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<div class="title">Tutorial 14: Win32 Window </div> </div>
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<p>This example only runs under MS Windows and demonstrates that Irrlicht can render inside a win32 window. MFC and .NET Windows.Forms windows are possible, too.</p>
<p>In the beginning, we create a windows window using the windows API. I'm not going to explain this code, because it is windows specific. See the MSDN or a windows book for details. </p><div class="fragment"><div class="line"><span class="preprocessor">#include &lt;irrlicht.h&gt;</span></div><div class="line"><span class="preprocessor">#ifndef _IRR_WINDOWS_</span></div><div class="line"><span class="preprocessor">#error Windows only example</span></div><div class="line"><span class="preprocessor">#else</span></div><div class="line"><span class="preprocessor">#include &lt;windows.h&gt;</span> <span class="comment">// this example only runs with windows</span></div><div class="line"><span class="preprocessor">#include &lt;iostream&gt;</span></div><div class="line"><span class="preprocessor">#include &quot;driverChoice.h&quot;</span></div><div class="line"></div><div class="line"><span class="keyword">using namespace </span>irr;</div><div class="line"></div><div class="line"><span class="preprocessor">#pragma comment(lib, &quot;irrlicht.lib&quot;)</span></div><div class="line"></div><div class="line">HWND hOKButton;</div><div class="line">HWND hWnd;</div><div class="line"></div><div class="line"><span class="keyword">static</span> LRESULT CALLBACK CustomWndProc(HWND hWnd, UINT message,</div><div class="line"> WPARAM wParam, LPARAM lParam)</div><div class="line">{</div><div class="line"> <span class="keywordflow">switch</span> (message)</div><div class="line"> {</div><div class="line"> <span class="keywordflow">case</span> WM_COMMAND:</div><div class="line"> {</div><div class="line"> HWND hwndCtl = (HWND)lParam;</div><div class="line"> <span class="keywordtype">int</span> code = HIWORD(wParam);</div><div class="line"></div><div class="line"> <span class="keywordflow">if</span> (hwndCtl == hOKButton)</div><div class="line"> {</div><div class="line"> DestroyWindow(hWnd);</div><div class="line"> PostQuitMessage(0);</div><div class="line"> <span class="keywordflow">return</span> 0;</div><div class="line"> }</div><div class="line"> }</div><div class="line"> <span class="keywordflow">break</span>;</div><div class="line"> <span class="keywordflow">case</span> WM_DESTROY:</div><div class="line"> PostQuitMessage(0);</div><div class="line"> <span class="keywordflow">return</span> 0;</div><div class="line"></div><div class="line"> }</div><div class="line"></div><div class="line"> <span class="keywordflow">return</span> DefWindowProc(hWnd, message, wParam, lParam);</div><div class="line">}</div></div><!-- fragment --><p> Now ask for the driver and create the Windows specific window. </p><div class="fragment"><div class="line"><span class="keywordtype">int</span> main()</div><div class="line">{</div><div class="line"> <span class="comment">// ask user for driver</span></div><div class="line"> video::E_DRIVER_TYPE driverType=driverChoiceConsole();</div><div class="line"> <span class="keywordflow">if</span> (driverType==video::EDT_COUNT)</div><div class="line"> <span class="keywordflow">return</span> 1;</div><div class="line"></div><div class="line"> printf(<span class="stringliteral">&quot;Select the render window (some dead window may exist too):\n&quot;</span>\</div><div class="line"> <span class="stringliteral">&quot; (a) Window with button (via CreationParam)\n&quot;</span>\</div><div class="line"> <span class="stringliteral">&quot; (b) Window with button (via beginScene)\n&quot;</span>\</div><div class="line"> <span class="stringliteral">&quot; (c) Own Irrlicht window (default behavior)\n&quot;</span>\</div><div class="line"> <span class="stringliteral">&quot; (otherKey) exit\n\n&quot;</span>);</div><div class="line"></div><div class="line"> <span class="keywordtype">char</span> key;</div><div class="line"> std::cin &gt;&gt; key;</div><div class="line"> <span class="keywordflow">if</span> (key != <span class="charlitera
<p>if (msg.message == WM_QUIT) break; }</p>
<p>advance virtual time device-&gt;getTimer()-&gt;tick();</p>
<p>draw engine picture driver-&gt;beginScene(true, true, 0, (key=='c')?hIrrlichtWindow:0); smgr-&gt;drawAll(); driver-&gt;endScene(); }</p><div class="fragment"><div class="line"> device-&gt;closeDevice();</div><div class="line"> device-&gt;drop();</div><div class="line"></div><div class="line"> <span class="keywordflow">return</span> 0;</div><div class="line">}</div><div class="line"><span class="preprocessor">#endif // if windows</span></div></div><!-- fragment --><p> That's it, Irrlicht now runs in your own windows window. </p>
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