Compare commits
1 Commits
Author | SHA1 | Date | |
---|---|---|---|
68d7b40ec1 |
@ -3827,7 +3827,7 @@ ParticleSystem:
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||||
startLifetime:
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||||
serializedVersion: 2
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||||
minMaxState: 0
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||||
scalar: 1.2
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||||
scalar: 4.8
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||||
minScalar: 5
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||||
maxCurve:
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||||
serializedVersion: 2
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||||
@ -4315,7 +4315,7 @@ ParticleSystem:
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||||
m_RotationOrder: 4
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||||
randomizeRotationDirection: 0
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||||
gravitySource: 0
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||||
maxNumParticles: 9
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||||
maxNumParticles: 2280
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||||
customEmitterVelocity: {x: 0, y: 0, z: 0}
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||||
size3D: 0
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||||
rotation3D: 0
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||||
@ -4581,7 +4581,7 @@ ParticleSystem:
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||||
rateOverTime:
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||||
serializedVersion: 2
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||||
minMaxState: 0
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||||
scalar: 2
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||||
scalar: 91.9
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||||
minScalar: 10
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||||
maxCurve:
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||||
serializedVersion: 2
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||||
@ -4634,7 +4634,7 @@ ParticleSystem:
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||||
rateOverDistance:
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||||
serializedVersion: 2
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||||
minMaxState: 0
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||||
scalar: 29.54
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||||
scalar: 118
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||||
minScalar: 0
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||||
maxCurve:
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||||
serializedVersion: 2
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||||
@ -8484,6 +8484,7 @@ MonoBehaviour:
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score: 0
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highscore: 0
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lives: 12
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killed: []
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--- !u!1 &1581468909
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GameObject:
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m_ObjectHideFlags: 0
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||||
|
@ -44,7 +44,7 @@ Material:
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||||
m_Scale: {x: 1, y: 1}
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||||
m_Offset: {x: 0, y: 0}
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||||
- _MainTex:
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||||
m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 53ccf1f208780aeea8ee0e93b0651b47, type: 3}
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||||
m_Scale: {x: 1, y: 1}
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||||
m_Offset: {x: 0, y: 0}
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||||
- _MetallicGlossMap:
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@ -78,6 +78,6 @@ Material:
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||||
- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 0, g: 0.5943396, b: 0.49865192, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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||||
|
@ -44,7 +44,7 @@ Material:
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||||
m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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||||
- _MainTex:
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||||
m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 62b998ac170aa1e83b1088e9dfd79860, type: 3}
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||||
m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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||||
- _MetallicGlossMap:
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@ -78,6 +78,6 @@ Material:
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 1, g: 0.7842259, b: 0, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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||||
|
@ -44,7 +44,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 571586a8cbe1c2f0f931662ca790af0a, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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||||
- _MetallicGlossMap:
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@ -78,6 +78,6 @@ Material:
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 0.4056604, g: 0.4056604, b: 0.4056604, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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||||
|
@ -44,7 +44,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 3d77374e8252d49aa8876def3692fb82, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@ -78,6 +78,6 @@ Material:
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 1, g: 0.9342736, b: 0, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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@ -44,7 +44,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 00b266b3b1749ff4d83ed9225545c508, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@ -78,6 +78,6 @@ Material:
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 0.3726415, g: 0.38986313, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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@ -39,16 +39,7 @@ public class dragoncontrols : MonoBehaviour
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//control flames
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if (flamethrover)
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{
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//if not playing
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if (!flames.isPlaying)
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{
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//play flames
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flames.Play();
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}
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}
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else
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{
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flames.Stop();
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flames.Emit(1);
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}
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//move relative to camera
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//transform.Translate(xinput * Time.deltaTime * 4, yinput * Time.deltaTime * 4, zinput * Time.deltaTime);
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@ -1,6 +1,7 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//include textmeshpro
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using TMPro;
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@ -14,6 +15,8 @@ public class enemykiller : MonoBehaviour
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public int score = 0;
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public int highscore = 0;
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public int lives = 12;
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//array of killed gameobjects
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public List<GameObject> killed = new List<GameObject>();
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void Start()
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{
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part = GetComponent<ParticleSystem>();
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@ -50,6 +53,12 @@ public class enemykiller : MonoBehaviour
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i++;
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continue;
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}
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//check if object in killed list
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if (killed.Contains(other))
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{
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i++;
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continue;
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}
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if (other.tag == "enemy")
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{
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//play sound from enemy
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@ -58,6 +67,8 @@ public class enemykiller : MonoBehaviour
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other.GetComponent<Collider>().enabled = false;
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//turn off renderer
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other.GetComponent<Renderer>().enabled = false;
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//add object to killed
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killed.Add(other);
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Debug.Log("enemy killed (" + other.name+ ")");
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//increase score
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score++;
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@ -75,6 +86,8 @@ public class enemykiller : MonoBehaviour
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other.GetComponent<Collider>().enabled = false;
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//turn off renderer
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other.GetComponent<Renderer>().enabled = false;
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//add object to killed
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killed.Add(other);
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Debug.Log("killed king" + other.name);
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//decrease score
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score-= 20;
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8
Assets/textures.meta
Normal file
8
Assets/textures.meta
Normal file
@ -0,0 +1,8 @@
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@ -0,0 +1,134 @@
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alphaTestReferenceValue: 0.5
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overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user