// // Created by bruno on 11.6.2025. // #ifndef FACTORYGAME_AMMOCRAFTER_H #define FACTORYGAME_AMMOCRAFTER_H #include "../items/item.h" #include "stdint.h" #include "../util/crafter.h" #include "../util/audio.h" extern const MachineRecipe AmmoCrafterRecipes[]; void updateAmmoCrafter(Tile *tile); void initAmmoCrafterTile(); #define AMMO_CRAFTER_INPUT_SLOT 0 #define AMMO_CRAFTER_OUTPUT_SLOT 1 #endif //FACTORYGAME_AMMOCRAFTER_H