// // Created by bruno on 4/24/25. // #ifndef FACTORYGAME_BELT_H #define FACTORYGAME_BELT_H #include #include #include "tile.h" #include "../util/util.h" void renderBelt(int px, int py, int w, int h, OrientDirection dir, SDL_Renderer * renderer); void renderAllBelts(SDL_Renderer * renderer); #endif //FACTORYGAME_BELT_H