2020-01-03 20:05:16 +01:00
|
|
|
// Copyright (C) 2008-2012 Nikolaus Gebhardt
|
|
|
|
// This file is part of the "Irrlicht Engine".
|
|
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
|
|
|
|
#ifndef __I_VERTEX_BUFFER_H_INCLUDED__
|
|
|
|
#define __I_VERTEX_BUFFER_H_INCLUDED__
|
|
|
|
|
|
|
|
#include "IReferenceCounted.h"
|
|
|
|
#include "irrArray.h"
|
2021-08-26 23:57:27 +02:00
|
|
|
#include "EHardwareBufferFlags.h"
|
2020-01-03 20:05:16 +01:00
|
|
|
#include "S3DVertex.h"
|
|
|
|
|
|
|
|
namespace irr
|
|
|
|
{
|
|
|
|
namespace scene
|
|
|
|
{
|
|
|
|
|
|
|
|
class IVertexBuffer : public virtual IReferenceCounted
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
virtual void* getData() =0;
|
|
|
|
virtual video::E_VERTEX_TYPE getType() const =0;
|
|
|
|
virtual void setType(video::E_VERTEX_TYPE vertexType) =0;
|
|
|
|
virtual u32 stride() const =0;
|
|
|
|
virtual u32 size() const =0;
|
|
|
|
virtual void push_back(const video::S3DVertex &element) =0;
|
|
|
|
virtual video::S3DVertex& operator [](const u32 index) const =0;
|
|
|
|
virtual video::S3DVertex& getLast() =0;
|
|
|
|
virtual void set_used(u32 usedNow) =0;
|
|
|
|
virtual void reallocate(u32 new_size) =0;
|
|
|
|
virtual u32 allocated_size() const =0;
|
|
|
|
virtual video::S3DVertex* pointer() =0;
|
|
|
|
|
|
|
|
//! get the current hardware mapping hint
|
|
|
|
virtual E_HARDWARE_MAPPING getHardwareMappingHint() const =0;
|
|
|
|
|
|
|
|
//! set the hardware mapping hint, for driver
|
|
|
|
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) =0;
|
|
|
|
|
|
|
|
//! flags the meshbuffer as changed, reloads hardware buffers
|
|
|
|
virtual void setDirty() =0;
|
|
|
|
|
|
|
|
//! Get the currently used ID for identification of changes.
|
|
|
|
/** This shouldn't be used for anything outside the VideoDriver. */
|
|
|
|
virtual u32 getChangedID() const = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
} // end namespace scene
|
|
|
|
} // end namespace irr
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|