forked from Mirrorlandia_minetest/emeraldbank
/pay command
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@ -10,6 +10,8 @@
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Keep your Emeralds in a bank!
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Keep your Emeralds in a bank!
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Why Emeralds? In MineClone the emerald is money to trade with villagers!
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Multiplayer compat!
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Multiplayer compat!
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Add a crafteable Emerald bank node. Craft can be disable in mod settings.
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Add a crafteable Emerald bank node. Craft can be disable in mod settings.
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44
init.lua
44
init.lua
@ -25,7 +25,7 @@ local S = core.get_translator(core.get_current_modname())
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local bankcraft = core.settings:get_bool("emeraldbank.craft") or true
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local bankcraft = core.settings:get_bool("emeraldbank.craft") or true
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local income_enabled = core.settings:get_bool("emeraldbank.income_enabled", true)
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local income_enabled = core.settings:get_bool("emeraldbank.income_enabled", true)
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local income_count = tonumber(core.settings:get("emeraldbank.income_count")) or 1
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local income_count = tonumber(core.settings:get("emeraldbank.income_count")) or 1
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local income_period = tonumber(core.settings:get("emeraldbank.income_period")) or 600
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local income_period = tonumber(core.settings:get("emeraldbank.income_period")) or 1800
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local maxbankgive = tonumber(core.settings:get("emeraldbank.max_bank_give")) or 100
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local maxbankgive = tonumber(core.settings:get("emeraldbank.max_bank_give")) or 100
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@ -107,14 +107,50 @@ end
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-- chat command
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-- user /pay chat command
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core.register_chatcommand("pay", {
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params = "<player> <num>",
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description = S("Pay money to other player. Transfer your emeralds to another bank account."),
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func = function(name, param)
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local player1 = core.get_player_by_name(name)
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local playername2, stringnum = param:match("([^ ]+) (.+)")
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local player2
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local num = tonumber(stringnum)
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if playername2 and num then
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player2 = core.get_player_by_name(playername2)
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end
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if player2 and num then
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local meta1 = player1:get_meta()
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local meta2 = player2:get_meta()
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local bankemeralds1 = meta1:get_int("emeraldbank:emerald")
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local bankemeralds2 = meta2:get_int("emeraldbank:emerald")
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if num > 0 then
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if bankemeralds1 >= num then
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meta1:set_int("emeraldbank:emerald", bankemeralds1-num)
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meta2:set_int("emeraldbank:emerald", bankemeralds2+num)
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core.chat_send_player(name, S("Pay Successfully! You have transferred @1 Emeralds. Now you have: @2", num, bankemeralds1-num) )
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core.chat_send_player(playername2, S("Pay Successfully! You've gotten @1 Emeralds. Now you have: @2", num, bankemeralds2+num) )
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else
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core.chat_send_player(name, S("Not enough Emeralds in your account") )
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end
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else
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core.chat_send_player(name, S("Invalid pay") )
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end
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return true
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end
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return false
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end
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})
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-- admin chat command
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core.register_chatcommand("emeraldbank", {
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core.register_chatcommand("emeraldbank", {
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params = "<player> <num>",
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params = "<player> <num>",
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description = S("Add player emeralds in bank account, also can use negative numbers"),
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description = S("Admin Command! Add player emeralds in bank account, also can use negative numbers"),
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privs = {server=true},
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privs = {server=true},
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func = function(name, param)
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func = function(name, param)
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local playername, num = param:match("([^ ]+) (.+)")
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local playername, stringnum = param:match("([^ ]+) (.+)")
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local player
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local player
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local num = tonumber(stringnum)
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if playername and num then
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if playername and num then
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player = core.get_player_by_name(playername)
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player = core.get_player_by_name(playername)
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end
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end
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@ -9,7 +9,7 @@ emeraldbank.income_enabled (Is income enabled?) bool true
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emeraldbank.income_count (number of emeralds) int 1
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emeraldbank.income_count (number of emeralds) int 1
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# Length of time (in seconds) between checking if a user should get income
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# Length of time (in seconds) between checking if a user should get income
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emeraldbank.income_period (time between income) int 600
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emeraldbank.income_period (time between income) int 1800
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# Bank will give some of money extra in function of emeralds in bank account. That is the max.
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# Bank will give some of money extra in function of emeralds in bank account. That is the max.
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emeraldbank.max_bank_give (max extra emeralds) int 100
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emeraldbank.max_bank_give (max extra emeralds) int 100
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