// // Created by bruno on 31.5.2025. // #ifndef FACTORYGAME_FURNACE_H #define FACTORYGAME_FURNACE_H #include "../items/item.h" #include "stdint.h" extern const ItemType FurnaceRecipes[]; #define FURNACE_INPUT_SLOT 0 #define FURNACE_OUTPUT_SLOT 1 void updateFurnace(Tile * tile); #endif //FACTORYGAME_FURNACE_H