init
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//
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// Created by bruno on 8.2.2025.
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//
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#ifndef RISCB_CPUSTATUSUI_H
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#define RISCB_CPUSTATUSUI_H
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#include "encoder.h"
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#include "font.h"
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typedef struct {
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char name[5];
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uint32_t value;
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} CPUStatusPart;
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void renderState(Encoder *cpu, BitmapFont *titleFont, SDL_Renderer *renderer, SDL_Texture **out);
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#endif //RISCB_CPUSTATUSUI_H
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