forked from Mirrorlandia_minetest/irrlicht
Remove unused variable in CGUIContextMenu
y was set in 2 places, but never used for anything. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6476 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -533,7 +533,6 @@ void CGUIContextMenu::draw()
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// loop through all menu items
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rect = AbsoluteRect;
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s32 y = AbsoluteRect.UpperLeftCorner.Y;
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for (s32 i=0; i<(s32)Items.size(); ++i)
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{
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@ -550,8 +549,6 @@ void CGUIContextMenu::draw()
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rect.LowerRightCorner.Y += 1;
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rect.UpperLeftCorner.Y += 1;
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skin->draw2DRectangle(this, skin->getColor(EGDC_3D_HIGH_LIGHT), rect, clip);
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y += 10;
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}
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else
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{
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