Reorder audio.c

This commit is contained in:
Juan Antonio
2023-12-07 12:01:52 +01:00
parent c4ad9c6501
commit d055fb0024

528
audio.c
View File

@@ -31,50 +31,11 @@
#include "settings.h"
#include "ui/ui.h"
#ifdef ENABLE_VOICE
static const uint8_t VoiceClipLengthChinese[58] =
{
0x32, 0x32, 0x32, 0x37, 0x37, 0x32, 0x32, 0x32,
0x32, 0x37, 0x37, 0x32, 0x64, 0x64, 0x64, 0x64,
0x64, 0x69, 0x64, 0x69, 0x5A, 0x5F, 0x5F, 0x64,
0x64, 0x69, 0x64, 0x64, 0x69, 0x69, 0x69, 0x64,
0x64, 0x6E, 0x69, 0x5F, 0x64, 0x64, 0x64, 0x69,
0x69, 0x69, 0x64, 0x69, 0x64, 0x64, 0x55, 0x5F,
0x5A, 0x4B, 0x4B, 0x46, 0x46, 0x69, 0x64, 0x6E,
0x5A, 0x64,
};
static const uint8_t VoiceClipLengthEnglish[76] =
{
0x50, 0x32, 0x2D, 0x2D, 0x2D, 0x37, 0x37, 0x37,
0x32, 0x32, 0x3C, 0x37, 0x46, 0x46, 0x4B, 0x82,
0x82, 0x6E, 0x82, 0x46, 0x96, 0x64, 0x46, 0x6E,
0x78, 0x6E, 0x87, 0x64, 0x96, 0x96, 0x46, 0x9B,
0x91, 0x82, 0x82, 0x73, 0x78, 0x64, 0x82, 0x6E,
0x78, 0x82, 0x87, 0x6E, 0x55, 0x78, 0x64, 0x69,
0x9B, 0x5A, 0x50, 0x3C, 0x32, 0x55, 0x64, 0x64,
0x50, 0x46, 0x46, 0x46, 0x4B, 0x4B, 0x50, 0x50,
0x55, 0x4B, 0x4B, 0x32, 0x32, 0x32, 0x32, 0x37,
0x41, 0x32, 0x3C, 0x37,
};
VOICE_ID_t gVoiceID[8];
uint8_t gVoiceReadIndex;
uint8_t gVoiceWriteIndex;
volatile uint16_t gCountdownToPlayNextVoice_10ms;
volatile bool gFlagPlayQueuedVoice;
VOICE_ID_t gAnotherVoiceID = VOICE_ID_INVALID;
#endif
BEEP_Type_t gBeepToPlay = BEEP_NONE;
void AUDIO_PlayBeep(BEEP_Type_t Beep)
{
uint16_t ToneConfig;
uint16_t ToneFrequency;
uint16_t Duration;
if (Beep != BEEP_880HZ_60MS_TRIPLE_BEEP &&
Beep != BEEP_500HZ_60MS_DOUBLE_BEEP &&
@@ -84,10 +45,10 @@ void AUDIO_PlayBeep(BEEP_Type_t Beep)
!gEeprom.BEEP_CONTROL)
return;
#ifdef ENABLE_AIRCOPY
if (gScreenToDisplay == DISPLAY_AIRCOPY)
return;
#endif
#ifdef ENABLE_AIRCOPY
if (gScreenToDisplay == DISPLAY_AIRCOPY)
return;
#endif
if (gCurrentFunction == FUNCTION_RECEIVE)
return;
@@ -95,20 +56,21 @@ void AUDIO_PlayBeep(BEEP_Type_t Beep)
if (gCurrentFunction == FUNCTION_MONITOR)
return;
ToneConfig = BK4819_ReadRegister(BK4819_REG_71);
#ifdef ENABLE_FMRADIO
if (gFmRadioMode)
BK1080_Mute(true);
#endif
AUDIO_AudioPathOff();
if (gCurrentFunction == FUNCTION_POWER_SAVE && gRxIdleMode)
BK4819_RX_TurnOn();
#ifdef ENABLE_FMRADIO
if (gFmRadioMode)
BK1080_Mute(true);
#endif
SYSTEM_DelayMs(20);
uint16_t ToneConfig = BK4819_ReadRegister(BK4819_REG_71);
uint16_t ToneFrequency;
switch (Beep)
{
default:
@@ -142,6 +104,7 @@ void AUDIO_PlayBeep(BEEP_Type_t Beep)
SYSTEM_DelayMs(60);
uint16_t Duration;
switch (Beep)
{
case BEEP_880HZ_60MS_TRIPLE_BEEP:
@@ -161,18 +124,15 @@ void AUDIO_PlayBeep(BEEP_Type_t Beep)
BK4819_ExitTxMute();
Duration = 60;
break;
case BEEP_880HZ_40MS_OPTIONAL:
case BEEP_440HZ_40MS_OPTIONAL:
BK4819_ExitTxMute();
Duration = 40;
break;
case BEEP_880HZ_200MS:
BK4819_ExitTxMute();
Duration = 200;
break;
case BEEP_440HZ_500MS:
case BEEP_880HZ_500MS:
default:
@@ -187,10 +147,6 @@ void AUDIO_PlayBeep(BEEP_Type_t Beep)
AUDIO_AudioPathOff();
#ifdef ENABLE_VOX
gVoxResumeCountdown = 80;
#endif
SYSTEM_DelayMs(5);
BK4819_TurnsOffTones_TurnsOnRX();
SYSTEM_DelayMs(5);
@@ -199,254 +155,294 @@ void AUDIO_PlayBeep(BEEP_Type_t Beep)
if (gEnableSpeaker)
AUDIO_AudioPathOn();
#ifdef ENABLE_FMRADIO
if (gFmRadioMode)
BK1080_Mute(false);
#endif
#ifdef ENABLE_FMRADIO
if (gFmRadioMode)
BK1080_Mute(false);
#endif
if (gCurrentFunction == FUNCTION_POWER_SAVE && gRxIdleMode)
BK4819_Sleep();
#ifdef ENABLE_VOX
gVoxResumeCountdown = 80;
#endif
}
#ifdef ENABLE_VOICE
void AUDIO_PlayVoice(uint8_t VoiceID)
{
unsigned int i;
static const uint8_t VoiceClipLengthChinese[58] =
{
0x32, 0x32, 0x32, 0x37, 0x37, 0x32, 0x32, 0x32,
0x32, 0x37, 0x37, 0x32, 0x64, 0x64, 0x64, 0x64,
0x64, 0x69, 0x64, 0x69, 0x5A, 0x5F, 0x5F, 0x64,
0x64, 0x69, 0x64, 0x64, 0x69, 0x69, 0x69, 0x64,
0x64, 0x6E, 0x69, 0x5F, 0x64, 0x64, 0x64, 0x69,
0x69, 0x69, 0x64, 0x69, 0x64, 0x64, 0x55, 0x5F,
0x5A, 0x4B, 0x4B, 0x46, 0x46, 0x69, 0x64, 0x6E,
0x5A, 0x64,
};
static const uint8_t VoiceClipLengthEnglish[76] =
{
0x50, 0x32, 0x2D, 0x2D, 0x2D, 0x37, 0x37, 0x37,
0x32, 0x32, 0x3C, 0x37, 0x46, 0x46, 0x4B, 0x82,
0x82, 0x6E, 0x82, 0x46, 0x96, 0x64, 0x46, 0x6E,
0x78, 0x6E, 0x87, 0x64, 0x96, 0x96, 0x46, 0x9B,
0x91, 0x82, 0x82, 0x73, 0x78, 0x64, 0x82, 0x6E,
0x78, 0x82, 0x87, 0x6E, 0x55, 0x78, 0x64, 0x69,
0x9B, 0x5A, 0x50, 0x3C, 0x32, 0x55, 0x64, 0x64,
0x50, 0x46, 0x46, 0x46, 0x4B, 0x4B, 0x50, 0x50,
0x55, 0x4B, 0x4B, 0x32, 0x32, 0x32, 0x32, 0x37,
0x41, 0x32, 0x3C, 0x37,
};
VOICE_ID_t gVoiceID[8];
uint8_t gVoiceReadIndex;
uint8_t gVoiceWriteIndex;
volatile uint16_t gCountdownToPlayNextVoice_10ms;
volatile bool gFlagPlayQueuedVoice;
VOICE_ID_t gAnotherVoiceID = VOICE_ID_INVALID;
void AUDIO_PlayVoice(uint8_t VoiceID)
{
unsigned int i;
GPIO_SetBit(&GPIOA->DATA, GPIOA_PIN_VOICE_0);
SYSTEM_DelayMs(20);
GPIO_ClearBit(&GPIOA->DATA, GPIOA_PIN_VOICE_0);
for (i = 0; i < 8; i++)
{
if ((VoiceID & 0x80U) == 0)
GPIO_ClearBit(&GPIOA->DATA, GPIOA_PIN_VOICE_1);
else
GPIO_SetBit(&GPIOA->DATA, GPIOA_PIN_VOICE_1);
SYSTICK_DelayUs(1000);
GPIO_SetBit(&GPIOA->DATA, GPIOA_PIN_VOICE_0);
SYSTEM_DelayMs(20);
SYSTICK_DelayUs(1200);
GPIO_ClearBit(&GPIOA->DATA, GPIOA_PIN_VOICE_0);
for (i = 0; i < 8; i++)
{
if ((VoiceID & 0x80U) == 0)
GPIO_ClearBit(&GPIOA->DATA, GPIOA_PIN_VOICE_1);
else
GPIO_SetBit(&GPIOA->DATA, GPIOA_PIN_VOICE_1);
SYSTICK_DelayUs(1000);
GPIO_SetBit(&GPIOA->DATA, GPIOA_PIN_VOICE_0);
SYSTICK_DelayUs(1200);
GPIO_ClearBit(&GPIOA->DATA, GPIOA_PIN_VOICE_0);
VoiceID <<= 1;
SYSTICK_DelayUs(200);
}
VoiceID <<= 1;
SYSTICK_DelayUs(200);
}
}
void AUDIO_PlaySingleVoice(bool bFlag)
void AUDIO_PlaySingleVoice(bool bFlag)
{
uint8_t VoiceID;
uint8_t Delay;
VoiceID = gVoiceID[0];
if (gEeprom.VOICE_PROMPT != VOICE_PROMPT_OFF && gVoiceWriteIndex > 0)
{
uint8_t VoiceID;
uint8_t Delay;
if (gEeprom.VOICE_PROMPT == VOICE_PROMPT_CHINESE)
{ // Chinese
if (VoiceID >= ARRAY_SIZE(VoiceClipLengthChinese))
goto Bailout;
VoiceID = gVoiceID[0];
Delay = VoiceClipLengthChinese[VoiceID];
VoiceID += VOICE_ID_CHI_BASE;
}
else
{ // English
if (VoiceID >= ARRAY_SIZE(VoiceClipLengthEnglish))
goto Bailout;
if (gEeprom.VOICE_PROMPT != VOICE_PROMPT_OFF && gVoiceWriteIndex > 0)
Delay = VoiceClipLengthEnglish[VoiceID];
VoiceID += VOICE_ID_ENG_BASE;
}
if (gCurrentFunction == FUNCTION_RECEIVE ||
gCurrentFunction == FUNCTION_MONITOR ||
gCurrentFunction == FUNCTION_INCOMING) // 1of11
BK4819_SetAF(BK4819_AF_MUTE);
#ifdef ENABLE_FMRADIO
if (gFmRadioMode)
BK1080_Mute(true);
#endif
AUDIO_AudioPathOn();
#ifdef ENABLE_VOX
gVoxResumeCountdown = 2000;
#endif
SYSTEM_DelayMs(5);
AUDIO_PlayVoice(VoiceID);
if (gVoiceWriteIndex == 1)
Delay += 3;
if (bFlag)
{
if (gEeprom.VOICE_PROMPT == VOICE_PROMPT_CHINESE)
{ // Chinese
if (VoiceID >= ARRAY_SIZE(VoiceClipLengthChinese))
goto Bailout;
Delay = VoiceClipLengthChinese[VoiceID];
VoiceID += VOICE_ID_CHI_BASE;
}
else
{ // English
if (VoiceID >= ARRAY_SIZE(VoiceClipLengthEnglish))
goto Bailout;
Delay = VoiceClipLengthEnglish[VoiceID];
VoiceID += VOICE_ID_ENG_BASE;
}
SYSTEM_DelayMs(Delay * 10);
if (gCurrentFunction == FUNCTION_RECEIVE ||
gCurrentFunction == FUNCTION_MONITOR ||
gCurrentFunction == FUNCTION_INCOMING) // 1of11
BK4819_SetAF(BK4819_AF_MUTE);
gCurrentFunction == FUNCTION_INCOMING) // 1of11
RADIO_SetModulation(gRxVfo->Modulation);
#ifdef ENABLE_FMRADIO
if (gFmRadioMode)
BK1080_Mute(true);
BK1080_Mute(false);
#endif
AUDIO_AudioPathOn();
if (!gEnableSpeaker)
AUDIO_AudioPathOff();
gVoiceWriteIndex = 0;
gVoiceReadIndex = 0;
#ifdef ENABLE_VOX
gVoxResumeCountdown = 80;
#endif
return;
}
gVoiceReadIndex = 1;
gCountdownToPlayNextVoice_10ms = Delay;
gFlagPlayQueuedVoice = false;
return;
}
Bailout:
gVoiceReadIndex = 0;
gVoiceWriteIndex = 0;
}
void AUDIO_SetVoiceID(uint8_t Index, VOICE_ID_t VoiceID)
{
if (Index >= ARRAY_SIZE(gVoiceID))
return;
if (Index == 0)
{
gVoiceWriteIndex = 0;
gVoiceReadIndex = 0;
}
gVoiceID[Index] = VoiceID;
gVoiceWriteIndex++;
}
uint8_t AUDIO_SetDigitVoice(uint8_t Index, uint16_t Value)
{
uint16_t Remainder;
uint8_t Result;
uint8_t Count;
if (Index == 0)
{
gVoiceWriteIndex = 0;
gVoiceReadIndex = 0;
}
Count = 0;
Result = Value / 1000U;
Remainder = Value % 1000U;
if (Remainder < 100U)
{
if (Remainder < 10U)
goto Skip;
}
else
{
Result = Remainder / 100U;
gVoiceID[gVoiceWriteIndex++] = (VOICE_ID_t)Result;
Count++;
Remainder -= Result * 100U;
}
Result = Remainder / 10U;
gVoiceID[gVoiceWriteIndex++] = (VOICE_ID_t)Result;
Count++;
Remainder -= Result * 10U;
Skip:
gVoiceID[gVoiceWriteIndex++] = (VOICE_ID_t)Remainder;
return Count + 1U;
}
void AUDIO_PlayQueuedVoice(void)
{
uint8_t VoiceID;
uint8_t Delay;
bool Skip;
Skip = false;
if (gVoiceReadIndex != gVoiceWriteIndex && gEeprom.VOICE_PROMPT != VOICE_PROMPT_OFF)
{
VoiceID = gVoiceID[gVoiceReadIndex];
if (gEeprom.VOICE_PROMPT == VOICE_PROMPT_CHINESE)
{
if (VoiceID < ARRAY_SIZE(VoiceClipLengthChinese))
{
Delay = VoiceClipLengthChinese[VoiceID];
VoiceID += VOICE_ID_CHI_BASE;
}
else
Skip = true;
}
else
{
if (VoiceID < ARRAY_SIZE(VoiceClipLengthEnglish))
{
Delay = VoiceClipLengthEnglish[VoiceID];
VoiceID += VOICE_ID_ENG_BASE;
}
else
Skip = true;
}
gVoiceReadIndex++;
if (!Skip)
{
if (gVoiceReadIndex == gVoiceWriteIndex)
Delay += 3;
AUDIO_PlayVoice(VoiceID);
gCountdownToPlayNextVoice_10ms = Delay;
gFlagPlayQueuedVoice = false;
#ifdef ENABLE_VOX
gVoxResumeCountdown = 2000;
#endif
SYSTEM_DelayMs(5);
AUDIO_PlayVoice(VoiceID);
if (gVoiceWriteIndex == 1)
Delay += 3;
if (bFlag)
{
SYSTEM_DelayMs(Delay * 10);
if (gCurrentFunction == FUNCTION_RECEIVE ||
gCurrentFunction == FUNCTION_MONITOR ||
gCurrentFunction == FUNCTION_INCOMING) // 1of11
RADIO_SetModulation(gRxVfo->Modulation);
#ifdef ENABLE_FMRADIO
if (gFmRadioMode)
BK1080_Mute(false);
#endif
if (!gEnableSpeaker)
AUDIO_AudioPathOff();
gVoiceWriteIndex = 0;
gVoiceReadIndex = 0;
#ifdef ENABLE_VOX
gVoxResumeCountdown = 80;
#endif
return;
}
gVoiceReadIndex = 1;
gCountdownToPlayNextVoice_10ms = Delay;
gFlagPlayQueuedVoice = false;
return;
}
Bailout:
gVoiceReadIndex = 0;
gVoiceWriteIndex = 0;
}
void AUDIO_SetVoiceID(uint8_t Index, VOICE_ID_t VoiceID)
if (gCurrentFunction == FUNCTION_RECEIVE ||
gCurrentFunction == FUNCTION_MONITOR ||
gCurrentFunction == FUNCTION_INCOMING)
{
if (Index >= ARRAY_SIZE(gVoiceID))
return;
if (Index == 0)
{
gVoiceWriteIndex = 0;
gVoiceReadIndex = 0;
}
gVoiceID[Index] = VoiceID;
gVoiceWriteIndex++;
RADIO_SetModulation(gRxVfo->Modulation); // 1of11
}
uint8_t AUDIO_SetDigitVoice(uint8_t Index, uint16_t Value)
{
uint16_t Remainder;
uint8_t Result;
uint8_t Count;
#ifdef ENABLE_FMRADIO
if (gFmRadioMode)
BK1080_Mute(false);
#endif
if (Index == 0)
{
gVoiceWriteIndex = 0;
gVoiceReadIndex = 0;
}
if (!gEnableSpeaker)
AUDIO_AudioPathOff();
Count = 0;
Result = Value / 1000U;
Remainder = Value % 1000U;
if (Remainder < 100U)
{
if (Remainder < 10U)
goto Skip;
}
else
{
Result = Remainder / 100U;
gVoiceID[gVoiceWriteIndex++] = (VOICE_ID_t)Result;
Count++;
Remainder -= Result * 100U;
}
Result = Remainder / 10U;
gVoiceID[gVoiceWriteIndex++] = (VOICE_ID_t)Result;
Count++;
Remainder -= Result * 10U;
#ifdef ENABLE_VOX
gVoxResumeCountdown = 80;
#endif
Skip:
gVoiceID[gVoiceWriteIndex++] = (VOICE_ID_t)Remainder;
return Count + 1U;
}
void AUDIO_PlayQueuedVoice(void)
{
uint8_t VoiceID;
uint8_t Delay;
bool Skip;
Skip = false;
if (gVoiceReadIndex != gVoiceWriteIndex && gEeprom.VOICE_PROMPT != VOICE_PROMPT_OFF)
{
VoiceID = gVoiceID[gVoiceReadIndex];
if (gEeprom.VOICE_PROMPT == VOICE_PROMPT_CHINESE)
{
if (VoiceID < ARRAY_SIZE(VoiceClipLengthChinese))
{
Delay = VoiceClipLengthChinese[VoiceID];
VoiceID += VOICE_ID_CHI_BASE;
}
else
Skip = true;
}
else
{
if (VoiceID < ARRAY_SIZE(VoiceClipLengthEnglish))
{
Delay = VoiceClipLengthEnglish[VoiceID];
VoiceID += VOICE_ID_ENG_BASE;
}
else
Skip = true;
}
gVoiceReadIndex++;
if (!Skip)
{
if (gVoiceReadIndex == gVoiceWriteIndex)
Delay += 3;
AUDIO_PlayVoice(VoiceID);
gCountdownToPlayNextVoice_10ms = Delay;
gFlagPlayQueuedVoice = false;
#ifdef ENABLE_VOX
gVoxResumeCountdown = 2000;
#endif
return;
}
}
if (gCurrentFunction == FUNCTION_RECEIVE ||
gCurrentFunction == FUNCTION_MONITOR ||
gCurrentFunction == FUNCTION_INCOMING) // 1of11
RADIO_SetModulation(gRxVfo->Modulation);
#ifdef ENABLE_FMRADIO
if (gFmRadioMode)
BK1080_Mute(false);
#endif
if (!gEnableSpeaker)
AUDIO_AudioPathOff();
#ifdef ENABLE_VOX
gVoxResumeCountdown = 80;
#endif
gVoiceWriteIndex = 0;
gVoiceReadIndex = 0;
}
gVoiceWriteIndex = 0;
gVoiceReadIndex = 0;
}
#endif