forked from Mirrorlandia_minetest/irrlicht
43 lines
1.2 KiB
C
43 lines
1.2 KiB
C
|
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
||
|
// This file is part of the "Irrlicht Engine".
|
||
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||
|
|
||
|
#ifndef __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__
|
||
|
#define __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__
|
||
|
|
||
|
#include "IParticleAffector.h"
|
||
|
|
||
|
namespace irr
|
||
|
{
|
||
|
namespace scene
|
||
|
{
|
||
|
|
||
|
//! A particle affector which applies gravity to particles.
|
||
|
class IParticleGravityAffector : public IParticleAffector
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
//! Set the time in milliseconds when the gravity force is totally lost
|
||
|
/** At that point the particle does not move any more. */
|
||
|
virtual void setTimeForceLost( f32 timeForceLost ) = 0;
|
||
|
|
||
|
//! Set the direction and force of gravity in all 3 dimensions.
|
||
|
virtual void setGravity( const core::vector3df& gravity ) = 0;
|
||
|
|
||
|
//! Get the time in milliseconds when the gravity force is totally lost
|
||
|
virtual f32 getTimeForceLost() const = 0;
|
||
|
|
||
|
//! Get the direction and force of gravity.
|
||
|
virtual const core::vector3df& getGravity() const = 0;
|
||
|
|
||
|
//! Get emitter type
|
||
|
virtual E_PARTICLE_AFFECTOR_TYPE getType() const _IRR_OVERRIDE_ { return EPAT_GRAVITY; }
|
||
|
};
|
||
|
|
||
|
} // end namespace scene
|
||
|
} // end namespace irr
|
||
|
|
||
|
|
||
|
#endif // __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__
|
||
|
|