Use pointers to avoid some string copying
Size: 60664 -> 60464
This commit is contained in:
28
ui/helper.c
28
ui/helper.c
@@ -46,21 +46,23 @@ void UI_GenerateChannelString(char *pString, const uint8_t Channel)
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void UI_GenerateChannelStringEx(char *pString, const bool bShowPrefix, const uint8_t ChannelNumber)
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{
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if (gInputBoxIndex > 0)
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{
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unsigned int i;
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for (i = 0; i < 3; i++)
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if (gInputBoxIndex > 0) {
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for (unsigned int i = 0; i < 3; i++) {
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pString[i] = (gInputBox[i] == 10) ? '-' : gInputBox[i] + '0';
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}
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pString[3] = 0;
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return;
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}
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if (bShowPrefix)
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if (bShowPrefix) {
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// BUG here? Prefixed NULLs are allowed
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sprintf(pString, "CH-%03u", ChannelNumber + 1);
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else
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if (ChannelNumber == 0xFF)
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} else if (ChannelNumber == 0xFF) {
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strcpy(pString, "NULL");
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else
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} else {
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sprintf(pString, "%03u", ChannelNumber + 1);
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}
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}
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void UI_PrintString(const char *pString, uint8_t Start, uint8_t End, uint8_t Line, uint8_t Width)
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@@ -112,10 +114,10 @@ void UI_PrintStringSmall(const char *pString, uint8_t Start, uint8_t End, uint8_
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{
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const size_t Length = strlen(pString);
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size_t i;
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if (End > Start)
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Start += (((End - Start) - (Length * 8)) + 1) / 2;
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const unsigned int char_width = ARRAY_SIZE(gFontSmallBold[0]);
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const unsigned int char_spacing = char_width + 1;
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uint8_t *pFb = gFrameBuffer[Line] + Start;
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@@ -171,7 +173,7 @@ void UI_DisplayFrequency(const char *string, uint8_t X, uint8_t Y, bool center)
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*pFb1 = 0x60; pFb0++; pFb1++;
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continue;
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}
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}
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else if (center) {
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pFb0 -= 6;
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@@ -182,7 +184,7 @@ void UI_DisplayFrequency(const char *string, uint8_t X, uint8_t Y, bool center)
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}
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}
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void UI_DrawPixelBuffer(uint8_t (*buffer)[128], uint8_t x, uint8_t y, bool black)
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void UI_DrawPixelBuffer(uint8_t (*buffer)[128], uint8_t x, uint8_t y, bool black)
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{
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const uint8_t pattern = 1 << (y % 8);
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if(black)
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@@ -228,7 +230,7 @@ void UI_DrawRectangleBuffer(uint8_t (*buffer)[128], int16_t x1, int16_t y1, int1
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UI_DrawLineBuffer(buffer, x1,y2, x2,y2, black);
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}
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void UI_DisplayPopup(const char *string)
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void UI_DisplayPopup(const char *string)
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{
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for(uint8_t i = 0; i < 7; i++) {
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memset(gFrameBuffer[i], 0x00, 128);
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