Support for >1GHz frequencies input
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44
app/main.c
44
app/main.c
@@ -18,15 +18,19 @@
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#include "app/action.h"
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#include "app/app.h"
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#ifdef ENABLE_FMRADIO
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#include "app/fm.h"
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#endif
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#include "app/generic.h"
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#include "app/main.h"
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#include "app/scanner.h"
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#ifdef ENABLE_SPECTRUM
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#include "app/spectrum.h"
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#endif
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#include "audio.h"
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#include "board.h"
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#include "driver/bk4819.h"
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@@ -37,9 +41,7 @@
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#include "settings.h"
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#include "ui/inputbox.h"
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#include "ui/ui.h"
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#ifdef ENABLE_SPECTRUM
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// #include "app/spectrum.h"
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#endif
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#include <stdlib.h>
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void toggle_chan_scanlist(void)
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{ // toggle the selected channels scanlist setting
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@@ -98,26 +100,31 @@ static void processFKeyFunction(const KEY_Code_t Key, const bool beep)
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break;
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case KEY_1:
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if (!IS_FREQ_CHANNEL(gTxVfo->CHANNEL_SAVE))
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{
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if (!IS_FREQ_CHANNEL(gTxVfo->CHANNEL_SAVE)) {
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gWasFKeyPressed = false;
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gUpdateStatus = true;
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gBeepToPlay = BEEP_1KHZ_60MS_OPTIONAL;
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return;
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}
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Band = gTxVfo->Band + 1;
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if (gSetting_350EN || Band != BAND5_350MHz)
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{
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if (Band > BAND7_470MHz)
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Band = BAND1_50MHz;
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if(gTxVfo->Band == 6 && gTxVfo->pRX->Frequency < 100000000) {
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gTxVfo->pRX->Frequency = 100000000;
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return;
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}
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else
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Band = BAND6_400MHz;
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gTxVfo->Band = Band;
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else {
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Band = gTxVfo->Band + 1;
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if (gSetting_350EN || Band != BAND5_350MHz) {
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if (Band > BAND7_470MHz)
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Band = BAND1_50MHz;
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}
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else
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Band = BAND6_400MHz;
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gEeprom.ScreenChannel[Vfo] = FREQ_CHANNEL_FIRST + Band;
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gEeprom.FreqChannel[Vfo] = FREQ_CHANNEL_FIRST + Band;
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gTxVfo->Band = Band;
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gEeprom.ScreenChannel[Vfo] = FREQ_CHANNEL_FIRST + Band;
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gEeprom.FreqChannel[Vfo] = FREQ_CHANNEL_FIRST + Band;
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}
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gRequestSaveVFO = true;
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gVfoConfigureMode = VFO_CONFIGURE_RELOAD;
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@@ -361,8 +368,8 @@ static void MAIN_Key_DIGITS(KEY_Code_t Key, bool bKeyPressed, bool bKeyHeld)
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{ // user is entering a frequency
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uint32_t Frequency;
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if (gInputBoxIndex < 6)
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bool isGigaF = gTxVfo->pRX->Frequency >= 100000000;
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if (gInputBoxIndex < 6 + isGigaF)
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{
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#ifdef ENABLE_VOICE
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gAnotherVoiceID = (VOICE_ID_t)Key;
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@@ -372,8 +379,7 @@ static void MAIN_Key_DIGITS(KEY_Code_t Key, bool bKeyPressed, bool bKeyHeld)
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}
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gInputBoxIndex = 0;
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NUMBER_Get(gInputBox, &Frequency);
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Frequency = StrToUL(INPUTBOX_GetAscii()) * 100;
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// clamp the frequency entered to some valid value
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if (Frequency < frequencyBandTable[0].lower)
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