Menu style build option ENABLE_CUSTOM_MENU_LAYOUT
This commit is contained in:
4
Makefile
4
Makefile
@@ -25,6 +25,7 @@ ENABLE_FLASHLIGHT ?= 1
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# ---- CUSTOM MODS ----
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ENABLE_BIG_FREQ ?= 1
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ENABLE_SMALL_BOLD ?= 1
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ENABLE_CUSTOM_MENU_LAYOUT ?= 1
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ENABLE_KEEP_MEM_NAME ?= 1
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ENABLE_WIDE_RX ?= 1
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ENABLE_TX_WHEN_AM ?= 0
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@@ -373,6 +374,9 @@ endif
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ifeq ($(ENABLE_UART_RW_BK_REGS),1)
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CFLAGS += -DENABLE_UART_RW_BK_REGS
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endif
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ifeq ($(ENABLE_CUSTOM_MENU_LAYOUT),1)
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CFLAGS += -DENABLE_CUSTOM_MENU_LAYOUT
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endif
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LDFLAGS =
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LDFLAGS += -z noexecstack -mcpu=cortex-m0 -nostartfiles -Wl,-T,firmware.ld -Wl,--gc-sections
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13
bitmaps.c
13
bitmaps.c
@@ -312,3 +312,16 @@ const uint8_t BITMAP_compand[6] =
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0b01000010,
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0b00100100
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};
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#ifndef ENABLE_CUSTOM_MENU_LAYOUT
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const uint8_t BITMAP_CurrentIndicator[8] = {
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0xFF,
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0xFF,
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0x7E,
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0x7E,
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0x3C,
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0x3C,
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0x18,
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0x18
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};
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#endif
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@@ -43,4 +43,9 @@ extern const uint8_t BITMAP_ScanList1[6];
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extern const uint8_t BITMAP_ScanList2[6];
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extern const uint8_t BITMAP_compand[6];
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#ifndef ENABLE_CUSTOM_MENU_LAYOUT
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extern const uint8_t BITMAP_CurrentIndicator[8];
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#endif
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#endif
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58
ui/menu.c
58
ui/menu.c
@@ -404,49 +404,45 @@ void UI_DisplayMenu(void)
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UI_DisplayClear();
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#if 0
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#ifndef ENABLE_CUSTOM_MENU_LAYOUT
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// original menu layout
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for (i = 0; i < 3; i++)
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if (gMenuCursor > 0 || i > 0)
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if ((gMenuListCount - 1) != gMenuCursor || i != 2)
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UI_PrintString(MenuList[gMenuCursor + i - 1].name, 0, 0, i * 2, 8);
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for (i = 0; i < 3; i++)
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if (gMenuCursor > 0 || i > 0)
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if ((gMenuListCount - 1) != gMenuCursor || i != 2)
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UI_PrintString(MenuList[gMenuCursor + i - 1].name, 0, 0, i * 2, 8);
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// invert the current menu list item pixels
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for (i = 0; i < (8 * menu_list_width); i++)
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{
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gFrameBuffer[2][i] ^= 0xFF;
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gFrameBuffer[3][i] ^= 0xFF;
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}
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// invert the current menu list item pixels
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for (i = 0; i < (8 * menu_list_width); i++)
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{
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gFrameBuffer[2][i] ^= 0xFF;
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gFrameBuffer[3][i] ^= 0xFF;
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}
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// draw vertical separating dotted line
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for (i = 0; i < 7; i++)
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gFrameBuffer[i][(8 * menu_list_width) + 1] = 0xAA;
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// draw vertical separating dotted line
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for (i = 0; i < 7; i++)
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gFrameBuffer[i][(8 * menu_list_width) + 1] = 0xAA;
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// draw the little sub-menu triangle marker
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if (gIsInSubMenu)
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memcpy(gFrameBuffer[0] + (8 * menu_list_width) + 1, BITMAP_CurrentIndicator, sizeof(BITMAP_CurrentIndicator));
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// draw the little sub-menu triangle marker
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if (gIsInSubMenu)
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memcpy(gFrameBuffer[0] + (8 * menu_list_width) + 1, BITMAP_CurrentIndicator, sizeof(BITMAP_CurrentIndicator));
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// draw the menu index number/count
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sprintf(String, "%2u.%u", 1 + gMenuCursor, gMenuListCount);
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// draw the menu index number/count
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sprintf(String, "%2u.%u", 1 + gMenuCursor, gMenuListCount);
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UI_PrintStringSmallNormal(String, 2, 0, 6);
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UI_PrintStringSmallNormal(String, 2, 0, 6);
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#else
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#else
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{ // new menu layout .. experimental & unfinished
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const int menu_index = gMenuCursor; // current selected menu item
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i = 1;
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if (!gIsInSubMenu)
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{
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if (!gIsInSubMenu) {
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while (i < 2)
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{ // leading menu items - small text
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const int k = menu_index + i - 2;
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if (k < 0)
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UI_PrintStringSmallNormal(MenuList[gMenuListCount + k].name, 0, 0, i); // wrap-a-round
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else
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if (k >= 0 && k < (int)gMenuListCount)
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else if (k >= 0 && k < (int)gMenuListCount)
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UI_PrintStringSmallNormal(MenuList[k].name, 0, 0, i);
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i++;
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}
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@@ -461,8 +457,7 @@ void UI_DisplayMenu(void)
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const int k = menu_index + i - 2;
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if (k >= 0 && k < (int)gMenuListCount)
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UI_PrintStringSmallNormal(MenuList[k].name, 0, 0, 1 + i);
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else
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if (k >= (int)gMenuListCount)
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else if (k >= (int)gMenuListCount)
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UI_PrintStringSmallNormal(MenuList[gMenuListCount - k].name, 0, 0, 1 + i); // wrap-a-round
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i++;
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}
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@@ -471,15 +466,14 @@ void UI_DisplayMenu(void)
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sprintf(String, "%2u.%u", 1 + gMenuCursor, gMenuListCount);
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UI_PrintStringSmallNormal(String, 2, 0, 6);
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}
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else
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if (menu_index >= 0 && menu_index < (int)gMenuListCount)
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else if (menu_index >= 0 && menu_index < (int)gMenuListCount)
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{ // current menu item
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// strcat(String, ":");
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UI_PrintString(MenuList[menu_index].name, 0, 0, 0, 8);
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// UI_PrintStringSmallNormal(String, 0, 0, 0);
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}
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}
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#endif
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#endif
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// **************
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