// // Created by bruno on 1.6.2025. // #include "tilecallbacks.h" #include "furnace.h" #include "miner.h" #include "turret.h" const UpdateTileCallback ItemTileCallbacks[TILEREGISTRY_SIZE] = { [TYPE_AIR] = NULL, [TYPE_BLOCK] = NULL, [TYPE_BELT] = NULL, [TYPE_FURNACE] = updateFurnace, [TYPE_MINER] = updateMiner, [TYPE_TURRET] = updateTurret, };