some stuff

This commit is contained in:
Bruno Rybársky 2022-03-02 19:15:45 +01:00
parent 3f230e446a
commit f71db7a456
5 changed files with 148 additions and 143 deletions

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After

Width:  |  Height:  |  Size: 504 B

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"frame": { "x": 280, "y": 0, "w": 140, "h": 160 }, "frame": { "x": 280, "y": 0, "w": 140, "h": 160 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": false,
"spriteSourceSize": { "x": 10, "y": 0, "w": 140, "h": 160 }, "spriteSourceSize": { "x": 0, "y": 0, "w": 140, "h": 160 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -364,8 +364,8 @@
"frame": { "x": 560, "y": 320, "w": 140, "h": 150 }, "frame": { "x": 560, "y": 320, "w": 140, "h": 150 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 10, "y": 10, "w": 140, "h": 150 }, "spriteSourceSize": { "x": 0, "y": 10, "w": 140, "h": 150 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -373,8 +373,8 @@
"frame": { "x": 280, "y": 470, "w": 140, "h": 140 }, "frame": { "x": 280, "y": 470, "w": 140, "h": 140 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 10, "y": 20, "w": 140, "h": 140 }, "spriteSourceSize": { "x": 0, "y": 20, "w": 140, "h": 140 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -382,8 +382,8 @@
"frame": { "x": 280, "y": 750, "w": 140, "h": 130 }, "frame": { "x": 280, "y": 750, "w": 140, "h": 130 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 10, "y": 30, "w": 140, "h": 130 }, "spriteSourceSize": { "x": 0, "y": 30, "w": 140, "h": 130 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -391,8 +391,8 @@
"frame": { "x": 420, "y": 750, "w": 140, "h": 120 }, "frame": { "x": 420, "y": 750, "w": 140, "h": 120 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 10, "y": 40, "w": 140, "h": 120 }, "spriteSourceSize": { "x": 0, "y": 40, "w": 140, "h": 120 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -400,8 +400,8 @@
"frame": { "x": 560, "y": 750, "w": 140, "h": 110 }, "frame": { "x": 560, "y": 750, "w": 140, "h": 110 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 10, "y": 50, "w": 140, "h": 110 }, "spriteSourceSize": { "x": 0, "y": 50, "w": 140, "h": 110 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -409,8 +409,8 @@
"frame": { "x": 700, "y": 750, "w": 140, "h": 100 }, "frame": { "x": 700, "y": 750, "w": 140, "h": 100 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 10, "y": 60, "w": 140, "h": 100 }, "spriteSourceSize": { "x": 0, "y": 60, "w": 140, "h": 100 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -418,8 +418,8 @@
"frame": { "x": 840, "y": 750, "w": 140, "h": 90 }, "frame": { "x": 840, "y": 750, "w": 140, "h": 90 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 10, "y": 70, "w": 140, "h": 90 }, "spriteSourceSize": { "x": 0, "y": 70, "w": 140, "h": 90 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -427,8 +427,8 @@
"frame": { "x": 0, "y": 760, "w": 140, "h": 80 }, "frame": { "x": 0, "y": 760, "w": 140, "h": 80 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 10, "y": 80, "w": 140, "h": 80 }, "spriteSourceSize": { "x": 0, "y": 80, "w": 140, "h": 80 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -436,8 +436,8 @@
"frame": { "x": 140, "y": 760, "w": 140, "h": 70 }, "frame": { "x": 140, "y": 760, "w": 140, "h": 70 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 10, "y": 90, "w": 140, "h": 70 }, "spriteSourceSize": { "x": 0, "y": 90, "w": 140, "h": 70 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -445,8 +445,8 @@
"frame": { "x": 140, "y": 830, "w": 120, "h": 60 }, "frame": { "x": 140, "y": 830, "w": 120, "h": 60 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 20, "y": 100, "w": 120, "h": 60 }, "spriteSourceSize": { "x": 10, "y": 100, "w": 120, "h": 60 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -454,8 +454,8 @@
"frame": { "x": 0, "y": 840, "w": 100, "h": 50 }, "frame": { "x": 0, "y": 840, "w": 100, "h": 50 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 30, "y": 110, "w": 100, "h": 50 }, "spriteSourceSize": { "x": 20, "y": 110, "w": 100, "h": 50 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -463,8 +463,8 @@
"frame": { "x": 840, "y": 840, "w": 100, "h": 40 }, "frame": { "x": 840, "y": 840, "w": 100, "h": 40 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 30, "y": 120, "w": 100, "h": 40 }, "spriteSourceSize": { "x": 20, "y": 120, "w": 100, "h": 40 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -472,8 +472,8 @@
"frame": { "x": 700, "y": 850, "w": 60, "h": 30 }, "frame": { "x": 700, "y": 850, "w": 60, "h": 30 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 50, "y": 130, "w": 60, "h": 30 }, "spriteSourceSize": { "x": 40, "y": 130, "w": 60, "h": 30 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -481,8 +481,8 @@
"frame": { "x": 760, "y": 850, "w": 60, "h": 20 }, "frame": { "x": 760, "y": 850, "w": 60, "h": 20 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 50, "y": 140, "w": 60, "h": 20 }, "spriteSourceSize": { "x": 40, "y": 140, "w": 60, "h": 20 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
}, },
{ {
@ -490,8 +490,8 @@
"frame": { "x": 560, "y": 860, "w": 60, "h": 10 }, "frame": { "x": 560, "y": 860, "w": 60, "h": 10 },
"rotated": false, "rotated": false,
"trimmed": true, "trimmed": true,
"spriteSourceSize": { "x": 50, "y": 150, "w": 60, "h": 10 }, "spriteSourceSize": { "x": 40, "y": 150, "w": 60, "h": 10 },
"sourceSize": { "w": 160, "h": 160 }, "sourceSize": { "w": 140, "h": 160 },
"duration": 1 "duration": 1
} }
], ],

@ -6,7 +6,6 @@ game.title = "Weeeeeeeee"
game.version = "0.0.1" game.version = "0.0.1"
game.fullscreen = false game.fullscreen = false
game.level = 1 game.level = 1
game.die_animation_elapsed = false
return { return {
game = game game = game

@ -1,9 +1,11 @@
local player = {} local player = {}
player.x = 0 player.x = 0
player.y = 500 player.y = 500
player.width = 160 player.width = 140
player.height = 160 player.height = 160
player.speed = 200 player.speed = 200
player.speed_jumping = 400
player.speed_walking = 200
player.jump_height = 500 player.jump_height = 500
player.state = "idle" player.state = "idle"
player.direction = "right" player.direction = "right"
@ -53,7 +55,7 @@ player.die = function(self, dt)
self.state = "die" self.state = "die"
self.animation = self.spritesheets["player_die"] self.animation = self.spritesheets["player_die"]
self.sound_effects["die"]:play() self.sound_effects["die"]:play()
die_animation_elapsed = false self.spritesheets["player_die"]:setFrame(1)
end end
end end
player.revive = function(self, dt) player.revive = function(self, dt)
@ -62,7 +64,8 @@ player.revive = function(self, dt)
self.state = "idle" self.state = "idle"
self.animation = self.spritesheets["player_default"] self.animation = self.spritesheets["player_default"]
self.sound_effects["revive"]:play() self.sound_effects["revive"]:play()
die_animation_elapsed = false self.spritesheets["player_die"]:setFrame(1)
end end
end end
player.idle = function(self, dt) player.idle = function(self, dt)

@ -6,10 +6,8 @@ end
local function update(dt) local function update(dt)
--update player_animation --update player_animation
if spritesheets["player_die"]:getFrame() ~= 16 and not game.die_animation_elapsed then if spritesheets["player_die"]:getFrame() ~= 16 then
spritesheets["player_die"]:update(dt) spritesheets["player_die"]:update(dt)
else
game.die_animation_elapsed = true
end end
if player.alive then if player.alive then
spritesheets["player_jump"]:update(dt) spritesheets["player_jump"]:update(dt)
@ -21,30 +19,35 @@ local function update(dt)
--get keyboard --get keyboard
local key = love.keyboard.isDown local key = love.keyboard.isDown
player:idle(dt)
--move player --move player
if key("d") then if key("d") then
player:walk_right(dt) player:walk_right(dt)
elseif key("a") then elseif key("a") then
player:walk_left(dt) player:walk_left(dt)
else
player:idle(dt)
end end
--jump player --jump player
if key("w") then if key("w") then
player:jump(dt) player:jump(dt)
player.speed = player.speed_jumping
else
player.speed = player.speed_walking
end end
if game.debug then if game.debug then
if key("s") then if key("s") then
player:down(dt) player:down(dt)
player.speed = player.speed_jumping
else
player.speed = player.speed_walking
end end
if key("f") then if key("f") then
--die --die
player.spritesheets["player_die"]:setFrame(1)
player:die(dt) player:die(dt)
game.die_animation_elapsed = false
elseif key("g") then elseif key("g") then
--revive player --revive player
player.spritesheets["player_die"]:setFrame(1)
player:revive(dt) player:revive(dt)
game.die_animation_elapsed = false
end end
end end
end end