solidify meshes,

add blend files,
fix spawn positions,
add materials
This commit is contained in:
2022-04-28 19:13:46 +02:00
parent 406b6519b3
commit 49757aaab7
29 changed files with 3998 additions and 1113 deletions

View File

@@ -643,7 +643,7 @@ Rigidbody:
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
m_CollisionDetection: 1
--- !u!64 &636916277
MeshCollider:
m_ObjectHideFlags: 0
@@ -657,7 +657,7 @@ MeshCollider:
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: -2432090755550338912, guid: 7bc1f8d1241626c1c92334fafd723ce8, type: 3}
m_Mesh: {fileID: 6641922363124912599, guid: ded7e10a6d22af0d0924281aa81fd2e4, type: 3}
--- !u!23 &636916278
MeshRenderer:
m_ObjectHideFlags: 0
@@ -678,7 +678,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -3033667219593020291, guid: 7bc1f8d1241626c1c92334fafd723ce8, type: 3}
- {fileID: 2100000, guid: dc5332d0d6f79e5a9a474731cb7ee735, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -707,7 +707,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 636916275}
m_Mesh: {fileID: -2432090755550338912, guid: 7bc1f8d1241626c1c92334fafd723ce8, type: 3}
m_Mesh: {fileID: 6641922363124912599, guid: ded7e10a6d22af0d0924281aa81fd2e4, type: 3}
--- !u!4 &636916280
Transform:
m_ObjectHideFlags: 0
@@ -857,7 +857,7 @@ Rigidbody:
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
m_CollisionDetection: 1
--- !u!64 &758130064
MeshCollider:
m_ObjectHideFlags: 0
@@ -871,7 +871,7 @@ MeshCollider:
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: -2432090755550338912, guid: 7bc1f8d1241626c1c92334fafd723ce8, type: 3}
m_Mesh: {fileID: 6641922363124912599, guid: 7bc1f8d1241626c1c92334fafd723ce8, type: 3}
--- !u!23 &758130065
MeshRenderer:
m_ObjectHideFlags: 0
@@ -892,7 +892,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -3033667219593020291, guid: 7bc1f8d1241626c1c92334fafd723ce8, type: 3}
- {fileID: 2100000, guid: 3b5e801968b02e56a9b410006067be20, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -921,7 +921,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 758130062}
m_Mesh: {fileID: -2432090755550338912, guid: 7bc1f8d1241626c1c92334fafd723ce8, type: 3}
m_Mesh: {fileID: 6641922363124912599, guid: 7bc1f8d1241626c1c92334fafd723ce8, type: 3}
--- !u!4 &758130067
Transform:
m_ObjectHideFlags: 0
@@ -943,7 +943,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pb_Mesh-81356
m_Name: pb_Mesh24106
serializedVersion: 11
m_SubMeshes:
- serializedVersion: 2
@@ -1429,7 +1429,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 979302598}
m_Mesh: {fileID: -2432090755550338912, guid: 859f775031f9c787e96c74d17fe34af6, type: 3}
m_Mesh: {fileID: 6641922363124912599, guid: 859f775031f9c787e96c74d17fe34af6, type: 3}
--- !u!4 &979302601
Transform:
m_ObjectHideFlags: 0
@@ -1482,7 +1482,7 @@ MeshCollider:
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: -2432090755550338912, guid: 859f775031f9c787e96c74d17fe34af6, type: 3}
m_Mesh: {fileID: 6641922363124912599, guid: 859f775031f9c787e96c74d17fe34af6, type: 3}
--- !u!114 &979302604
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -2393,7 +2393,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pb_Mesh-81364
m_Name: pb_Mesh24030
serializedVersion: 11
m_SubMeshes:
- serializedVersion: 2