test
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136fb8978a
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@ -1393,7 +1393,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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speed: 300
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@ -1407,7 +1407,6 @@ GameObject:
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@ -1429,27 +1428,6 @@ BoxCollider:
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@ -1772,7 +1750,6 @@ GameObject:
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@ -1794,27 +1771,6 @@ BoxCollider:
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--- !u!54 &1094848281
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m_GameObject: {fileID: 1094848279}
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serializedVersion: 3
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m_Drag: 0
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m_AngularDrag: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_IsKinematic: 0
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m_Interpolate: 0
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--- !u!33 &1094848282
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MeshFilter:
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@ -2302,7 +2258,6 @@ GameObject:
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- component: {fileID: 1535615962}
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- component: {fileID: 1535615961}
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- component: {fileID: 1535615960}
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- component: {fileID: 1535615959}
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- component: {fileID: 1535615958}
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m_Layer: 0
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m_Name: Cube (7)
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@ -2324,27 +2279,6 @@ BoxCollider:
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serializedVersion: 2
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m_Size: {x: 18.347458, y: 10.813437, z: 13.888897}
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m_Center: {x: 9.173729, y: -5.4067187, z: -6.9444485}
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--- !u!54 &1535615959
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1535615957}
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serializedVersion: 3
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m_Mass: 1
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m_Drag: 0
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m_AngularDrag: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_UseGravity: 0
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m_IsKinematic: 0
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m_Interpolate: 0
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m_Constraints: 126
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m_CollisionDetection: 1
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--- !u!33 &1535615960
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MeshFilter:
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m_ObjectHideFlags: 10
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@ -2681,7 +2615,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1570390063}
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m_LocalPosition: {x: 5.34, y: -0.98, z: 0}
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m_LocalPosition: {x: 6, y: -0.98, z: 0.02}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@ -7586,7 +7520,7 @@ Light:
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m_BounceIntensity: 1
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m_ColorTemperature: 6570
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m_UseViewFrustumForShadowCasterCull: 1
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@ -7604,7 +7538,6 @@ GameObject:
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- component: {fileID: 1879758729}
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- component: {fileID: 1879758728}
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- component: {fileID: 1879758727}
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- component: {fileID: 1879758726}
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- component: {fileID: 1879758725}
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m_Layer: 0
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m_Name: Cube (6)
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@ -7626,27 +7559,6 @@ BoxCollider:
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serializedVersion: 2
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m_Size: {x: 18.347458, y: 10.813437, z: 13.888897}
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m_Center: {x: 9.173729, y: -5.4067187, z: -6.9444485}
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--- !u!54 &1879758726
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Rigidbody:
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m_GameObject: {fileID: 1879758724}
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serializedVersion: 3
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m_Mass: 1
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m_Drag: 0
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m_AngularDrag: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_UseGravity: 0
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m_IsKinematic: 0
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m_Interpolate: 0
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m_Constraints: 126
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m_CollisionDetection: 1
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--- !u!33 &1879758727
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@ -7969,7 +7881,6 @@ GameObject:
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- component: {fileID: 2097918692}
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- component: {fileID: 2097918691}
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m_Layer: 0
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m_Name: Cube (5)
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@ -7991,27 +7902,6 @@ BoxCollider:
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serializedVersion: 2
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m_Size: {x: 18.347458, y: 10.813437, z: 13.888897}
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m_Center: {x: 9.173729, y: -5.4067187, z: -6.9444485}
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--- !u!54 &2097918692
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Rigidbody:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2097918690}
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serializedVersion: 3
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m_Mass: 1
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m_Drag: 0
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m_AngularDrag: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_UseGravity: 0
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m_IsKinematic: 0
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m_Interpolate: 0
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m_Constraints: 126
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m_CollisionDetection: 1
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--- !u!33 &2097918693
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MeshFilter:
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m_ObjectHideFlags: 10
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@ -9,10 +9,10 @@ InputManager:
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m_Name: Horizontal
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: left
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positiveButton: right
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altPositiveButton: d
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negativeButton: right
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positiveButton: left
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altNegativeButton: d
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altPositiveButton: a
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gravity: 3
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dead: 0.001
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@ -53,6 +53,22 @@ InputManager:
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type: 0
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axis: 0
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- serializedVersion: 3
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m_Name: Yrot
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negativeButton: insert
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positiveButton: page up
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altNegativeButton: left
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dead: 0.001
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- serializedVersion: 3
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m_Name: Fire1
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descriptiveName:
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@ -69,38 +85,6 @@ InputManager:
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire2
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left alt
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altNegativeButton:
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altPositiveButton: mouse 1
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dead: 0.001
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- serializedVersion: 3
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m_Name: Fire3
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left shift
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altNegativeButton:
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altPositiveButton: mouse 2
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dead: 0.001
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sensitivity: 1000
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- serializedVersion: 3
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m_Name: Jump
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descriptiveName:
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@ -213,38 +197,6 @@ InputManager:
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire2
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: joystick button 1
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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- serializedVersion: 3
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m_Name: Fire3
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: joystick button 2
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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@ -261,52 +213,4 @@ InputManager:
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altPositiveButton: joystick button 0
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m_UsePhysicalKeys: 1
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