forked from Mirrorlandia_minetest/emeraldbank
114 lines
3.4 KiB
Lua
114 lines
3.4 KiB
Lua
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-- Copyright (C) 2021 Free Software Foundation
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-- This file is part of Emeraldbank Minetest Mod.
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-- Emeraldbank is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- Emeraldbank is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with Emeraldbank. If not, see <https://www.gnu.org/licenses/>.
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local S = core.get_translator(core.get_current_modname())
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local bankcraft = core.settings:get_bool("emeraldbank.craft") or true
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function emeraldbank.add_emeralds(player, num)
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if not player then return false end
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local meta = player:get_meta()
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local bankemeralds = meta:get_int("emeraldbank:emerald") -- if nil "get_int()" return 0 Magic!
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local name = player:get_player_name()
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if num then
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meta:set_int("emeraldbank:emerald", bankemeralds+num)
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core.chat_send_player(name, S("Emeralds in Bank: @1", bankemeralds+num) )
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return true
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end
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return false
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end
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function emeraldbank.keep(player, itemstack)
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local itemname = itemstack:get_name()
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local itemcount = itemstack:get_count()
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local name = player:get_player_name()
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if itemname == "mcl_core:emerald" then
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itemstack:take_item(itemcount)
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emeraldbank.add_emeralds(player, itemcount)
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return true
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end
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if itemname == "mcl_core:emeraldblock" then
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itemstack:take_item(itemcount)
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emeraldbank.add_emeralds(player, itemcount*9)
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return true
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end
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core.chat_send_player(name, S("You need keep emeralds or emeraldblocks in your hand!") )
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return false
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end
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function emeraldbank.take(player)
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local meta = player:get_meta()
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local bankemeralds = meta:get_int("emeraldbank:emerald")
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local name = player:get_player_name()
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local pos = player:get_pos()
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local num = 1
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if bankemeralds >= 1 then
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if bankemeralds >= 10 then
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num = 10
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end
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emeraldbank.add_emeralds(player, -num)
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core.add_item(pos, "mcl_core:emerald "..num)
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return true
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end
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core.chat_send_player(name, S("Not enough Emeralds in your account") )
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return false
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end
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-- register bank node
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core.register_node("emeraldbank:bank", {
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description = S("Emerald Bank"),
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_doc_items_longdesc = S("This block can keep your emeralds."),
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is_ground_content = false,
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tiles = {
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"default_steel_block.png",
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"default_steel_block.png",
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"default_steel_block.png^mcl_core_emerald.png"
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},
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stack_max = 64,
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groups = {pickaxey=1, handy=1, building_block=1, enderman_takable=1},
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sounds = mcl_sounds.node_sound_metal_defaults(),
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_mcl_blast_resistance = 5,
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_mcl_hardness = 1,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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emeraldbank.keep(clicker, itemstack)
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end,
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on_punch = function(pos, node, puncher, pointed_thing)
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emeraldbank.take(puncher)
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end,
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})
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if bankcraft then
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core.register_craft({
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output = "emeraldbank:bank",
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recipe = {
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{"mcl_core:emerald", "mcl_core:emerald", "mcl_core:emerald"},
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{"mcl_core:emerald", "mcl_core:ironblock", "mcl_core:emerald"},
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{"mcl_core:emerald", "mcl_core:emerald", "mcl_core:emerald"},
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}
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})
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end
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