forked from Mirrorlandia_minetest/emeraldbank
function emeraldbank.add_emeralds()
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24
bank.lua
24
bank.lua
@ -24,22 +24,31 @@ local S = core.get_translator(core.get_current_modname())
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local bankcraft = core.settings:get_bool("emeraldbank.craft") or true
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function emeraldbank.keep(player, itemstack)
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function emeraldbank.add_emeralds(player, num)
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if not player then return false end
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local meta = player:get_meta()
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local bankemeralds = meta:get_int("emeraldbank:emerald") -- if nil "get_int()" return 0 Magic!
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local name = player:get_player_name()
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if num then
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meta:set_int("emeraldbank:emerald", bankemeralds+num)
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core.chat_send_player(name, S("Emeralds in Bank: @1", bankemeralds+num) )
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return true
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end
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return false
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end
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function emeraldbank.keep(player, itemstack)
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local itemname = itemstack:get_name()
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local itemcount = itemstack:get_count()
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local name = player:get_player_name()
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if itemname == "mcl_core:emerald" then
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itemstack:take_item(itemcount)
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meta:set_int("emeraldbank:emerald", bankemeralds+itemcount)
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core.chat_send_player(name, S("Emeralds in Bank: @1", bankemeralds+itemcount) )
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emeraldbank.add_emeralds(player, itemcount)
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return true
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end
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if itemname == "mcl_core:emeraldblock" then
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itemstack:take_item(itemcount*9)
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meta:set_int("emeraldbank:emerald", bankemeralds+itemcount*9)
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core.chat_send_player(name, S("Emeralds in Bank: @1", bankemeralds+itemcount*9) )
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itemstack:take_item(itemcount)
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emeraldbank.add_emeralds(player, itemcount*9)
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return true
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end
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core.chat_send_player(name, S("You need keep emeralds or emeraldblocks in your hand!") )
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@ -56,9 +65,8 @@ function emeraldbank.take(player)
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if bankemeralds >= 10 then
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num = 10
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end
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meta:set_int("emeraldbank:emerald", bankemeralds-num)
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emeraldbank.add_emeralds(player, -num)
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core.add_item(pos, "mcl_core:emerald "..num)
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core.chat_send_player(name, S("Emeralds in Bank: @1", bankemeralds-num) )
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return true
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end
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core.chat_send_player(name, S("Not enough Emeralds in your account") )
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19
commands.lua
19
commands.lua
@ -29,6 +29,8 @@ core.register_chatcommand("pay", {
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description = S("Pay money to other player. Transfer your emeralds to another bank account."),
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func = function(name, param)
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local player1 = core.get_player_by_name(name)
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local meta1 = player1:get_meta()
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local bankemeralds1 = meta1:get_int("emeraldbank:emerald")
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local playername2, stringnum = param:match("([^ ]+) (.+)")
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local player2
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local num = tonumber(stringnum)
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@ -36,16 +38,12 @@ core.register_chatcommand("pay", {
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player2 = core.get_player_by_name(playername2)
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end
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if player2 and num then
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local meta1 = player1:get_meta()
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local meta2 = player2:get_meta()
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local bankemeralds1 = meta1:get_int("emeraldbank:emerald")
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local bankemeralds2 = meta2:get_int("emeraldbank:emerald")
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if num > 0 then
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if bankemeralds1 >= num then
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meta1:set_int("emeraldbank:emerald", bankemeralds1-num)
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meta2:set_int("emeraldbank:emerald", bankemeralds2+num)
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core.chat_send_player(name, S("Pay Successfully! You have transferred @1 Emeralds. Now you have: @2", num, bankemeralds1-num) )
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core.chat_send_player(playername2, S("Pay Successfully! You've gotten @1 Emeralds. Now you have: @2", num, bankemeralds2+num) )
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core.chat_send_player(name, S("Pay Successfully! You have transferred @1 Emeralds." , num) )
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core.chat_send_player(playername2, S("Pay Successfully! You've gotten @1 Emeralds.", num) )
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emeraldbank.add_emeralds(player1, -num)
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emeraldbank.add_emeralds(player2, num)
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else
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core.chat_send_player(name, S("Not enough Emeralds in your account") )
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end
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@ -71,10 +69,7 @@ core.register_chatcommand("emeralds", {
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player = core.get_player_by_name(playername)
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end
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if player and num then
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local meta = player:get_meta()
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local bankemeralds = meta:get_int("emeraldbank:emerald")
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meta:set_int("emeraldbank:emerald", bankemeralds+num)
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core.chat_send_player(name, S("Emeralds in @1 bank account: @2", playername, bankemeralds+num) )
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emeraldbank.add_emeralds(player, num)
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return true
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end
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return false
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