2020-01-03 20:05:16 +01:00
|
|
|
// Copyright (C) 2010-2012 Nikolaus Gebhardt
|
|
|
|
// This file is part of the "Irrlicht Engine".
|
|
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
|
2021-08-27 21:14:39 +02:00
|
|
|
#ifndef IRR_C_SCENE_LOADER_IRR_H_INCLUDED
|
|
|
|
#define IRR_C_SCENE_LOADER_IRR_H_INCLUDED
|
2020-01-03 20:05:16 +01:00
|
|
|
|
|
|
|
#include "ISceneLoader.h"
|
|
|
|
|
|
|
|
#include "IXMLReader.h"
|
|
|
|
|
|
|
|
namespace irr
|
|
|
|
{
|
|
|
|
|
|
|
|
namespace io
|
|
|
|
{
|
|
|
|
class IFileSystem;
|
|
|
|
}
|
|
|
|
|
|
|
|
namespace scene
|
|
|
|
{
|
|
|
|
|
|
|
|
class ISceneManager;
|
|
|
|
|
|
|
|
//! Class which can load a scene into the scene manager.
|
|
|
|
class CSceneLoaderIrr : public virtual ISceneLoader
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
//! Constructor
|
|
|
|
CSceneLoaderIrr(ISceneManager *smgr, io::IFileSystem* fs);
|
|
|
|
|
|
|
|
//! Destructor
|
|
|
|
virtual ~CSceneLoaderIrr();
|
|
|
|
|
|
|
|
//! Returns true if the class might be able to load this file.
|
2021-08-27 21:14:39 +02:00
|
|
|
virtual bool isALoadableFileExtension(const io::path& filename) const IRR_OVERRIDE;
|
2020-01-03 20:05:16 +01:00
|
|
|
|
|
|
|
//! Returns true if the class might be able to load this file.
|
2021-08-27 21:14:39 +02:00
|
|
|
virtual bool isALoadableFileFormat(io::IReadFile *file) const IRR_OVERRIDE;
|
2020-01-03 20:05:16 +01:00
|
|
|
|
|
|
|
//! Loads the scene into the scene manager.
|
|
|
|
virtual bool loadScene(io::IReadFile* file,
|
|
|
|
ISceneUserDataSerializer* userDataSerializer=0,
|
2021-08-27 21:14:39 +02:00
|
|
|
ISceneNode* rootNode=0) IRR_OVERRIDE;
|
2020-01-03 20:05:16 +01:00
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
//! Recursively reads nodes from the xml file
|
|
|
|
void readSceneNode(io::IXMLReader* reader, ISceneNode* parent,
|
|
|
|
ISceneUserDataSerializer* userDataSerializer);
|
|
|
|
|
|
|
|
//! read a node's materials
|
|
|
|
void readMaterials(io::IXMLReader* reader, ISceneNode* node);
|
|
|
|
|
|
|
|
//! read a node's animators
|
|
|
|
void readAnimators(io::IXMLReader* reader, ISceneNode* node);
|
|
|
|
|
|
|
|
//! read any other data into the user serializer
|
|
|
|
void readUserData(io::IXMLReader* reader, ISceneNode* node,
|
|
|
|
ISceneUserDataSerializer* userDataSerializer);
|
|
|
|
|
|
|
|
ISceneManager *SceneManager;
|
|
|
|
io::IFileSystem *FileSystem;
|
|
|
|
|
|
|
|
//! constants for reading and writing XML.
|
|
|
|
//! Not made static due to portability problems.
|
|
|
|
// TODO: move to own header
|
|
|
|
const core::stringw IRR_XML_FORMAT_SCENE;
|
|
|
|
const core::stringw IRR_XML_FORMAT_NODE;
|
|
|
|
const core::stringw IRR_XML_FORMAT_NODE_ATTR_TYPE;
|
|
|
|
const core::stringw IRR_XML_FORMAT_ATTRIBUTES;
|
|
|
|
const core::stringw IRR_XML_FORMAT_MATERIALS;
|
|
|
|
const core::stringw IRR_XML_FORMAT_ANIMATORS;
|
|
|
|
const core::stringw IRR_XML_FORMAT_USERDATA;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
} // end namespace scene
|
|
|
|
} // end namespace irr
|
|
|
|
|
|
|
|
#endif
|