Init
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commit
c451cac149
8
.idea/.gitignore
vendored
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8
.idea/.gitignore
vendored
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# Default ignored files
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/shelf/
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/workspace.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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9
.idea/BattleShit.iml
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9
.idea/BattleShit.iml
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="WEB_MODULE" version="4">
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<component name="Go" enabled="true" />
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<component name="NewModuleRootManager">
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<content url="file://$MODULE_DIR$" />
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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8
.idea/modules.xml
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8
.idea/modules.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/BattleShit.iml" filepath="$PROJECT_DIR$/.idea/BattleShit.iml" />
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</modules>
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</component>
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</project>
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6
.idea/vcs.xml
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6
.idea/vcs.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$" vcs="Git" />
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</component>
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</project>
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19
board.go
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19
board.go
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package main
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type board struct {
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owner *client
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width uint8
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height uint8
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matrix [][]square
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}
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func newBoard(width, height uint8) *board {
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b := new(board)
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b.width = width
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b.height = height
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b.matrix = make([][]square, b.height)
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for i := range b.matrix {
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b.matrix[i] = make([]square, b.width)
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}
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return b
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}
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8
client.go
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8
client.go
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package main
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type client struct {
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Username string
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ID int
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match *match
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board *board
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}
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3
go.mod
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3
go.mod
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module BattleShit
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go 1.22
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50
main.go
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50
main.go
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package main
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import (
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"fmt"
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"log"
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"net"
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"os"
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"time"
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)
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const (
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HOST = "localhost"
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PORT = "8750"
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TYPE = "tcp"
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)
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func main() {
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listen, err := net.Listen(TYPE, HOST+":"+PORT)
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if err != nil {
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log.Fatal(err)
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os.Exit(1)
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}
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// close listener
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defer listen.Close()
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for {
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conn, err := listen.Accept()
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if err != nil {
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log.Fatal(err)
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os.Exit(1)
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}
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go handleRequest(conn)
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}
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}
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func handleRequest(conn net.Conn) {
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// incoming request
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buffer := make([]byte, 1024)
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_, err := conn.Read(buffer)
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if err != nil {
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log.Fatal(err)
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}
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// write data to response
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time := time.Now().Format(time.ANSIC)
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responseStr := fmt.Sprintf("Your message is: %v. Received time: %v", string(buffer[:]), time)
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conn.Write([]byte(responseStr))
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// close conn
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conn.Close()
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}
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8
match.go
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8
match.go
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package main
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type match struct {
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host *client
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guest *client
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hostBoard board
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guestBoard board
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}
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78
ship.go
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78
ship.go
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@ -0,0 +1,78 @@
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package main
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type ship struct {
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name string
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shape uint64
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board *board
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owner *client
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x uint8
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y uint8
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rotation uint8
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}
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func (ship *ship) nextSquare() bool {
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var target uint8 = 8
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if ship.rotation%2 == 0 {
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target = 0
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if ship.x == 0 && ship.y == 0 {
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ship.x = 8
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ship.y = 8
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}
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}
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if ship.y == target {
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return true //stop
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}
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if ship.x == target {
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ship.x = 0
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}
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return false
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}
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func (ship *ship) placeShip() {
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var row uint8 = 0
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var col uint8 = 0
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for {
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// Calculate the bit position (0 to 63)
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bitPos := (7-row)*8 + (7 - col)
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// Extract the bit value
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bit := (ship.shape>>bitPos)&1 == 1
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if bit {
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square := &ship.board.matrix[row][col]
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square.ship = ship
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square.status = 2
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}
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if ship.nextSquare() {
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break
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}
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}
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}
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func (ship *ship) removeShip() {
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var row uint8 = 0
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var col uint8 = 0
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for {
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bitPos := (7-row)*8 + (7 - col)
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bit := (ship.shape>>bitPos)&1 == 1
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if bit {
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square := &ship.board.matrix[row][col]
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if square.status == 2 {
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square.status = 0
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square.ship = nil
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}
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}
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if ship.nextSquare() {
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break
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}
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}
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}
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func newShip(name string, shape uint64, rotation uint8, owner *client) *ship {
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this := new(ship)
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this.name = name
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this.shape = shape
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this.owner = owner
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this.board = owner.board
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this.rotation = rotation
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this.placeShip()
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return this
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}
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13
square.go
Normal file
13
square.go
Normal file
@ -0,0 +1,13 @@
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package main
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type square struct {
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status uint8 //0 is empty, 1 is missed, 2 is alive, 3 is destroyed
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ship *ship
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}
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func (square *square) hit() uint8 {
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if square.status%2 == 0 {
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square.status++
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}
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return square.status
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}
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