigned int renderWidth;
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static unsigned int renderHeight;
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static bool isRunning;
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static SDL_Event event;
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int run();
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private:
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int init();
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int processInput();
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int render();
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int update();
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};
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#endif //TUNELLERBUTWORSE_GAME_H
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