irrlicht/include/IGUICheckBox.h

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// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_GUI_CHECKBOX_H_INCLUDED__
#define __I_GUI_CHECKBOX_H_INCLUDED__
#include "IGUIElement.h"
namespace irr
{
namespace gui
{
//! GUI Check box interface.
/** \par This element can create the following events of type EGUI_EVENT_TYPE:
\li EGET_CHECKBOX_CHANGED
*/
class IGUICheckBox : public IGUIElement
{
public:
//! constructor
IGUICheckBox(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
: IGUIElement(EGUIET_CHECK_BOX, environment, parent, id, rectangle) {}
//! Set if box is checked.
virtual void setChecked(bool checked) = 0;
//! Returns true if box is checked.
virtual bool isChecked() const = 0;
//! Sets whether to draw the background
virtual void setDrawBackground(bool draw) = 0;
//! Checks if background drawing is enabled
/** \return true if background drawing is enabled, false otherwise */
virtual bool isDrawBackgroundEnabled() const = 0;
//! Sets whether to draw the border
virtual void setDrawBorder(bool draw) = 0;
//! Checks if border drawing is enabled
/** \return true if border drawing is enabled, false otherwise */
virtual bool isDrawBorderEnabled() const = 0;
};
} // end namespace gui
} // end namespace irr
#endif