forked from Mirrorlandia_minetest/irrlicht
Merging r6256 from trunk to ogl-es branch
(fixing OSX again) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6257 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
parent
ee3579015b
commit
1efc93d766
@ -9,6 +9,11 @@ Changes in ogl-es (not yet released - will be merged with trunk at some point)
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--------------------------
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--------------------------
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Changes in 1.9 (not yet released)
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Changes in 1.9 (not yet released)
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- Many defines changed because they were using names which are reserved identifiers in c++.
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Mostly it's about replacing __IRRxxx or _IRRxxx identifiers by versions without underscores
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Sometimes underscores at end also got removed.
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There is a header file irrLegacyDefines.h which can be included to allow having the old defines back.
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Thanks @Markus Elfring for reporting this (bug #427)
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- Add equals and set_data functions to core::array for easier working with blocks of data.
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- Add equals and set_data functions to core::array for easier working with blocks of data.
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- SIrrlichtCreationParameters::IgnoreInput set to false works again on X11.
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- SIrrlichtCreationParameters::IgnoreInput set to false works again on X11.
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Thanks @ Victor Gaydov for report + patch + very good test cases! (bug #401)
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Thanks @ Victor Gaydov for report + patch + very good test cases! (bug #401)
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@ -3930,7 +3935,7 @@ Changes in version 0.12.0 (24 August 2005)
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- Changed the names the driver return (now "OpenGL 1.5", "Direct3D 9.0" and "Direct3D 8.1")
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- Changed the names the driver return (now "OpenGL 1.5", "Direct3D 9.0" and "Direct3D 8.1")
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- Added a new macro _IRR_DEBUG_BREAK_IF which is now used instead of the _asm int 3 break points in
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- Added a new macro IRR_DEBUG_BREAK_IF which is now used instead of the _asm int 3 break points in
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debug mode.
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debug mode.
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- Fixed a bug were the software renderer didn't clip 2d rectangles. This effect was visible for
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- Fixed a bug were the software renderer didn't clip 2d rectangles. This effect was visible for
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@ -2,8 +2,8 @@
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// This file is part of the "Irrlicht Engine".
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_DYNAMIC_MESHBUFFER_H_INCLUDED__
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#ifndef IRR_C_DYNAMIC_MESHBUFFER_H_INCLUDED
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#define __C_DYNAMIC_MESHBUFFER_H_INCLUDED__
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#define IRR_C_DYNAMIC_MESHBUFFER_H_INCLUDED
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#include "IDynamicMeshBuffer.h"
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#include "IDynamicMeshBuffer.h"
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@ -35,17 +35,17 @@ namespace scene
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IndexBuffer->drop();
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IndexBuffer->drop();
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}
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}
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virtual IVertexBuffer& getVertexBuffer() const _IRR_OVERRIDE_
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virtual IVertexBuffer& getVertexBuffer() const IRR_OVERRIDE
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{
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{
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return *VertexBuffer;
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return *VertexBuffer;
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}
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}
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virtual IIndexBuffer& getIndexBuffer() const _IRR_OVERRIDE_
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virtual IIndexBuffer& getIndexBuffer() const IRR_OVERRIDE
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{
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{
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return *IndexBuffer;
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return *IndexBuffer;
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}
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}
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virtual void setVertexBuffer(IVertexBuffer *newVertexBuffer) _IRR_OVERRIDE_
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virtual void setVertexBuffer(IVertexBuffer *newVertexBuffer) IRR_OVERRIDE
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{
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{
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if (newVertexBuffer)
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if (newVertexBuffer)
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newVertexBuffer->grab();
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newVertexBuffer->grab();
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@ -55,7 +55,7 @@ namespace scene
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VertexBuffer=newVertexBuffer;
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VertexBuffer=newVertexBuffer;
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}
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}
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virtual void setIndexBuffer(IIndexBuffer *newIndexBuffer) _IRR_OVERRIDE_
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virtual void setIndexBuffer(IIndexBuffer *newIndexBuffer) IRR_OVERRIDE
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{
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{
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if (newIndexBuffer)
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if (newIndexBuffer)
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newIndexBuffer->grab();
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newIndexBuffer->grab();
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@ -66,31 +66,31 @@ namespace scene
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}
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}
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//! Get Material of this buffer.
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//! Get Material of this buffer.
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virtual const video::SMaterial& getMaterial() const _IRR_OVERRIDE_
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virtual const video::SMaterial& getMaterial() const IRR_OVERRIDE
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{
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{
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return Material;
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return Material;
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}
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}
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//! Get Material of this buffer.
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//! Get Material of this buffer.
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virtual video::SMaterial& getMaterial() _IRR_OVERRIDE_
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virtual video::SMaterial& getMaterial() IRR_OVERRIDE
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{
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{
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return Material;
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return Material;
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}
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}
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//! Get bounding box
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//! Get bounding box
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virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_
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virtual const core::aabbox3d<f32>& getBoundingBox() const IRR_OVERRIDE
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{
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{
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return BoundingBox;
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return BoundingBox;
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}
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}
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//! Set bounding box
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//! Set bounding box
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virtual void setBoundingBox( const core::aabbox3df& box) _IRR_OVERRIDE_
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virtual void setBoundingBox( const core::aabbox3df& box) IRR_OVERRIDE
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{
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{
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BoundingBox = box;
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BoundingBox = box;
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}
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}
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//! Recalculate bounding box
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//! Recalculate bounding box
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virtual void recalculateBoundingBox() _IRR_OVERRIDE_
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virtual void recalculateBoundingBox() IRR_OVERRIDE
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{
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{
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if (!getVertexBuffer().size())
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if (!getVertexBuffer().size())
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BoundingBox.reset(0,0,0);
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BoundingBox.reset(0,0,0);
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@ -103,13 +103,13 @@ namespace scene
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}
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}
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//! Describe what kind of primitive geometry is used by the meshbuffer
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//! Describe what kind of primitive geometry is used by the meshbuffer
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virtual void setPrimitiveType(E_PRIMITIVE_TYPE type) _IRR_OVERRIDE_
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virtual void setPrimitiveType(E_PRIMITIVE_TYPE type) IRR_OVERRIDE
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{
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{
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PrimitiveType = type;
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PrimitiveType = type;
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}
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}
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//! Get the kind of primitive geometry which is used by the meshbuffer
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//! Get the kind of primitive geometry which is used by the meshbuffer
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virtual E_PRIMITIVE_TYPE getPrimitiveType() const _IRR_OVERRIDE_
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virtual E_PRIMITIVE_TYPE getPrimitiveType() const IRR_OVERRIDE
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{
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{
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return PrimitiveType;
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return PrimitiveType;
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}
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}
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@ -130,4 +130,3 @@ namespace scene
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} // end namespace irr
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} // end namespace irr
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#endif
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#endif
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@ -2,8 +2,8 @@
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// This file is part of the "Irrlicht Engine".
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_INDEX_BUFFER_H_INCLUDED__
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#ifndef IRR_C_INDEX_BUFFER_H_INCLUDED
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#define __C_INDEX_BUFFER_H_INCLUDED__
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#define IRR_C_INDEX_BUFFER_H_INCLUDED
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#include "IIndexBuffer.h"
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#include "IIndexBuffer.h"
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@ -39,46 +39,46 @@ namespace scene
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public:
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public:
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core::array<T> Indices;
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core::array<T> Indices;
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virtual u32 stride() const _IRR_OVERRIDE_ {return sizeof(T);}
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virtual u32 stride() const IRR_OVERRIDE {return sizeof(T);}
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virtual u32 size() const _IRR_OVERRIDE_ {return Indices.size();}
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virtual u32 size() const IRR_OVERRIDE {return Indices.size();}
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virtual void push_back(const u32 &element) _IRR_OVERRIDE_
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virtual void push_back(const u32 &element) IRR_OVERRIDE
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{
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{
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// push const ref due to compiler problem with gcc 4.6, big endian
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// push const ref due to compiler problem with gcc 4.6, big endian
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Indices.push_back((const T&)element);
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Indices.push_back((const T&)element);
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}
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}
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virtual u32 operator [](u32 index) const _IRR_OVERRIDE_
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virtual u32 operator [](u32 index) const IRR_OVERRIDE
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{
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{
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return (u32)(Indices[index]);
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return (u32)(Indices[index]);
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}
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}
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virtual u32 getLast() _IRR_OVERRIDE_ {return (u32)Indices.getLast();}
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virtual u32 getLast() IRR_OVERRIDE {return (u32)Indices.getLast();}
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virtual void setValue(u32 index, u32 value) _IRR_OVERRIDE_
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virtual void setValue(u32 index, u32 value) IRR_OVERRIDE
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{
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{
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Indices[index]=(T)value;
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Indices[index]=(T)value;
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}
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}
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virtual void set_used(u32 usedNow) _IRR_OVERRIDE_
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virtual void set_used(u32 usedNow) IRR_OVERRIDE
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{
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{
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Indices.set_used(usedNow);
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Indices.set_used(usedNow);
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}
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}
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virtual void reallocate(u32 new_size) _IRR_OVERRIDE_
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virtual void reallocate(u32 new_size) IRR_OVERRIDE
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{
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{
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Indices.reallocate(new_size);
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Indices.reallocate(new_size);
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}
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}
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virtual u32 allocated_size() const _IRR_OVERRIDE_
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virtual u32 allocated_size() const IRR_OVERRIDE
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{
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{
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return Indices.allocated_size();
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return Indices.allocated_size();
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}
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}
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virtual void* pointer() _IRR_OVERRIDE_ {return Indices.pointer();}
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virtual void* pointer() IRR_OVERRIDE {return Indices.pointer();}
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virtual video::E_INDEX_TYPE getType() const _IRR_OVERRIDE_
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virtual video::E_INDEX_TYPE getType() const IRR_OVERRIDE
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{
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{
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if (sizeof(T)==sizeof(u16))
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if (sizeof(T)==sizeof(u16))
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return video::EIT_16BIT;
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return video::EIT_16BIT;
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@ -110,7 +110,7 @@ namespace scene
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}
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}
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//virtual void setType(video::E_INDEX_TYPE IndexType);
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//virtual void setType(video::E_INDEX_TYPE IndexType);
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virtual void setType(video::E_INDEX_TYPE IndexType) _IRR_OVERRIDE_
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virtual void setType(video::E_INDEX_TYPE IndexType) IRR_OVERRIDE
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{
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{
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IIndexList *NewIndices=0;
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IIndexList *NewIndices=0;
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@ -141,78 +141,78 @@ namespace scene
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Indices=NewIndices;
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Indices=NewIndices;
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}
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}
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virtual void* getData() _IRR_OVERRIDE_ {return Indices->pointer();}
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virtual void* getData() IRR_OVERRIDE {return Indices->pointer();}
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virtual video::E_INDEX_TYPE getType() const _IRR_OVERRIDE_ {return Indices->getType();}
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virtual video::E_INDEX_TYPE getType() const IRR_OVERRIDE {return Indices->getType();}
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virtual u32 stride() const _IRR_OVERRIDE_ {return Indices->stride();}
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virtual u32 stride() const IRR_OVERRIDE {return Indices->stride();}
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virtual u32 size() const _IRR_OVERRIDE_
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virtual u32 size() const IRR_OVERRIDE
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{
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{
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return Indices->size();
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return Indices->size();
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}
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}
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virtual void push_back(const u32 &element) _IRR_OVERRIDE_
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virtual void push_back(const u32 &element) IRR_OVERRIDE
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{
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{
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Indices->push_back(element);
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Indices->push_back(element);
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}
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}
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virtual u32 operator [](u32 index) const _IRR_OVERRIDE_
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virtual u32 operator [](u32 index) const IRR_OVERRIDE
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{
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{
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return (*Indices)[index];
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return (*Indices)[index];
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}
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}
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virtual u32 getLast() _IRR_OVERRIDE_
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virtual u32 getLast() IRR_OVERRIDE
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{
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{
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return Indices->getLast();
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return Indices->getLast();
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}
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}
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virtual void setValue(u32 index, u32 value) _IRR_OVERRIDE_
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virtual void setValue(u32 index, u32 value) IRR_OVERRIDE
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{
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{
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Indices->setValue(index, value);
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Indices->setValue(index, value);
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}
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}
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virtual void set_used(u32 usedNow) _IRR_OVERRIDE_
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virtual void set_used(u32 usedNow) IRR_OVERRIDE
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{
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{
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Indices->set_used(usedNow);
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Indices->set_used(usedNow);
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}
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}
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virtual void reallocate(u32 new_size) _IRR_OVERRIDE_
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virtual void reallocate(u32 new_size) IRR_OVERRIDE
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{
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{
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Indices->reallocate(new_size);
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Indices->reallocate(new_size);
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}
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}
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virtual u32 allocated_size() const _IRR_OVERRIDE_
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virtual u32 allocated_size() const IRR_OVERRIDE
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{
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{
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return Indices->allocated_size();
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return Indices->allocated_size();
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}
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}
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virtual void* pointer() _IRR_OVERRIDE_
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virtual void* pointer() IRR_OVERRIDE
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{
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{
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return Indices->pointer();
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return Indices->pointer();
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}
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}
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//! get the current hardware mapping hint
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//! get the current hardware mapping hint
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virtual E_HARDWARE_MAPPING getHardwareMappingHint() const _IRR_OVERRIDE_
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virtual E_HARDWARE_MAPPING getHardwareMappingHint() const IRR_OVERRIDE
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{
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{
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return MappingHint;
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return MappingHint;
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}
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}
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//! set the hardware mapping hint, for driver
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//! set the hardware mapping hint, for driver
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virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) _IRR_OVERRIDE_
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virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) IRR_OVERRIDE
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{
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{
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MappingHint=NewMappingHint;
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MappingHint=NewMappingHint;
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}
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}
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//! flags the mesh as changed, reloads hardware buffers
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//! flags the mesh as changed, reloads hardware buffers
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virtual void setDirty() _IRR_OVERRIDE_
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virtual void setDirty() IRR_OVERRIDE
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{
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{
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++ChangedID;
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++ChangedID;
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}
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}
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//! Get the currently used ID for identification of changes.
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//! Get the currently used ID for identification of changes.
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/** This shouldn't be used for anything outside the VideoDriver. */
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/** This shouldn't be used for anything outside the VideoDriver. */
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virtual u32 getChangedID() const _IRR_OVERRIDE_ {return ChangedID;}
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virtual u32 getChangedID() const IRR_OVERRIDE {return ChangedID;}
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E_HARDWARE_MAPPING MappingHint;
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E_HARDWARE_MAPPING MappingHint;
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u32 ChangedID;
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u32 ChangedID;
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@ -223,4 +223,3 @@ namespace scene
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} // end namespace irr
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} // end namespace irr
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#endif
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#endif
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@ -2,8 +2,8 @@
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// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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// For conditions of distribution and use, see copyright notice in irrlicht.h
|
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|
|
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#ifndef __T_MESH_BUFFER_H_INCLUDED__
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#ifndef IRR_T_MESH_BUFFER_H_INCLUDED
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#define __T_MESH_BUFFER_H_INCLUDED__
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#define IRR_T_MESH_BUFFER_H_INCLUDED
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#include "irrArray.h"
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#include "irrArray.h"
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#include "IMeshBuffer.h"
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#include "IMeshBuffer.h"
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@ -31,7 +31,7 @@ namespace scene
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//! Get material of this meshbuffer
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//! Get material of this meshbuffer
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/** \return Material of this buffer */
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/** \return Material of this buffer */
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virtual const video::SMaterial& getMaterial() const _IRR_OVERRIDE_
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virtual const video::SMaterial& getMaterial() const IRR_OVERRIDE
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{
|
{
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return Material;
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return Material;
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}
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}
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@ -39,7 +39,7 @@ namespace scene
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//! Get material of this meshbuffer
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//! Get material of this meshbuffer
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/** \return Material of this buffer */
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/** \return Material of this buffer */
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virtual video::SMaterial& getMaterial() _IRR_OVERRIDE_
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virtual video::SMaterial& getMaterial() IRR_OVERRIDE
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{
|
{
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return Material;
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return Material;
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}
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}
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@ -47,7 +47,7 @@ namespace scene
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//! Get pointer to vertices
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//! Get pointer to vertices
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/** \return Pointer to vertices. */
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/** \return Pointer to vertices. */
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virtual const void* getVertices() const _IRR_OVERRIDE_
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virtual const void* getVertices() const IRR_OVERRIDE
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{
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{
|
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return Vertices.const_pointer();
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return Vertices.const_pointer();
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}
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}
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@ -55,7 +55,7 @@ namespace scene
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//! Get pointer to vertices
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//! Get pointer to vertices
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/** \return Pointer to vertices. */
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/** \return Pointer to vertices. */
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virtual void* getVertices() _IRR_OVERRIDE_
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virtual void* getVertices() IRR_OVERRIDE
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{
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{
|
||||||
return Vertices.pointer();
|
return Vertices.pointer();
|
||||||
}
|
}
|
||||||
@ -63,21 +63,21 @@ namespace scene
|
|||||||
|
|
||||||
//! Get number of vertices
|
//! Get number of vertices
|
||||||
/** \return Number of vertices. */
|
/** \return Number of vertices. */
|
||||||
virtual u32 getVertexCount() const _IRR_OVERRIDE_
|
virtual u32 getVertexCount() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices.size();
|
return Vertices.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get type of index data which is stored in this meshbuffer.
|
//! Get type of index data which is stored in this meshbuffer.
|
||||||
/** \return Index type of this buffer. */
|
/** \return Index type of this buffer. */
|
||||||
virtual video::E_INDEX_TYPE getIndexType() const _IRR_OVERRIDE_
|
virtual video::E_INDEX_TYPE getIndexType() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return video::EIT_16BIT;
|
return video::EIT_16BIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get pointer to indices
|
//! Get pointer to indices
|
||||||
/** \return Pointer to indices. */
|
/** \return Pointer to indices. */
|
||||||
virtual const u16* getIndices() const _IRR_OVERRIDE_
|
virtual const u16* getIndices() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Indices.const_pointer();
|
return Indices.const_pointer();
|
||||||
}
|
}
|
||||||
@ -85,7 +85,7 @@ namespace scene
|
|||||||
|
|
||||||
//! Get pointer to indices
|
//! Get pointer to indices
|
||||||
/** \return Pointer to indices. */
|
/** \return Pointer to indices. */
|
||||||
virtual u16* getIndices() _IRR_OVERRIDE_
|
virtual u16* getIndices() IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Indices.pointer();
|
return Indices.pointer();
|
||||||
}
|
}
|
||||||
@ -93,7 +93,7 @@ namespace scene
|
|||||||
|
|
||||||
//! Get number of indices
|
//! Get number of indices
|
||||||
/** \return Number of indices. */
|
/** \return Number of indices. */
|
||||||
virtual u32 getIndexCount() const _IRR_OVERRIDE_
|
virtual u32 getIndexCount() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Indices.size();
|
return Indices.size();
|
||||||
}
|
}
|
||||||
@ -101,7 +101,7 @@ namespace scene
|
|||||||
|
|
||||||
//! Get the axis aligned bounding box
|
//! Get the axis aligned bounding box
|
||||||
/** \return Axis aligned bounding box of this buffer. */
|
/** \return Axis aligned bounding box of this buffer. */
|
||||||
virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_
|
virtual const core::aabbox3d<f32>& getBoundingBox() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return BoundingBox;
|
return BoundingBox;
|
||||||
}
|
}
|
||||||
@ -110,7 +110,7 @@ namespace scene
|
|||||||
//! Set the axis aligned bounding box
|
//! Set the axis aligned bounding box
|
||||||
/** \param box New axis aligned bounding box for this buffer. */
|
/** \param box New axis aligned bounding box for this buffer. */
|
||||||
//! set user axis aligned bounding box
|
//! set user axis aligned bounding box
|
||||||
virtual void setBoundingBox(const core::aabbox3df& box) _IRR_OVERRIDE_
|
virtual void setBoundingBox(const core::aabbox3df& box) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
BoundingBox = box;
|
BoundingBox = box;
|
||||||
}
|
}
|
||||||
@ -118,7 +118,7 @@ namespace scene
|
|||||||
|
|
||||||
//! Recalculate the bounding box.
|
//! Recalculate the bounding box.
|
||||||
/** should be called if the mesh changed. */
|
/** should be called if the mesh changed. */
|
||||||
virtual void recalculateBoundingBox() _IRR_OVERRIDE_
|
virtual void recalculateBoundingBox() IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
if (!Vertices.empty())
|
if (!Vertices.empty())
|
||||||
{
|
{
|
||||||
@ -135,43 +135,43 @@ namespace scene
|
|||||||
|
|
||||||
//! Get type of vertex data stored in this buffer.
|
//! Get type of vertex data stored in this buffer.
|
||||||
/** \return Type of vertex data. */
|
/** \return Type of vertex data. */
|
||||||
virtual video::E_VERTEX_TYPE getVertexType() const _IRR_OVERRIDE_
|
virtual video::E_VERTEX_TYPE getVertexType() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return T::getType();
|
return T::getType();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns position of vertex i
|
//! returns position of vertex i
|
||||||
virtual const core::vector3df& getPosition(u32 i) const _IRR_OVERRIDE_
|
virtual const core::vector3df& getPosition(u32 i) const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices[i].Pos;
|
return Vertices[i].Pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns position of vertex i
|
//! returns position of vertex i
|
||||||
virtual core::vector3df& getPosition(u32 i) _IRR_OVERRIDE_
|
virtual core::vector3df& getPosition(u32 i) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices[i].Pos;
|
return Vertices[i].Pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns normal of vertex i
|
//! returns normal of vertex i
|
||||||
virtual const core::vector3df& getNormal(u32 i) const _IRR_OVERRIDE_
|
virtual const core::vector3df& getNormal(u32 i) const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices[i].Normal;
|
return Vertices[i].Normal;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns normal of vertex i
|
//! returns normal of vertex i
|
||||||
virtual core::vector3df& getNormal(u32 i) _IRR_OVERRIDE_
|
virtual core::vector3df& getNormal(u32 i) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices[i].Normal;
|
return Vertices[i].Normal;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns texture coord of vertex i
|
//! returns texture coord of vertex i
|
||||||
virtual const core::vector2df& getTCoords(u32 i) const _IRR_OVERRIDE_
|
virtual const core::vector2df& getTCoords(u32 i) const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices[i].TCoords;
|
return Vertices[i].TCoords;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns texture coord of vertex i
|
//! returns texture coord of vertex i
|
||||||
virtual core::vector2df& getTCoords(u32 i) _IRR_OVERRIDE_
|
virtual core::vector2df& getTCoords(u32 i) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices[i].TCoords;
|
return Vertices[i].TCoords;
|
||||||
}
|
}
|
||||||
@ -182,7 +182,7 @@ namespace scene
|
|||||||
or the main buffer is of standard type. Otherwise, behavior is
|
or the main buffer is of standard type. Otherwise, behavior is
|
||||||
undefined.
|
undefined.
|
||||||
*/
|
*/
|
||||||
virtual void append(const void* const vertices, u32 numVertices, const u16* const indices, u32 numIndices) _IRR_OVERRIDE_
|
virtual void append(const void* const vertices, u32 numVertices, const u16* const indices, u32 numIndices) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
if (vertices == getVertices())
|
if (vertices == getVertices())
|
||||||
return;
|
return;
|
||||||
@ -211,7 +211,7 @@ namespace scene
|
|||||||
undefined.
|
undefined.
|
||||||
\param other Meshbuffer to be appended to this one.
|
\param other Meshbuffer to be appended to this one.
|
||||||
*/
|
*/
|
||||||
virtual void append(const IMeshBuffer* const other) _IRR_OVERRIDE_
|
virtual void append(const IMeshBuffer* const other) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
if (this==other)
|
if (this==other)
|
||||||
@ -237,19 +237,19 @@ namespace scene
|
|||||||
|
|
||||||
|
|
||||||
//! get the current hardware mapping hint
|
//! get the current hardware mapping hint
|
||||||
virtual E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const _IRR_OVERRIDE_
|
virtual E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return MappingHint_Vertex;
|
return MappingHint_Vertex;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! get the current hardware mapping hint
|
//! get the current hardware mapping hint
|
||||||
virtual E_HARDWARE_MAPPING getHardwareMappingHint_Index() const _IRR_OVERRIDE_
|
virtual E_HARDWARE_MAPPING getHardwareMappingHint_Index() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return MappingHint_Index;
|
return MappingHint_Index;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! set the hardware mapping hint, for driver
|
//! set the hardware mapping hint, for driver
|
||||||
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX ) _IRR_OVERRIDE_
|
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX ) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
if (Buffer==EBT_VERTEX_AND_INDEX || Buffer==EBT_VERTEX)
|
if (Buffer==EBT_VERTEX_AND_INDEX || Buffer==EBT_VERTEX)
|
||||||
MappingHint_Vertex=NewMappingHint;
|
MappingHint_Vertex=NewMappingHint;
|
||||||
@ -258,19 +258,19 @@ namespace scene
|
|||||||
}
|
}
|
||||||
|
|
||||||
//! Describe what kind of primitive geometry is used by the meshbuffer
|
//! Describe what kind of primitive geometry is used by the meshbuffer
|
||||||
virtual void setPrimitiveType(E_PRIMITIVE_TYPE type) _IRR_OVERRIDE_
|
virtual void setPrimitiveType(E_PRIMITIVE_TYPE type) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
PrimitiveType = type;
|
PrimitiveType = type;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get the kind of primitive geometry which is used by the meshbuffer
|
//! Get the kind of primitive geometry which is used by the meshbuffer
|
||||||
virtual E_PRIMITIVE_TYPE getPrimitiveType() const _IRR_OVERRIDE_
|
virtual E_PRIMITIVE_TYPE getPrimitiveType() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return PrimitiveType;
|
return PrimitiveType;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! flags the mesh as changed, reloads hardware buffers
|
//! flags the mesh as changed, reloads hardware buffers
|
||||||
virtual void setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) _IRR_OVERRIDE_
|
virtual void setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
if (Buffer==EBT_VERTEX_AND_INDEX ||Buffer==EBT_VERTEX)
|
if (Buffer==EBT_VERTEX_AND_INDEX ||Buffer==EBT_VERTEX)
|
||||||
++ChangedID_Vertex;
|
++ChangedID_Vertex;
|
||||||
@ -280,11 +280,11 @@ namespace scene
|
|||||||
|
|
||||||
//! Get the currently used ID for identification of changes.
|
//! Get the currently used ID for identification of changes.
|
||||||
/** This shouldn't be used for anything outside the VideoDriver. */
|
/** This shouldn't be used for anything outside the VideoDriver. */
|
||||||
virtual u32 getChangedID_Vertex() const _IRR_OVERRIDE_ {return ChangedID_Vertex;}
|
virtual u32 getChangedID_Vertex() const IRR_OVERRIDE {return ChangedID_Vertex;}
|
||||||
|
|
||||||
//! Get the currently used ID for identification of changes.
|
//! Get the currently used ID for identification of changes.
|
||||||
/** This shouldn't be used for anything outside the VideoDriver. */
|
/** This shouldn't be used for anything outside the VideoDriver. */
|
||||||
virtual u32 getChangedID_Index() const _IRR_OVERRIDE_ {return ChangedID_Index;}
|
virtual u32 getChangedID_Index() const IRR_OVERRIDE {return ChangedID_Index;}
|
||||||
|
|
||||||
u32 ChangedID_Vertex;
|
u32 ChangedID_Vertex;
|
||||||
u32 ChangedID_Index;
|
u32 ChangedID_Index;
|
||||||
@ -315,5 +315,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __C_VERTEX_BUFFER_H_INCLUDED__
|
#ifndef IRR_C_VERTEX_BUFFER_H_INCLUDED
|
||||||
#define __C_VERTEX_BUFFER_H_INCLUDED__
|
#define IRR_C_VERTEX_BUFFER_H_INCLUDED
|
||||||
|
|
||||||
#include "IVertexBuffer.h"
|
#include "IVertexBuffer.h"
|
||||||
|
|
||||||
@ -40,33 +40,33 @@ namespace scene
|
|||||||
public:
|
public:
|
||||||
core::array<T> Vertices;
|
core::array<T> Vertices;
|
||||||
|
|
||||||
virtual u32 stride() const _IRR_OVERRIDE_ {return sizeof(T);}
|
virtual u32 stride() const IRR_OVERRIDE {return sizeof(T);}
|
||||||
|
|
||||||
virtual u32 size() const _IRR_OVERRIDE_ {return Vertices.size();}
|
virtual u32 size() const IRR_OVERRIDE {return Vertices.size();}
|
||||||
|
|
||||||
virtual void push_back (const video::S3DVertex &element) _IRR_OVERRIDE_
|
virtual void push_back (const video::S3DVertex &element) IRR_OVERRIDE
|
||||||
{Vertices.push_back((T&)element);}
|
{Vertices.push_back((T&)element);}
|
||||||
|
|
||||||
virtual video::S3DVertex& operator [](const u32 index) const _IRR_OVERRIDE_
|
virtual video::S3DVertex& operator [](const u32 index) const IRR_OVERRIDE
|
||||||
{return (video::S3DVertex&)Vertices[index];}
|
{return (video::S3DVertex&)Vertices[index];}
|
||||||
|
|
||||||
virtual video::S3DVertex& getLast() _IRR_OVERRIDE_
|
virtual video::S3DVertex& getLast() IRR_OVERRIDE
|
||||||
{return (video::S3DVertex&)Vertices.getLast();}
|
{return (video::S3DVertex&)Vertices.getLast();}
|
||||||
|
|
||||||
virtual void set_used(u32 usedNow) _IRR_OVERRIDE_
|
virtual void set_used(u32 usedNow) IRR_OVERRIDE
|
||||||
{Vertices.set_used(usedNow);}
|
{Vertices.set_used(usedNow);}
|
||||||
|
|
||||||
virtual void reallocate(u32 new_size) _IRR_OVERRIDE_
|
virtual void reallocate(u32 new_size) IRR_OVERRIDE
|
||||||
{Vertices.reallocate(new_size);}
|
{Vertices.reallocate(new_size);}
|
||||||
|
|
||||||
virtual u32 allocated_size() const _IRR_OVERRIDE_
|
virtual u32 allocated_size() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices.allocated_size();
|
return Vertices.allocated_size();
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual video::S3DVertex* pointer() _IRR_OVERRIDE_ {return Vertices.pointer();}
|
virtual video::S3DVertex* pointer() IRR_OVERRIDE {return Vertices.pointer();}
|
||||||
|
|
||||||
virtual video::E_VERTEX_TYPE getType() const _IRR_OVERRIDE_ {return T::getType();}
|
virtual video::E_VERTEX_TYPE getType() const IRR_OVERRIDE {return T::getType();}
|
||||||
};
|
};
|
||||||
|
|
||||||
public:
|
public:
|
||||||
@ -95,7 +95,7 @@ namespace scene
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
virtual void setType(video::E_VERTEX_TYPE vertexType) _IRR_OVERRIDE_
|
virtual void setType(video::E_VERTEX_TYPE vertexType) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
IVertexList *NewVertices=0;
|
IVertexList *NewVertices=0;
|
||||||
|
|
||||||
@ -130,73 +130,73 @@ namespace scene
|
|||||||
Vertices=NewVertices;
|
Vertices=NewVertices;
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void* getData() _IRR_OVERRIDE_ {return Vertices->pointer();}
|
virtual void* getData() IRR_OVERRIDE {return Vertices->pointer();}
|
||||||
|
|
||||||
virtual video::E_VERTEX_TYPE getType() const _IRR_OVERRIDE_ {return Vertices->getType();}
|
virtual video::E_VERTEX_TYPE getType() const IRR_OVERRIDE {return Vertices->getType();}
|
||||||
|
|
||||||
virtual u32 stride() const _IRR_OVERRIDE_ {return Vertices->stride();}
|
virtual u32 stride() const IRR_OVERRIDE {return Vertices->stride();}
|
||||||
|
|
||||||
virtual u32 size() const _IRR_OVERRIDE_
|
virtual u32 size() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices->size();
|
return Vertices->size();
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void push_back (const video::S3DVertex &element) _IRR_OVERRIDE_
|
virtual void push_back (const video::S3DVertex &element) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
Vertices->push_back(element);
|
Vertices->push_back(element);
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual video::S3DVertex& operator [](const u32 index) const _IRR_OVERRIDE_
|
virtual video::S3DVertex& operator [](const u32 index) const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return (*Vertices)[index];
|
return (*Vertices)[index];
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual video::S3DVertex& getLast() _IRR_OVERRIDE_
|
virtual video::S3DVertex& getLast() IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices->getLast();
|
return Vertices->getLast();
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void set_used(u32 usedNow) _IRR_OVERRIDE_
|
virtual void set_used(u32 usedNow) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
Vertices->set_used(usedNow);
|
Vertices->set_used(usedNow);
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void reallocate(u32 new_size) _IRR_OVERRIDE_
|
virtual void reallocate(u32 new_size) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
Vertices->reallocate(new_size);
|
Vertices->reallocate(new_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual u32 allocated_size() const _IRR_OVERRIDE_
|
virtual u32 allocated_size() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices->allocated_size();
|
return Vertices->allocated_size();
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual video::S3DVertex* pointer() _IRR_OVERRIDE_
|
virtual video::S3DVertex* pointer() IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Vertices->pointer();
|
return Vertices->pointer();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! get the current hardware mapping hint
|
//! get the current hardware mapping hint
|
||||||
virtual E_HARDWARE_MAPPING getHardwareMappingHint() const _IRR_OVERRIDE_
|
virtual E_HARDWARE_MAPPING getHardwareMappingHint() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return MappingHint;
|
return MappingHint;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! set the hardware mapping hint, for driver
|
//! set the hardware mapping hint, for driver
|
||||||
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) _IRR_OVERRIDE_
|
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
MappingHint=NewMappingHint;
|
MappingHint=NewMappingHint;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! flags the mesh as changed, reloads hardware buffers
|
//! flags the mesh as changed, reloads hardware buffers
|
||||||
virtual void setDirty() _IRR_OVERRIDE_
|
virtual void setDirty() IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
++ChangedID;
|
++ChangedID;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get the currently used ID for identification of changes.
|
//! Get the currently used ID for identification of changes.
|
||||||
/** This shouldn't be used for anything outside the VideoDriver. */
|
/** This shouldn't be used for anything outside the VideoDriver. */
|
||||||
virtual u32 getChangedID() const _IRR_OVERRIDE_ {return ChangedID;}
|
virtual u32 getChangedID() const IRR_OVERRIDE {return ChangedID;}
|
||||||
|
|
||||||
E_HARDWARE_MAPPING MappingHint;
|
E_HARDWARE_MAPPING MappingHint;
|
||||||
u32 ChangedID;
|
u32 ChangedID;
|
||||||
@ -207,4 +207,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_ATTRIBUTES_H_INCLUDED__
|
#ifndef IRR_E_ATTRIBUTES_H_INCLUDED
|
||||||
#define __E_ATTRIBUTES_H_INCLUDED__
|
#define IRR_E_ATTRIBUTES_H_INCLUDED
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_CULLING_TYPES_H_INCLUDED__
|
#ifndef IRR_E_CULLING_TYPES_H_INCLUDED
|
||||||
#define __E_CULLING_TYPES_H_INCLUDED__
|
#define IRR_E_CULLING_TYPES_H_INCLUDED
|
||||||
|
|
||||||
#include "irrTypes.h"
|
#include "irrTypes.h"
|
||||||
|
|
||||||
@ -36,6 +36,4 @@ namespace scene
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
#endif // IRR_E_CULLING_TYPES_H_INCLUDED
|
||||||
#endif // __E_CULLING_TYPES_H_INCLUDED__
|
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_DEBUG_SCENE_TYPES_H_INCLUDED__
|
#ifndef IRR_E_DEBUG_SCENE_TYPES_H_INCLUDED
|
||||||
#define __E_DEBUG_SCENE_TYPES_H_INCLUDED__
|
#define IRR_E_DEBUG_SCENE_TYPES_H_INCLUDED
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
@ -45,6 +45,4 @@ namespace scene
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
#endif // IRR_E_DEBUG_SCENE_TYPES_H_INCLUDED
|
||||||
#endif // __E_DEBUG_SCENE_TYPES_H_INCLUDED__
|
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_DEVICE_TYPES_H_INCLUDED__
|
#ifndef IRR_E_DEVICE_TYPES_H_INCLUDED
|
||||||
#define __E_DEVICE_TYPES_H_INCLUDED__
|
#define IRR_E_DEVICE_TYPES_H_INCLUDED
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
@ -66,5 +66,4 @@ namespace irr
|
|||||||
|
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif // __E_DEVICE_TYPES_H_INCLUDED__
|
#endif // IRR_E_DEVICE_TYPES_H_INCLUDED
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_DRIVER_FEATURES_H_INCLUDED__
|
#ifndef IRR_E_DRIVER_FEATURES_H_INCLUDED
|
||||||
#define __E_DRIVER_FEATURES_H_INCLUDED__
|
#define IRR_E_DRIVER_FEATURES_H_INCLUDED
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
@ -152,6 +152,4 @@ namespace video
|
|||||||
} // end namespace video
|
} // end namespace video
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_DRIVER_TYPES_H_INCLUDED__
|
#ifndef IRR_E_DRIVER_TYPES_H_INCLUDED
|
||||||
#define __E_DRIVER_TYPES_H_INCLUDED__
|
#define IRR_E_DRIVER_TYPES_H_INCLUDED
|
||||||
|
|
||||||
#include "irrTypes.h"
|
#include "irrTypes.h"
|
||||||
|
|
||||||
@ -97,5 +97,4 @@ namespace video
|
|||||||
} // end namespace video
|
} // end namespace video
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef E_FOCUS_FLAGS_H_INCLUDED__
|
#ifndef IRR_E_FOCUS_FLAGS_H_INCLUDED
|
||||||
#define E_FOCUS_FLAGS_H_INCLUDED__
|
#define IRR_E_FOCUS_FLAGS_H_INCLUDED
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
@ -35,4 +35,3 @@ enum EFOCUS_FLAG
|
|||||||
} // namespace irr
|
} // namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_GUI_ALIGNMENT_H_INCLUDED__
|
#ifndef IRR_E_GUI_ALIGNMENT_H_INCLUDED
|
||||||
#define __E_GUI_ALIGNMENT_H_INCLUDED__
|
#define IRR_E_GUI_ALIGNMENT_H_INCLUDED
|
||||||
|
|
||||||
#include "irrTypes.h"
|
#include "irrTypes.h"
|
||||||
|
|
||||||
@ -36,4 +36,4 @@ const c8* const GUIAlignmentNames[] =
|
|||||||
} // namespace gui
|
} // namespace gui
|
||||||
} // namespace irr
|
} // namespace irr
|
||||||
|
|
||||||
#endif // __E_GUI_ALIGNMENT_H_INCLUDED__
|
#endif // IRR_E_GUI_ALIGNMENT_H_INCLUDED
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_GUI_ELEMENT_TYPES_H_INCLUDED__
|
#ifndef IRR_E_GUI_ELEMENT_TYPES_H_INCLUDED
|
||||||
#define __E_GUI_ELEMENT_TYPES_H_INCLUDED__
|
#define IRR_E_GUI_ELEMENT_TYPES_H_INCLUDED
|
||||||
|
|
||||||
#include "irrTypes.h"
|
#include "irrTypes.h"
|
||||||
|
|
||||||
@ -138,7 +138,3 @@ const c8* const GUIElementTypeNames[] =
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_HARDWARE_BUFFER_FLAGS_INCLUDED__
|
#ifndef IRR_E_HARDWARE_BUFFER_FLAGS_INCLUDED
|
||||||
#define __E_HARDWARE_BUFFER_FLAGS_INCLUDED__
|
#define IRR_E_HARDWARE_BUFFER_FLAGS_INCLUDED
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
@ -41,4 +41,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_MATERIAL_FLAGS_H_INCLUDED__
|
#ifndef IRR_E_MATERIAL_FLAGS_H_INCLUDED
|
||||||
#define __E_MATERIAL_FLAGS_H_INCLUDED__
|
#define IRR_E_MATERIAL_FLAGS_H_INCLUDED
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
@ -96,6 +96,4 @@ namespace video
|
|||||||
} // end namespace video
|
} // end namespace video
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
#endif // IRR_E_MATERIAL_FLAGS_H_INCLUDED
|
||||||
#endif // __E_MATERIAL_FLAGS_H_INCLUDED__
|
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_MATERIAL_TYPES_H_INCLUDED__
|
#ifndef IRR_E_MATERIAL_TYPES_H_INCLUDED
|
||||||
#define __E_MATERIAL_TYPES_H_INCLUDED__
|
#define IRR_E_MATERIAL_TYPES_H_INCLUDED
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
@ -229,6 +229,4 @@ namespace video
|
|||||||
} // end namespace video
|
} // end namespace video
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
#endif // IRR_E_MATERIAL_TYPES_H_INCLUDED
|
||||||
#endif // __E_MATERIAL_TYPES_H_INCLUDED__
|
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_MESH_WRITER_ENUMS_H_INCLUDED__
|
#ifndef IRR_E_MESH_WRITER_ENUMS_H_INCLUDED
|
||||||
#define __E_MESH_WRITER_ENUMS_H_INCLUDED__
|
#define IRR_E_MESH_WRITER_ENUMS_H_INCLUDED
|
||||||
|
|
||||||
#include "irrTypes.h"
|
#include "irrTypes.h"
|
||||||
|
|
||||||
@ -60,6 +60,4 @@ namespace scene
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
#endif // IRR_E_MESH_WRITER_ENUMS_H_INCLUDED
|
||||||
#endif // __E_MESH_WRITER_ENUMS_H_INCLUDED__
|
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_MESSAGE_BOX_FLAGS_H_INCLUDED__
|
#ifndef IRR_E_MESSAGE_BOX_FLAGS_H_INCLUDED
|
||||||
#define __E_MESSAGE_BOX_FLAGS_H_INCLUDED__
|
#define IRR_E_MESSAGE_BOX_FLAGS_H_INCLUDED
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
@ -33,4 +33,3 @@ enum EMESSAGE_BOX_FLAG
|
|||||||
} // namespace irr
|
} // namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_PRIMITIVE_TYPES_H_INCLUDED__
|
#ifndef IRR_E_PRIMITIVE_TYPES_H_INCLUDED
|
||||||
#define __E_PRIMITIVE_TYPES_H_INCLUDED__
|
#define IRR_E_PRIMITIVE_TYPES_H_INCLUDED
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
@ -58,4 +58,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_READ_FILE_TYPES_H_INCLUDED__
|
#ifndef IRR_E_READ_FILE_TYPES_H_INCLUDED
|
||||||
#define __E_READ_FILE_TYPES_H_INCLUDED__
|
#define IRR_E_READ_FILE_TYPES_H_INCLUDED
|
||||||
|
|
||||||
#include "irrTypes.h"
|
#include "irrTypes.h"
|
||||||
|
|
||||||
@ -30,5 +30,4 @@ namespace io
|
|||||||
} // end namespace io
|
} // end namespace io
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__
|
#ifndef IRR_E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED
|
||||||
#define __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__
|
#define IRR_E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
@ -53,6 +53,4 @@ namespace scene
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_SCENE_NODE_TYPES_H_INCLUDED__
|
#ifndef IRR_E_SCENE_NODE_TYPES_H_INCLUDED
|
||||||
#define __E_SCENE_NODE_TYPES_H_INCLUDED__
|
#define IRR_E_SCENE_NODE_TYPES_H_INCLUDED
|
||||||
|
|
||||||
#include "irrTypes.h"
|
#include "irrTypes.h"
|
||||||
|
|
||||||
@ -99,11 +99,7 @@ namespace scene
|
|||||||
ESNT_ANY = MAKE_IRR_ID('a','n','y','_')
|
ESNT_ANY = MAKE_IRR_ID('a','n','y','_')
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#ifndef __E_SHADER_TYPES_H_INCLUDED__
|
#ifndef IRR_E_SHADER_TYPES_H_INCLUDED
|
||||||
#define __E_SHADER_TYPES_H_INCLUDED__
|
#define IRR_E_SHADER_TYPES_H_INCLUDED
|
||||||
|
|
||||||
#include "irrTypes.h"
|
#include "irrTypes.h"
|
||||||
|
|
||||||
@ -86,5 +86,4 @@ const c8* const GEOMETRY_SHADER_TYPE_NAMES[] = {
|
|||||||
} // end namespace video
|
} // end namespace video
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif // __E_SHADER_TYPES_H_INCLUDED__
|
#endif // IRR_E_SHADER_TYPES_H_INCLUDED
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __E_TERRAIN_ELEMENTS_H__
|
#ifndef IRR_E_TERRAIN_ELEMENTS_H
|
||||||
#define __E_TERRAIN_ELEMENTS_H__
|
#define IRR_E_TERRAIN_ELEMENTS_H
|
||||||
|
|
||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
@ -33,4 +33,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_ANIMATED_MESH_H_INCLUDED__
|
#ifndef IRR_I_ANIMATED_MESH_H_INCLUDED
|
||||||
#define __I_ANIMATED_MESH_H_INCLUDED__
|
#define IRR_I_ANIMATED_MESH_H_INCLUDED
|
||||||
|
|
||||||
#include "aabbox3d.h"
|
#include "aabbox3d.h"
|
||||||
#include "IMesh.h"
|
#include "IMesh.h"
|
||||||
@ -61,7 +61,7 @@ namespace scene
|
|||||||
if getMeshType() returns EAMT_MD2 it's safe to cast the
|
if getMeshType() returns EAMT_MD2 it's safe to cast the
|
||||||
IAnimatedMesh to IAnimatedMeshMD2.
|
IAnimatedMesh to IAnimatedMeshMD2.
|
||||||
\returns Type of the mesh. */
|
\returns Type of the mesh. */
|
||||||
virtual E_ANIMATED_MESH_TYPE getMeshType() const _IRR_OVERRIDE_
|
virtual E_ANIMATED_MESH_TYPE getMeshType() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return EAMT_UNKNOWN;
|
return EAMT_UNKNOWN;
|
||||||
}
|
}
|
||||||
@ -71,4 +71,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_ANIMATED_MESH_MD2_H_INCLUDED__
|
#ifndef IRR_I_ANIMATED_MESH_MD2_H_INCLUDED
|
||||||
#define __I_ANIMATED_MESH_MD2_H_INCLUDED__
|
#define IRR_I_ANIMATED_MESH_MD2_H_INCLUDED
|
||||||
|
|
||||||
#include "IAnimatedMesh.h"
|
#include "IAnimatedMesh.h"
|
||||||
|
|
||||||
@ -76,4 +76,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_ANIMATED_MESH_MD3_H_INCLUDED__
|
#ifndef IRR_I_ANIMATED_MESH_MD3_H_INCLUDED
|
||||||
#define __I_ANIMATED_MESH_MD3_H_INCLUDED__
|
#define IRR_I_ANIMATED_MESH_MD3_H_INCLUDED
|
||||||
|
|
||||||
#include "IAnimatedMesh.h"
|
#include "IAnimatedMesh.h"
|
||||||
#include "IQ3Shader.h"
|
#include "IQ3Shader.h"
|
||||||
@ -301,4 +301,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__
|
#ifndef IRR_I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED
|
||||||
#define __I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__
|
#define IRR_I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED
|
||||||
|
|
||||||
#include "ISceneNode.h"
|
#include "ISceneNode.h"
|
||||||
#include "IBoneSceneNode.h"
|
#include "IBoneSceneNode.h"
|
||||||
@ -230,4 +230,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_ATTRIBUTE_EXCHANGING_OBJECT_H_INCLUDED__
|
#ifndef IRR_I_ATTRIBUTE_EXCHANGING_OBJECT_H_INCLUDED
|
||||||
#define __I_ATTRIBUTE_EXCHANGING_OBJECT_H_INCLUDED__
|
#define IRR_I_ATTRIBUTE_EXCHANGING_OBJECT_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
|
|
||||||
@ -19,10 +19,10 @@ class IAttributes;
|
|||||||
//! Enumeration flags passed through SAttributeReadWriteOptions to the IAttributeExchangingObject object
|
//! Enumeration flags passed through SAttributeReadWriteOptions to the IAttributeExchangingObject object
|
||||||
enum E_ATTRIBUTE_READ_WRITE_FLAGS
|
enum E_ATTRIBUTE_READ_WRITE_FLAGS
|
||||||
{
|
{
|
||||||
//! Serialization/Deserializion is done for an xml file
|
//! Serialization/deserialization is done for an xml file
|
||||||
EARWF_FOR_FILE = 0x00000001,
|
EARWF_FOR_FILE = 0x00000001,
|
||||||
|
|
||||||
//! Serialization/Deserializion is done for an editor property box
|
//! Serialization/deserialization is done for an editor property box
|
||||||
EARWF_FOR_EDITOR = 0x00000002,
|
EARWF_FOR_EDITOR = 0x00000002,
|
||||||
|
|
||||||
//! When writing filenames, relative paths should be used
|
//! When writing filenames, relative paths should be used
|
||||||
@ -68,4 +68,3 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_ATTRIBUTES_H_INCLUDED__
|
#ifndef IRR_I_ATTRIBUTES_H_INCLUDED
|
||||||
#define __I_ATTRIBUTES_H_INCLUDED__
|
#define IRR_I_ATTRIBUTES_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "SColor.h"
|
#include "SColor.h"
|
||||||
@ -759,6 +759,3 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_BILLBOARD_SCENE_NODE_H_INCLUDED__
|
#ifndef IRR_I_BILLBOARD_SCENE_NODE_H_INCLUDED
|
||||||
#define __I_BILLBOARD_SCENE_NODE_H_INCLUDED__
|
#define IRR_I_BILLBOARD_SCENE_NODE_H_INCLUDED
|
||||||
|
|
||||||
#include "ISceneNode.h"
|
#include "ISceneNode.h"
|
||||||
|
|
||||||
@ -79,6 +79,4 @@ public:
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__
|
#ifndef IRR_I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED
|
||||||
#define __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__
|
#define IRR_I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED
|
||||||
|
|
||||||
#include "IBillboardSceneNode.h"
|
#include "IBillboardSceneNode.h"
|
||||||
|
|
||||||
@ -73,6 +73,4 @@ public:
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_BONE_SCENE_NODE_H_INCLUDED__
|
#ifndef IRR_I_BONE_SCENE_NODE_H_INCLUDED
|
||||||
#define __I_BONE_SCENE_NODE_H_INCLUDED__
|
#define IRR_I_BONE_SCENE_NODE_H_INCLUDED
|
||||||
|
|
||||||
#include "ISceneNode.h"
|
#include "ISceneNode.h"
|
||||||
|
|
||||||
@ -61,7 +61,7 @@ namespace scene
|
|||||||
|
|
||||||
//! Get the name of the bone
|
//! Get the name of the bone
|
||||||
/** \deprecated Use getName instead. This method may be removed by Irrlicht 1.9 */
|
/** \deprecated Use getName instead. This method may be removed by Irrlicht 1.9 */
|
||||||
_IRR_DEPRECATED_ virtual const c8* getBoneName() const { return getName(); }
|
IRR_DEPRECATED virtual const c8* getBoneName() const { return getName(); }
|
||||||
|
|
||||||
//! Get the index of the bone
|
//! Get the index of the bone
|
||||||
virtual u32 getBoneIndex() const = 0;
|
virtual u32 getBoneIndex() const = 0;
|
||||||
@ -74,17 +74,17 @@ namespace scene
|
|||||||
virtual E_BONE_ANIMATION_MODE getAnimationMode() const = 0;
|
virtual E_BONE_ANIMATION_MODE getAnimationMode() const = 0;
|
||||||
|
|
||||||
//! Get the axis aligned bounding box of this node
|
//! Get the axis aligned bounding box of this node
|
||||||
virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_ = 0;
|
virtual const core::aabbox3d<f32>& getBoundingBox() const IRR_OVERRIDE = 0;
|
||||||
|
|
||||||
//! Returns the relative transformation of the scene node.
|
//! Returns the relative transformation of the scene node.
|
||||||
//virtual core::matrix4 getRelativeTransformation() const = 0;
|
//virtual core::matrix4 getRelativeTransformation() const = 0;
|
||||||
|
|
||||||
//! The animation method.
|
//! The animation method.
|
||||||
virtual void OnAnimate(u32 timeMs) _IRR_OVERRIDE_ =0;
|
virtual void OnAnimate(u32 timeMs) IRR_OVERRIDE =0;
|
||||||
|
|
||||||
//! The render method.
|
//! The render method.
|
||||||
/** Does nothing as bones are not visible. */
|
/** Does nothing as bones are not visible. */
|
||||||
virtual void render() _IRR_OVERRIDE_ { }
|
virtual void render() IRR_OVERRIDE { }
|
||||||
|
|
||||||
//! How the relative transformation of the bone is used
|
//! How the relative transformation of the bone is used
|
||||||
virtual void setSkinningSpace( E_BONE_SKINNING_SPACE space ) =0;
|
virtual void setSkinningSpace( E_BONE_SKINNING_SPACE space ) =0;
|
||||||
@ -105,4 +105,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_CAMERA_SCENE_NODE_H_INCLUDED__
|
#ifndef IRR_I_CAMERA_SCENE_NODE_H_INCLUDED
|
||||||
#define __I_CAMERA_SCENE_NODE_H_INCLUDED__
|
#define IRR_I_CAMERA_SCENE_NODE_H_INCLUDED
|
||||||
|
|
||||||
#include "ISceneNode.h"
|
#include "ISceneNode.h"
|
||||||
#include "IEventReceiver.h"
|
#include "IEventReceiver.h"
|
||||||
@ -72,7 +72,7 @@ namespace scene
|
|||||||
ISceneManager::addCameraSceneNodeFPS, may want to get
|
ISceneManager::addCameraSceneNodeFPS, may want to get
|
||||||
this input for changing their position, look at target or
|
this input for changing their position, look at target or
|
||||||
whatever. */
|
whatever. */
|
||||||
virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_ =0;
|
virtual bool OnEvent(const SEvent& event) IRR_OVERRIDE =0;
|
||||||
|
|
||||||
//! Sets the look at target of the camera
|
//! Sets the look at target of the camera
|
||||||
/** If the camera's target and rotation are bound ( @see
|
/** If the camera's target and rotation are bound ( @see
|
||||||
@ -90,7 +90,7 @@ namespace scene
|
|||||||
bindTargetAndRotation() ) then calling this will also change
|
bindTargetAndRotation() ) then calling this will also change
|
||||||
the camera's target to match the rotation.
|
the camera's target to match the rotation.
|
||||||
\param rotation New rotation of the node in degrees. */
|
\param rotation New rotation of the node in degrees. */
|
||||||
virtual void setRotation(const core::vector3df& rotation) _IRR_OVERRIDE_ =0;
|
virtual void setRotation(const core::vector3df& rotation) IRR_OVERRIDE =0;
|
||||||
|
|
||||||
//! Gets the current look at target of the camera
|
//! Gets the current look at target of the camera
|
||||||
/** \return The current look at target of the camera, in world co-ordinates */
|
/** \return The current look at target of the camera, in world co-ordinates */
|
||||||
@ -173,7 +173,7 @@ namespace scene
|
|||||||
virtual bool getTargetAndRotationBinding(void) const =0;
|
virtual bool getTargetAndRotationBinding(void) const =0;
|
||||||
|
|
||||||
//! Writes attributes of the camera node
|
//! Writes attributes of the camera node
|
||||||
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const _IRR_OVERRIDE_
|
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
ISceneNode::serializeAttributes(out, options);
|
ISceneNode::serializeAttributes(out, options);
|
||||||
|
|
||||||
@ -183,7 +183,7 @@ namespace scene
|
|||||||
}
|
}
|
||||||
|
|
||||||
//! Reads attributes of the camera node
|
//! Reads attributes of the camera node
|
||||||
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) _IRR_OVERRIDE_
|
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
ISceneNode::deserializeAttributes(in, options);
|
ISceneNode::deserializeAttributes(in, options);
|
||||||
if (!in)
|
if (!in)
|
||||||
@ -207,4 +207,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __IRR_I_COLLADA_MESH_WRITER_H_INCLUDED__
|
#ifndef IRR_I_COLLADA_MESH_WRITER_H_INCLUDED
|
||||||
#define __IRR_I_COLLADA_MESH_WRITER_H_INCLUDED__
|
#define IRR_I_COLLADA_MESH_WRITER_H_INCLUDED
|
||||||
|
|
||||||
#include "IMeshWriter.h"
|
#include "IMeshWriter.h"
|
||||||
#include "ISceneNode.h"
|
#include "ISceneNode.h"
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __IRR_I_CONTEXT_MANAGER_H_INCLUDED__
|
#ifndef IRR_I_CONTEXT_MANAGER_H_INCLUDED
|
||||||
#define __IRR_I_CONTEXT_MANAGER_H_INCLUDED__
|
#define IRR_I_CONTEXT_MANAGER_H_INCLUDED
|
||||||
|
|
||||||
#include "SExposedVideoData.h"
|
#include "SExposedVideoData.h"
|
||||||
#include "SIrrCreationParameters.h"
|
#include "SIrrCreationParameters.h"
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_CURSOR_CONTROL_H_INCLUDED__
|
#ifndef IRR_I_CURSOR_CONTROL_H_INCLUDED
|
||||||
#define __I_CURSOR_CONTROL_H_INCLUDED__
|
#define IRR_I_CURSOR_CONTROL_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "position2d.h"
|
#include "position2d.h"
|
||||||
@ -196,4 +196,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__
|
#ifndef IRR_I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED
|
||||||
#define __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__
|
#define IRR_I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED
|
||||||
|
|
||||||
#include "ISceneNode.h"
|
#include "ISceneNode.h"
|
||||||
|
|
||||||
@ -39,4 +39,3 @@ public:
|
|||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_DYNAMIC_MESH_BUFFER_H_INCLUDED__
|
#ifndef IRR_I_DYNAMIC_MESH_BUFFER_H_INCLUDED
|
||||||
#define __I_DYNAMIC_MESH_BUFFER_H_INCLUDED__
|
#define IRR_I_DYNAMIC_MESH_BUFFER_H_INCLUDED
|
||||||
|
|
||||||
#include "IMeshBuffer.h"
|
#include "IMeshBuffer.h"
|
||||||
#include "IVertexBuffer.h"
|
#include "IVertexBuffer.h"
|
||||||
@ -26,23 +26,23 @@ namespace scene
|
|||||||
|
|
||||||
//! Get the material of this meshbuffer
|
//! Get the material of this meshbuffer
|
||||||
/** \return Material of this buffer. */
|
/** \return Material of this buffer. */
|
||||||
virtual video::SMaterial& getMaterial() _IRR_OVERRIDE_ =0;
|
virtual video::SMaterial& getMaterial() IRR_OVERRIDE =0;
|
||||||
|
|
||||||
//! Get the material of this meshbuffer
|
//! Get the material of this meshbuffer
|
||||||
/** \return Material of this buffer. */
|
/** \return Material of this buffer. */
|
||||||
virtual const video::SMaterial& getMaterial() const _IRR_OVERRIDE_ =0;
|
virtual const video::SMaterial& getMaterial() const IRR_OVERRIDE =0;
|
||||||
|
|
||||||
//! Get the axis aligned bounding box of this meshbuffer.
|
//! Get the axis aligned bounding box of this meshbuffer.
|
||||||
/** \return Axis aligned bounding box of this buffer. */
|
/** \return Axis aligned bounding box of this buffer. */
|
||||||
virtual const core::aabbox3df& getBoundingBox() const _IRR_OVERRIDE_ =0;
|
virtual const core::aabbox3df& getBoundingBox() const IRR_OVERRIDE =0;
|
||||||
|
|
||||||
//! Set axis aligned bounding box
|
//! Set axis aligned bounding box
|
||||||
/** \param box User defined axis aligned bounding box to use
|
/** \param box User defined axis aligned bounding box to use
|
||||||
for this buffer. */
|
for this buffer. */
|
||||||
virtual void setBoundingBox(const core::aabbox3df& box) _IRR_OVERRIDE_ =0;
|
virtual void setBoundingBox(const core::aabbox3df& box) IRR_OVERRIDE =0;
|
||||||
|
|
||||||
//! Recalculates the bounding box. Should be called if the mesh changed.
|
//! Recalculates the bounding box. Should be called if the mesh changed.
|
||||||
virtual void recalculateBoundingBox() _IRR_OVERRIDE_ =0;
|
virtual void recalculateBoundingBox() IRR_OVERRIDE =0;
|
||||||
|
|
||||||
//! Append the vertices and indices to the current buffer
|
//! Append the vertices and indices to the current buffer
|
||||||
/** Only works for compatible vertex types.
|
/** Only works for compatible vertex types.
|
||||||
@ -50,7 +50,7 @@ namespace scene
|
|||||||
\param numVertices Number of vertices in the array.
|
\param numVertices Number of vertices in the array.
|
||||||
\param indices Pointer to index array.
|
\param indices Pointer to index array.
|
||||||
\param numIndices Number of indices in array. */
|
\param numIndices Number of indices in array. */
|
||||||
virtual void append(const void* const vertices, u32 numVertices, const u16* const indices, u32 numIndices) _IRR_OVERRIDE_
|
virtual void append(const void* const vertices, u32 numVertices, const u16* const indices, u32 numIndices) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -58,7 +58,7 @@ namespace scene
|
|||||||
//! Append the meshbuffer to the current buffer
|
//! Append the meshbuffer to the current buffer
|
||||||
/** Only works for compatible vertex types
|
/** Only works for compatible vertex types
|
||||||
\param other Buffer to append to this one. */
|
\param other Buffer to append to this one. */
|
||||||
virtual void append(const IMeshBuffer* const other) _IRR_OVERRIDE_
|
virtual void append(const IMeshBuffer* const other) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -66,19 +66,19 @@ namespace scene
|
|||||||
// ------------------- To be removed? ------------------- //
|
// ------------------- To be removed? ------------------- //
|
||||||
|
|
||||||
//! get the current hardware mapping hint
|
//! get the current hardware mapping hint
|
||||||
virtual E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const _IRR_OVERRIDE_
|
virtual E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer().getHardwareMappingHint();
|
return getVertexBuffer().getHardwareMappingHint();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! get the current hardware mapping hint
|
//! get the current hardware mapping hint
|
||||||
virtual E_HARDWARE_MAPPING getHardwareMappingHint_Index() const _IRR_OVERRIDE_
|
virtual E_HARDWARE_MAPPING getHardwareMappingHint_Index() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getIndexBuffer().getHardwareMappingHint();
|
return getIndexBuffer().getHardwareMappingHint();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! set the hardware mapping hint, for driver
|
//! set the hardware mapping hint, for driver
|
||||||
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX ) _IRR_OVERRIDE_
|
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX ) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
if (Buffer==EBT_VERTEX_AND_INDEX || Buffer==EBT_VERTEX)
|
if (Buffer==EBT_VERTEX_AND_INDEX || Buffer==EBT_VERTEX)
|
||||||
getVertexBuffer().setHardwareMappingHint(NewMappingHint);
|
getVertexBuffer().setHardwareMappingHint(NewMappingHint);
|
||||||
@ -87,7 +87,7 @@ namespace scene
|
|||||||
}
|
}
|
||||||
|
|
||||||
//! flags the mesh as changed, reloads hardware buffers
|
//! flags the mesh as changed, reloads hardware buffers
|
||||||
virtual void setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) _IRR_OVERRIDE_
|
virtual void setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
if (Buffer==EBT_VERTEX_AND_INDEX || Buffer==EBT_VERTEX)
|
if (Buffer==EBT_VERTEX_AND_INDEX || Buffer==EBT_VERTEX)
|
||||||
getVertexBuffer().setDirty();
|
getVertexBuffer().setDirty();
|
||||||
@ -95,12 +95,12 @@ namespace scene
|
|||||||
getIndexBuffer().setDirty();
|
getIndexBuffer().setDirty();
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual u32 getChangedID_Vertex() const _IRR_OVERRIDE_
|
virtual u32 getChangedID_Vertex() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer().getChangedID();
|
return getVertexBuffer().getChangedID();
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual u32 getChangedID_Index() const _IRR_OVERRIDE_
|
virtual u32 getChangedID_Index() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getIndexBuffer().getChangedID();
|
return getIndexBuffer().getChangedID();
|
||||||
}
|
}
|
||||||
@ -109,7 +109,7 @@ namespace scene
|
|||||||
|
|
||||||
//! Get type of vertex data which is stored in this meshbuffer.
|
//! Get type of vertex data which is stored in this meshbuffer.
|
||||||
/** \return Vertex type of this buffer. */
|
/** \return Vertex type of this buffer. */
|
||||||
virtual video::E_VERTEX_TYPE getVertexType() const _IRR_OVERRIDE_
|
virtual video::E_VERTEX_TYPE getVertexType() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer().getType();
|
return getVertexBuffer().getType();
|
||||||
}
|
}
|
||||||
@ -117,7 +117,7 @@ namespace scene
|
|||||||
//! Get access to vertex data. The data is an array of vertices.
|
//! Get access to vertex data. The data is an array of vertices.
|
||||||
/** Which vertex type is used can be determined by getVertexType().
|
/** Which vertex type is used can be determined by getVertexType().
|
||||||
\return Pointer to array of vertices. */
|
\return Pointer to array of vertices. */
|
||||||
virtual const void* getVertices() const _IRR_OVERRIDE_
|
virtual const void* getVertices() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer().getData();
|
return getVertexBuffer().getData();
|
||||||
}
|
}
|
||||||
@ -125,78 +125,78 @@ namespace scene
|
|||||||
//! Get access to vertex data. The data is an array of vertices.
|
//! Get access to vertex data. The data is an array of vertices.
|
||||||
/** Which vertex type is used can be determined by getVertexType().
|
/** Which vertex type is used can be determined by getVertexType().
|
||||||
\return Pointer to array of vertices. */
|
\return Pointer to array of vertices. */
|
||||||
virtual void* getVertices() _IRR_OVERRIDE_
|
virtual void* getVertices() IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer().getData();
|
return getVertexBuffer().getData();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get amount of vertices in meshbuffer.
|
//! Get amount of vertices in meshbuffer.
|
||||||
/** \return Number of vertices in this buffer. */
|
/** \return Number of vertices in this buffer. */
|
||||||
virtual u32 getVertexCount() const _IRR_OVERRIDE_
|
virtual u32 getVertexCount() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer().size();
|
return getVertexBuffer().size();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get type of index data which is stored in this meshbuffer.
|
//! Get type of index data which is stored in this meshbuffer.
|
||||||
/** \return Index type of this buffer. */
|
/** \return Index type of this buffer. */
|
||||||
virtual video::E_INDEX_TYPE getIndexType() const _IRR_OVERRIDE_
|
virtual video::E_INDEX_TYPE getIndexType() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getIndexBuffer().getType();
|
return getIndexBuffer().getType();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get access to indices.
|
//! Get access to indices.
|
||||||
/** \return Pointer to indices array. */
|
/** \return Pointer to indices array. */
|
||||||
virtual const u16* getIndices() const _IRR_OVERRIDE_
|
virtual const u16* getIndices() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return (u16*)getIndexBuffer().getData();
|
return (u16*)getIndexBuffer().getData();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get access to indices.
|
//! Get access to indices.
|
||||||
/** \return Pointer to indices array. */
|
/** \return Pointer to indices array. */
|
||||||
virtual u16* getIndices() _IRR_OVERRIDE_
|
virtual u16* getIndices() IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return (u16*)getIndexBuffer().getData();
|
return (u16*)getIndexBuffer().getData();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get amount of indices in this meshbuffer.
|
//! Get amount of indices in this meshbuffer.
|
||||||
/** \return Number of indices in this buffer. */
|
/** \return Number of indices in this buffer. */
|
||||||
virtual u32 getIndexCount() const _IRR_OVERRIDE_
|
virtual u32 getIndexCount() const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getIndexBuffer().size();
|
return getIndexBuffer().size();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns position of vertex i
|
//! returns position of vertex i
|
||||||
virtual const core::vector3df& getPosition(u32 i) const _IRR_OVERRIDE_
|
virtual const core::vector3df& getPosition(u32 i) const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer()[i].Pos;
|
return getVertexBuffer()[i].Pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns position of vertex i
|
//! returns position of vertex i
|
||||||
virtual core::vector3df& getPosition(u32 i) _IRR_OVERRIDE_
|
virtual core::vector3df& getPosition(u32 i) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer()[i].Pos;
|
return getVertexBuffer()[i].Pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns texture coords of vertex i
|
//! returns texture coords of vertex i
|
||||||
virtual const core::vector2df& getTCoords(u32 i) const _IRR_OVERRIDE_
|
virtual const core::vector2df& getTCoords(u32 i) const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer()[i].TCoords;
|
return getVertexBuffer()[i].TCoords;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns texture coords of vertex i
|
//! returns texture coords of vertex i
|
||||||
virtual core::vector2df& getTCoords(u32 i) _IRR_OVERRIDE_
|
virtual core::vector2df& getTCoords(u32 i) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer()[i].TCoords;
|
return getVertexBuffer()[i].TCoords;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns normal of vertex i
|
//! returns normal of vertex i
|
||||||
virtual const core::vector3df& getNormal(u32 i) const _IRR_OVERRIDE_
|
virtual const core::vector3df& getNormal(u32 i) const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer()[i].Normal;
|
return getVertexBuffer()[i].Normal;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! returns normal of vertex i
|
//! returns normal of vertex i
|
||||||
virtual core::vector3df& getNormal(u32 i) _IRR_OVERRIDE_
|
virtual core::vector3df& getNormal(u32 i) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return getVertexBuffer()[i].Normal;
|
return getVertexBuffer()[i].Normal;
|
||||||
}
|
}
|
||||||
@ -207,5 +207,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_EVENT_RECEIVER_H_INCLUDED__
|
#ifndef IRR_I_EVENT_RECEIVER_H_INCLUDED
|
||||||
#define __I_EVENT_RECEIVER_H_INCLUDED__
|
#define IRR_I_EVENT_RECEIVER_H_INCLUDED
|
||||||
|
|
||||||
#include "ILogger.h"
|
#include "ILogger.h"
|
||||||
#include "Keycodes.h"
|
#include "Keycodes.h"
|
||||||
@ -654,4 +654,3 @@ struct SJoystickInfo
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_FILE_ARCHIVE_H_INCLUDED__
|
#ifndef IRR_I_FILE_ARCHIVE_H_INCLUDED
|
||||||
#define __I_FILE_ARCHIVE_H_INCLUDED__
|
#define IRR_I_FILE_ARCHIVE_H_INCLUDED
|
||||||
|
|
||||||
#include "IReadFile.h"
|
#include "IReadFile.h"
|
||||||
#include "IFileList.h"
|
#include "IFileList.h"
|
||||||
@ -145,4 +145,3 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_FILE_LIST_H_INCLUDED__
|
#ifndef IRR_I_FILE_LIST_H_INCLUDED
|
||||||
#define __I_FILE_LIST_H_INCLUDED__
|
#define IRR_I_FILE_LIST_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "path.h"
|
#include "path.h"
|
||||||
@ -89,6 +89,4 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
} // end namespace io
|
} // end namespace io
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_FILE_SYSTEM_H_INCLUDED__
|
#ifndef IRR_I_FILE_SYSTEM_H_INCLUDED
|
||||||
#define __I_FILE_SYSTEM_H_INCLUDED__
|
#define IRR_I_FILE_SYSTEM_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "IXMLReader.h"
|
#include "IXMLReader.h"
|
||||||
@ -225,7 +225,7 @@ public:
|
|||||||
\param ignorePaths: If set to true, files in the added archive can be accessed
|
\param ignorePaths: If set to true, files in the added archive can be accessed
|
||||||
without its complete path.
|
without its complete path.
|
||||||
\return True if the archive was added successfully, false if not. */
|
\return True if the archive was added successfully, false if not. */
|
||||||
_IRR_DEPRECATED_ virtual bool addZipFileArchive(const c8* filename, bool ignoreCase=true, bool ignorePaths=true)
|
IRR_DEPRECATED virtual bool addZipFileArchive(const c8* filename, bool ignoreCase=true, bool ignorePaths=true)
|
||||||
{
|
{
|
||||||
return addFileArchive(filename, ignoreCase, ignorePaths, EFAT_ZIP);
|
return addFileArchive(filename, ignoreCase, ignorePaths, EFAT_ZIP);
|
||||||
}
|
}
|
||||||
@ -241,7 +241,7 @@ public:
|
|||||||
\param ignorePaths: If set to true, files in the added archive can be accessed
|
\param ignorePaths: If set to true, files in the added archive can be accessed
|
||||||
without its complete path.
|
without its complete path.
|
||||||
\return True if the archive was added successful, false if not. */
|
\return True if the archive was added successful, false if not. */
|
||||||
_IRR_DEPRECATED_ virtual bool addFolderFileArchive(const c8* filename, bool ignoreCase=true, bool ignorePaths=true)
|
IRR_DEPRECATED virtual bool addFolderFileArchive(const c8* filename, bool ignoreCase=true, bool ignorePaths=true)
|
||||||
{
|
{
|
||||||
return addFileArchive(filename, ignoreCase, ignorePaths, EFAT_FOLDER);
|
return addFileArchive(filename, ignoreCase, ignorePaths, EFAT_FOLDER);
|
||||||
}
|
}
|
||||||
@ -259,7 +259,7 @@ public:
|
|||||||
\param ignorePaths: If set to true, files in the added archive can be accessed
|
\param ignorePaths: If set to true, files in the added archive can be accessed
|
||||||
without its complete path.(should not use with Quake2 paks
|
without its complete path.(should not use with Quake2 paks
|
||||||
\return True if the archive was added successful, false if not. */
|
\return True if the archive was added successful, false if not. */
|
||||||
_IRR_DEPRECATED_ virtual bool addPakFileArchive(const c8* filename, bool ignoreCase=true, bool ignorePaths=true)
|
IRR_DEPRECATED virtual bool addPakFileArchive(const c8* filename, bool ignoreCase=true, bool ignorePaths=true)
|
||||||
{
|
{
|
||||||
return addFileArchive(filename, ignoreCase, ignorePaths, EFAT_PAK);
|
return addFileArchive(filename, ignoreCase, ignorePaths, EFAT_PAK);
|
||||||
}
|
}
|
||||||
@ -396,4 +396,3 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GPU_PROGRAMMING_SERVICES_H_INCLUDED__
|
#ifndef IRR_I_GPU_PROGRAMMING_SERVICES_H_INCLUDED
|
||||||
#define __I_GPU_PROGRAMMING_SERVICES_H_INCLUDED__
|
#define IRR_I_GPU_PROGRAMMING_SERVICES_H_INCLUDED
|
||||||
|
|
||||||
#include "EShaderTypes.h"
|
#include "EShaderTypes.h"
|
||||||
#include "EMaterialTypes.h"
|
#include "EMaterialTypes.h"
|
||||||
@ -452,4 +452,3 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_BUTTON_H_INCLUDED__
|
#ifndef IRR_I_GUI_BUTTON_H_INCLUDED
|
||||||
#define __I_GUI_BUTTON_H_INCLUDED__
|
#define IRR_I_GUI_BUTTON_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
|
|
||||||
@ -265,4 +265,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_CHECKBOX_H_INCLUDED__
|
#ifndef IRR_I_GUI_CHECKBOX_H_INCLUDED
|
||||||
#define __I_GUI_CHECKBOX_H_INCLUDED__
|
#define IRR_I_GUI_CHECKBOX_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
|
|
||||||
@ -50,4 +50,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_COLOR_SELECT_DIALOG_H_INCLUDED__
|
#ifndef IRR_I_GUI_COLOR_SELECT_DIALOG_H_INCLUDED
|
||||||
#define __I_GUI_COLOR_SELECT_DIALOG_H_INCLUDED__
|
#define IRR_I_GUI_COLOR_SELECT_DIALOG_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
|
|
||||||
@ -34,4 +34,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_COMBO_BOX_H_INCLUDED__
|
#ifndef IRR_I_GUI_COMBO_BOX_H_INCLUDED
|
||||||
#define __I_GUI_COMBO_BOX_H_INCLUDED__
|
#define IRR_I_GUI_COMBO_BOX_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
|
|
||||||
@ -71,4 +71,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_CONTEXT_MENU_H_INCLUDED__
|
#ifndef IRR_I_GUI_CONTEXT_MENU_H_INCLUDED
|
||||||
#define __I_GUI_CONTEXT_MENU_H_INCLUDED__
|
#define IRR_I_GUI_CONTEXT_MENU_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
|
|
||||||
@ -159,4 +159,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_EDIT_BOX_H_INCLUDED__
|
#ifndef IRR_I_GUI_EDIT_BOX_H_INCLUDED
|
||||||
#define __I_GUI_EDIT_BOX_H_INCLUDED__
|
#define IRR_I_GUI_EDIT_BOX_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
#include "SColor.h"
|
#include "SColor.h"
|
||||||
@ -154,4 +154,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_ELEMENT_H_INCLUDED__
|
#ifndef IRR_I_GUI_ELEMENT_H_INCLUDED
|
||||||
#define __I_GUI_ELEMENT_H_INCLUDED__
|
#define IRR_I_GUI_ELEMENT_H_INCLUDED
|
||||||
|
|
||||||
#include "IAttributeExchangingObject.h"
|
#include "IAttributeExchangingObject.h"
|
||||||
#include "irrList.h"
|
#include "irrList.h"
|
||||||
@ -547,7 +547,7 @@ public:
|
|||||||
|
|
||||||
|
|
||||||
//! Called if an event happened.
|
//! Called if an event happened.
|
||||||
virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_
|
virtual bool OnEvent(const SEvent& event) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
return Parent ? Parent->OnEvent(event) : false;
|
return Parent ? Parent->OnEvent(event) : false;
|
||||||
}
|
}
|
||||||
@ -792,7 +792,7 @@ public:
|
|||||||
//! Writes attributes of the scene node.
|
//! Writes attributes of the scene node.
|
||||||
/** Implement this to expose the attributes of your scene node for
|
/** Implement this to expose the attributes of your scene node for
|
||||||
scripting languages, editors, debuggers or xml serialization purposes. */
|
scripting languages, editors, debuggers or xml serialization purposes. */
|
||||||
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const _IRR_OVERRIDE_
|
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
out->addString("Name", Name.c_str());
|
out->addString("Name", Name.c_str());
|
||||||
out->addInt("Id", ID );
|
out->addInt("Id", ID );
|
||||||
@ -817,7 +817,7 @@ public:
|
|||||||
//! Reads attributes of the scene node.
|
//! Reads attributes of the scene node.
|
||||||
/** Implement this to set the attributes of your scene node for
|
/** Implement this to set the attributes of your scene node for
|
||||||
scripting languages, editors, debuggers or xml deserialization purposes. */
|
scripting languages, editors, debuggers or xml deserialization purposes. */
|
||||||
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) _IRR_OVERRIDE_
|
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) IRR_OVERRIDE
|
||||||
{
|
{
|
||||||
setName(in->getAttributeAsString("Name", Name));
|
setName(in->getAttributeAsString("Name", Name));
|
||||||
setID(in->getAttributeAsInt("Id", ID));
|
setID(in->getAttributeAsInt("Id", ID));
|
||||||
@ -1066,4 +1066,3 @@ protected:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_ELEMENT_FACTORY_H_INCLUDED__
|
#ifndef IRR_I_GUI_ELEMENT_FACTORY_H_INCLUDED
|
||||||
#define __I_GUI_ELEMENT_FACTORY_H_INCLUDED__
|
#define IRR_I_GUI_ELEMENT_FACTORY_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "EGUIElementTypes.h"
|
#include "EGUIElementTypes.h"
|
||||||
@ -62,5 +62,4 @@ namespace gui
|
|||||||
} // end namespace gui
|
} // end namespace gui
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif // __I_GUI_ELEMENT_FACTORY_H_INCLUDED__
|
#endif // IRR_I_GUI_ELEMENT_FACTORY_H_INCLUDED
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_ENVIRONMENT_H_INCLUDED__
|
#ifndef IRR_I_GUI_ENVIRONMENT_H_INCLUDED
|
||||||
#define __I_GUI_ENVIRONMENT_H_INCLUDED__
|
#define IRR_I_GUI_ENVIRONMENT_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "IGUISkin.h"
|
#include "IGUISkin.h"
|
||||||
@ -668,4 +668,3 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
|
#ifndef IRR_I_GUI_FILE_OPEN_DIALOG_H_INCLUDED
|
||||||
#define __I_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
|
#define IRR_I_GUI_FILE_OPEN_DIALOG_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
#include "path.h"
|
#include "path.h"
|
||||||
@ -47,4 +47,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_FONT_H_INCLUDED__
|
#ifndef IRR_I_GUI_FONT_H_INCLUDED
|
||||||
#define __I_GUI_FONT_H_INCLUDED__
|
#define IRR_I_GUI_FONT_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "SColor.h"
|
#include "SColor.h"
|
||||||
@ -101,4 +101,3 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_FONT_BITMAP_H_INCLUDED__
|
#ifndef IRR_I_GUI_FONT_BITMAP_H_INCLUDED
|
||||||
#define __I_GUI_FONT_BITMAP_H_INCLUDED__
|
#define IRR_I_GUI_FONT_BITMAP_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIFont.h"
|
#include "IGUIFont.h"
|
||||||
|
|
||||||
@ -19,7 +19,7 @@ class IGUIFontBitmap : public IGUIFont
|
|||||||
public:
|
public:
|
||||||
|
|
||||||
//! Returns the type of this font
|
//! Returns the type of this font
|
||||||
virtual EGUI_FONT_TYPE getType() const _IRR_OVERRIDE_ { return EGFT_BITMAP; }
|
virtual EGUI_FONT_TYPE getType() const IRR_OVERRIDE { return EGFT_BITMAP; }
|
||||||
|
|
||||||
//! returns the parsed Symbol Information
|
//! returns the parsed Symbol Information
|
||||||
virtual IGUISpriteBank* getSpriteBank() const = 0;
|
virtual IGUISpriteBank* getSpriteBank() const = 0;
|
||||||
@ -36,11 +36,10 @@ public:
|
|||||||
kerning value. For example, EGFT_BITMAP will add the right kerning value of previousLetter to the
|
kerning value. For example, EGFT_BITMAP will add the right kerning value of previousLetter to the
|
||||||
left side kerning value of thisLetter, then add the global value.
|
left side kerning value of thisLetter, then add the global value.
|
||||||
*/
|
*/
|
||||||
virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const _IRR_OVERRIDE_ = 0;
|
virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const IRR_OVERRIDE = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // end namespace gui
|
} // end namespace gui
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_IMAGE_H_INCLUDED__
|
#ifndef IRR_I_GUI_IMAGE_H_INCLUDED
|
||||||
#define __I_GUI_IMAGE_H_INCLUDED__
|
#define IRR_I_GUI_IMAGE_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
|
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de
|
// written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de
|
||||||
|
|
||||||
#ifndef __I_GUI_IMAGE_LIST_H_INCLUDED__
|
#ifndef IRR_I_GUI_IMAGE_LIST_H_INCLUDED
|
||||||
#define __I_GUI_IMAGE_LIST_H_INCLUDED__
|
#define IRR_I_GUI_IMAGE_LIST_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
#include "rect.h"
|
#include "rect.h"
|
||||||
@ -42,4 +42,3 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_IN_OUT_FADER_H_INCLUDED__
|
#ifndef IRR_I_GUI_IN_OUT_FADER_H_INCLUDED
|
||||||
#define __I_GUI_IN_OUT_FADER_H_INCLUDED__
|
#define IRR_I_GUI_IN_OUT_FADER_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
#include "SColor.h"
|
#include "SColor.h"
|
||||||
@ -42,7 +42,7 @@ namespace gui
|
|||||||
|
|
||||||
//! Starts the fade in process.
|
//! Starts the fade in process.
|
||||||
/** In the beginning the whole rect is drawn by the set color
|
/** In the beginning the whole rect is drawn by the set color
|
||||||
(black by default) and at the end of the overgiven time the
|
(black by default) and at the end of the given time the
|
||||||
color has faded out.
|
color has faded out.
|
||||||
\param time: Time specifying how long it should need to fade in,
|
\param time: Time specifying how long it should need to fade in,
|
||||||
in milliseconds. */
|
in milliseconds. */
|
||||||
@ -64,4 +64,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_LIST_BOX_H_INCLUDED__
|
#ifndef IRR_I_GUI_LIST_BOX_H_INCLUDED
|
||||||
#define __I_GUI_LIST_BOX_H_INCLUDED__
|
#define IRR_I_GUI_LIST_BOX_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
#include "SColor.h"
|
#include "SColor.h"
|
||||||
@ -139,4 +139,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_MESH_VIEWER_H_INCLUDED__
|
#ifndef IRR_I_GUI_MESH_VIEWER_H_INCLUDED
|
||||||
#define __I_GUI_MESH_VIEWER_H_INCLUDED__
|
#define IRR_I_GUI_MESH_VIEWER_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
|
|
||||||
@ -50,4 +50,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
// Written by Michael Zeilfelder
|
// Written by Michael Zeilfelder
|
||||||
|
|
||||||
#ifndef I_GUI_PROFILER_H_INCLUDED__
|
#ifndef IRR_I_GUI_PROFILER_H_INCLUDED
|
||||||
#define I_GUI_PROFILER_H_INCLUDED__
|
#define IRR_I_GUI_PROFILER_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_SCROLL_BAR_H_INCLUDED__
|
#ifndef IRR_I_GUI_SCROLL_BAR_H_INCLUDED
|
||||||
#define __I_GUI_SCROLL_BAR_H_INCLUDED__
|
#define IRR_I_GUI_SCROLL_BAR_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
|
|
||||||
@ -62,4 +62,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_SKIN_H_INCLUDED__
|
#ifndef IRR_I_GUI_SKIN_H_INCLUDED
|
||||||
#define __I_GUI_SKIN_H_INCLUDED__
|
#define IRR_I_GUI_SKIN_H_INCLUDED
|
||||||
|
|
||||||
#include "IAttributeExchangingObject.h"
|
#include "IAttributeExchangingObject.h"
|
||||||
#include "EGUIAlignment.h"
|
#include "EGUIAlignment.h"
|
||||||
@ -577,4 +577,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_SPIN_BOX_H_INCLUDED__
|
#ifndef IRR_I_GUI_SPIN_BOX_H_INCLUDED
|
||||||
#define __I_GUI_SPIN_BOX_H_INCLUDED__
|
#define IRR_I_GUI_SPIN_BOX_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
|
|
||||||
@ -88,5 +88,4 @@ namespace gui
|
|||||||
} // end namespace gui
|
} // end namespace gui
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif // __I_GUI_SPIN_BOX_H_INCLUDED__
|
#endif // IRR_I_GUI_SPIN_BOX_H_INCLUDED
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_SPRITE_BANK_H_INCLUDED__
|
#ifndef IRR_I_GUI_SPRITE_BANK_H_INCLUDED
|
||||||
#define __I_GUI_SPRITE_BANK_H_INCLUDED__
|
#define IRR_I_GUI_SPRITE_BANK_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "irrArray.h"
|
#include "irrArray.h"
|
||||||
@ -138,5 +138,4 @@ public:
|
|||||||
} // end namespace gui
|
} // end namespace gui
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif // __I_GUI_SPRITE_BANK_H_INCLUDED__
|
#endif // IRR_I_GUI_SPRITE_BANK_H_INCLUDED
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_STATIC_TEXT_H_INCLUDED__
|
#ifndef IRR_I_GUI_STATIC_TEXT_H_INCLUDED
|
||||||
#define __I_GUI_STATIC_TEXT_H_INCLUDED__
|
#define IRR_I_GUI_STATIC_TEXT_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
#include "SColor.h"
|
#include "SColor.h"
|
||||||
@ -136,4 +136,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_TAB_CONTROL_H_INCLUDED__
|
#ifndef IRR_I_GUI_TAB_CONTROL_H_INCLUDED
|
||||||
#define __I_GUI_TAB_CONTROL_H_INCLUDED__
|
#define IRR_I_GUI_TAB_CONTROL_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
#include "SColor.h"
|
#include "SColor.h"
|
||||||
@ -131,7 +131,7 @@ namespace gui
|
|||||||
|
|
||||||
//! Returns zero based index of tab if in tabcontrol.
|
//! Returns zero based index of tab if in tabcontrol.
|
||||||
/** \deprecated Deprecated in 1.9, use IGUITabControl::getTabIndex instead*/
|
/** \deprecated Deprecated in 1.9, use IGUITabControl::getTabIndex instead*/
|
||||||
_IRR_DEPRECATED_ virtual s32 getNumber() const
|
IRR_DEPRECATED virtual s32 getNumber() const
|
||||||
{
|
{
|
||||||
if (Parent && Parent->getType() == EGUIET_TAB_CONTROL)
|
if (Parent && Parent->getType() == EGUIET_TAB_CONTROL)
|
||||||
return static_cast<IGUITabControl*>(Parent)->getTabIndex(this);
|
return static_cast<IGUITabControl*>(Parent)->getTabIndex(this);
|
||||||
@ -161,4 +161,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_TABLE_H_INCLUDED__
|
#ifndef IRR_I_GUI_TABLE_H_INCLUDED
|
||||||
#define __I_GUI_TABLE_H_INCLUDED__
|
#define IRR_I_GUI_TABLE_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
#include "SColor.h"
|
#include "SColor.h"
|
||||||
@ -232,4 +232,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_TOOL_BAR_H_INCLUDED__
|
#ifndef IRR_I_GUI_TOOL_BAR_H_INCLUDED
|
||||||
#define __I_GUI_TOOL_BAR_H_INCLUDED__
|
#define IRR_I_GUI_TOOL_BAR_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
|
|
||||||
@ -37,4 +37,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_TREE_VIEW_H_INCLUDED__
|
#ifndef IRR_I_GUI_TREE_VIEW_H_INCLUDED
|
||||||
#define __I_GUI_TREE_VIEW_H_INCLUDED__
|
#define IRR_I_GUI_TREE_VIEW_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
#include "IGUIImageList.h"
|
#include "IGUIImageList.h"
|
||||||
@ -80,7 +80,7 @@ namespace gui
|
|||||||
//! removes all children (recursive) from this node
|
//! removes all children (recursive) from this node
|
||||||
/** \deprecated Deprecated in 1.8, use clearChildren() instead.
|
/** \deprecated Deprecated in 1.8, use clearChildren() instead.
|
||||||
This method may be removed by Irrlicht 1.9 */
|
This method may be removed by Irrlicht 1.9 */
|
||||||
_IRR_DEPRECATED_ void clearChilds()
|
IRR_DEPRECATED void clearChilds()
|
||||||
{
|
{
|
||||||
return clearChildren();
|
return clearChildren();
|
||||||
}
|
}
|
||||||
@ -91,7 +91,7 @@ namespace gui
|
|||||||
//! returns true if this node has child nodes
|
//! returns true if this node has child nodes
|
||||||
/** \deprecated Deprecated in 1.8, use hasChildren() instead.
|
/** \deprecated Deprecated in 1.8, use hasChildren() instead.
|
||||||
This method may be removed by Irrlicht 1.9 */
|
This method may be removed by Irrlicht 1.9 */
|
||||||
_IRR_DEPRECATED_ bool hasChilds() const
|
IRR_DEPRECATED bool hasChilds() const
|
||||||
{
|
{
|
||||||
return hasChildren();
|
return hasChildren();
|
||||||
}
|
}
|
||||||
@ -295,4 +295,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GUI_WINDOW_H_INCLUDED__
|
#ifndef IRR_I_GUI_WINDOW_H_INCLUDED
|
||||||
#define __I_GUI_WINDOW_H_INCLUDED__
|
#define IRR_I_GUI_WINDOW_H_INCLUDED
|
||||||
|
|
||||||
#include "IGUIElement.h"
|
#include "IGUIElement.h"
|
||||||
#include "EMessageBoxFlags.h"
|
#include "EMessageBoxFlags.h"
|
||||||
@ -71,4 +71,3 @@ namespace gui
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_GEOMETRY_CREATOR_H_INCLUDED__
|
#ifndef IRR_I_GEOMETRY_CREATOR_H_INCLUDED
|
||||||
#define __I_GEOMETRY_CREATOR_H_INCLUDED__
|
#define IRR_I_GEOMETRY_CREATOR_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "IMesh.h"
|
#include "IMesh.h"
|
||||||
@ -225,5 +225,4 @@ public:
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif // __I_GEOMETRY_CREATOR_H_INCLUDED__
|
#endif // IRR_I_GEOMETRY_CREATOR_H_INCLUDED
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_IMAGE_H_INCLUDED__
|
#ifndef IRR_I_IMAGE_H_INCLUDED
|
||||||
#define __I_IMAGE_H_INCLUDED__
|
#define IRR_I_IMAGE_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "position2d.h"
|
#include "position2d.h"
|
||||||
@ -190,7 +190,7 @@ public:
|
|||||||
depends on the color format of the image. For example if the color
|
depends on the color format of the image. For example if the color
|
||||||
format is ECF_A8R8G8B8, it is of u32. Be sure to call unlock() after
|
format is ECF_A8R8G8B8, it is of u32. Be sure to call unlock() after
|
||||||
you don't need the pointer any more. */
|
you don't need the pointer any more. */
|
||||||
_IRR_DEPRECATED_ void* lock()
|
IRR_DEPRECATED void* lock()
|
||||||
{
|
{
|
||||||
return getData();
|
return getData();
|
||||||
}
|
}
|
||||||
@ -198,7 +198,7 @@ public:
|
|||||||
//! Unlock function.
|
//! Unlock function.
|
||||||
/** Should be called after the pointer received by lock() is not
|
/** Should be called after the pointer received by lock() is not
|
||||||
needed anymore. */
|
needed anymore. */
|
||||||
_IRR_DEPRECATED_ void unlock()
|
IRR_DEPRECATED void unlock()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -363,14 +363,14 @@ public:
|
|||||||
virtual void fill(const SColor &color) =0;
|
virtual void fill(const SColor &color) =0;
|
||||||
|
|
||||||
//! Inform whether the image is compressed
|
//! Inform whether the image is compressed
|
||||||
_IRR_DEPRECATED_ bool isCompressed() const
|
IRR_DEPRECATED bool isCompressed() const
|
||||||
{
|
{
|
||||||
return IImage::isCompressedFormat(Format);
|
return IImage::isCompressedFormat(Format);
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Check whether the image has MipMaps
|
//! Check whether the image has MipMaps
|
||||||
/** \return True if image has MipMaps, else false. */
|
/** \return True if image has MipMaps, else false. */
|
||||||
_IRR_DEPRECATED_ bool hasMipMaps() const
|
IRR_DEPRECATED bool hasMipMaps() const
|
||||||
{
|
{
|
||||||
return (getMipMapsData() != 0);
|
return (getMipMapsData() != 0);
|
||||||
}
|
}
|
||||||
@ -589,4 +589,3 @@ protected:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_SURFACE_LOADER_H_INCLUDED__
|
#ifndef IRR_I_SURFACE_LOADER_H_INCLUDED
|
||||||
#define __I_SURFACE_LOADER_H_INCLUDED__
|
#define IRR_I_SURFACE_LOADER_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "IImage.h"
|
#include "IImage.h"
|
||||||
@ -63,4 +63,3 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef _I_IMAGE_WRITER_H_INCLUDED__
|
#ifndef IRR_I_IMAGE_WRITER_H_INCLUDED
|
||||||
#define _I_IMAGE_WRITER_H_INCLUDED__
|
#define IRR_I_IMAGE_WRITER_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "irrString.h"
|
#include "irrString.h"
|
||||||
@ -41,5 +41,4 @@ public:
|
|||||||
} // namespace video
|
} // namespace video
|
||||||
} // namespace irr
|
} // namespace irr
|
||||||
|
|
||||||
#endif // _I_IMAGE_WRITER_H_INCLUDED__
|
#endif // IRR_I_IMAGE_WRITER_H_INCLUDED
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_INDEX_BUFFER_H_INCLUDED__
|
#ifndef IRR_I_INDEX_BUFFER_H_INCLUDED
|
||||||
#define __I_INDEX_BUFFER_H_INCLUDED__
|
#define IRR_I_INDEX_BUFFER_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "irrArray.h"
|
#include "irrArray.h"
|
||||||
@ -13,11 +13,6 @@
|
|||||||
namespace irr
|
namespace irr
|
||||||
{
|
{
|
||||||
|
|
||||||
namespace video
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace scene
|
namespace scene
|
||||||
{
|
{
|
||||||
|
|
||||||
@ -62,4 +57,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -3,8 +3,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_LIGHT_MANAGER_H_INCLUDED__
|
#ifndef IRR_I_LIGHT_MANAGER_H_INCLUDED
|
||||||
#define __I_LIGHT_MANAGER_H_INCLUDED__
|
#define IRR_I_LIGHT_MANAGER_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "irrArray.h"
|
#include "irrArray.h"
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_LIGHT_SCENE_NODE_H_INCLUDED__
|
#ifndef IRR_I_LIGHT_SCENE_NODE_H_INCLUDED
|
||||||
#define __I_LIGHT_SCENE_NODE_H_INCLUDED__
|
#define IRR_I_LIGHT_SCENE_NODE_H_INCLUDED
|
||||||
|
|
||||||
#include "ISceneNode.h"
|
#include "ISceneNode.h"
|
||||||
#include "SLight.h"
|
#include "SLight.h"
|
||||||
@ -84,4 +84,3 @@ public:
|
|||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_LOGGER_H_INCLUDED__
|
#ifndef IRR_I_LOGGER_H_INCLUDED
|
||||||
#define __I_LOGGER_H_INCLUDED__
|
#define IRR_I_LOGGER_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
|
|
||||||
@ -99,4 +99,3 @@ public:
|
|||||||
} // end namespace
|
} // end namespace
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_MATERIAL_RENDERER_H_INCLUDED__
|
#ifndef IRR_I_MATERIAL_RENDERER_H_INCLUDED
|
||||||
#define __I_MATERIAL_RENDERER_H_INCLUDED__
|
#define IRR_I_MATERIAL_RENDERER_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "SMaterial.h"
|
#include "SMaterial.h"
|
||||||
@ -104,4 +104,3 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__
|
#ifndef IRR_I_MATERIAL_RENDERER_SERVICES_H_INCLUDED
|
||||||
#define __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__
|
#define IRR_I_MATERIAL_RENDERER_SERVICES_H_INCLUDED
|
||||||
|
|
||||||
#include "SMaterial.h"
|
#include "SMaterial.h"
|
||||||
#include "S3DVertex.h"
|
#include "S3DVertex.h"
|
||||||
@ -28,7 +28,7 @@ public:
|
|||||||
/** Sets all basic renderstates if needed.
|
/** Sets all basic renderstates if needed.
|
||||||
Basic render states are diffuse, ambient, specular, and emissive color,
|
Basic render states are diffuse, ambient, specular, and emissive color,
|
||||||
specular power, bilinear and trilinear filtering, wireframe mode,
|
specular power, bilinear and trilinear filtering, wireframe mode,
|
||||||
grouraudshading, lighting, zbuffer, zwriteenable, backfaceculling and
|
gouraudshading, lighting, zbuffer, zwriteenable, backfaceculling and
|
||||||
fog enabling.
|
fog enabling.
|
||||||
\param material The new material to be used.
|
\param material The new material to be used.
|
||||||
\param lastMaterial The material used until now.
|
\param lastMaterial The material used until now.
|
||||||
@ -116,25 +116,25 @@ public:
|
|||||||
virtual void setPixelShaderConstant(const f32* data, s32 startRegister, s32 constantAmount=1) = 0;
|
virtual void setPixelShaderConstant(const f32* data, s32 startRegister, s32 constantAmount=1) = 0;
|
||||||
|
|
||||||
//! \deprecated. This method may be removed by Irrlicht 2.0
|
//! \deprecated. This method may be removed by Irrlicht 2.0
|
||||||
_IRR_DEPRECATED_ bool setVertexShaderConstant(const c8* name, const f32* floats, int count)
|
IRR_DEPRECATED bool setVertexShaderConstant(const c8* name, const f32* floats, int count)
|
||||||
{
|
{
|
||||||
return setVertexShaderConstant(getVertexShaderConstantID(name), floats, count);
|
return setVertexShaderConstant(getVertexShaderConstantID(name), floats, count);
|
||||||
}
|
}
|
||||||
|
|
||||||
//! \deprecated. This method may be removed by Irrlicht 2.0
|
//! \deprecated. This method may be removed by Irrlicht 2.0
|
||||||
_IRR_DEPRECATED_ bool setVertexShaderConstant(const c8* name, const s32* ints, int count)
|
IRR_DEPRECATED bool setVertexShaderConstant(const c8* name, const s32* ints, int count)
|
||||||
{
|
{
|
||||||
return setVertexShaderConstant(getVertexShaderConstantID(name), ints, count);
|
return setVertexShaderConstant(getVertexShaderConstantID(name), ints, count);
|
||||||
}
|
}
|
||||||
|
|
||||||
//! \deprecated. This method may be removed by Irrlicht 2.0
|
//! \deprecated. This method may be removed by Irrlicht 2.0
|
||||||
_IRR_DEPRECATED_ bool setPixelShaderConstant(const c8* name, const f32* floats, int count)
|
IRR_DEPRECATED bool setPixelShaderConstant(const c8* name, const f32* floats, int count)
|
||||||
{
|
{
|
||||||
return setPixelShaderConstant(getPixelShaderConstantID(name), floats, count);
|
return setPixelShaderConstant(getPixelShaderConstantID(name), floats, count);
|
||||||
}
|
}
|
||||||
|
|
||||||
//! \deprecated. This method may be removed by Irrlicht 2.0
|
//! \deprecated. This method may be removed by Irrlicht 2.0
|
||||||
_IRR_DEPRECATED_ bool setPixelShaderConstant(const c8* name, const s32* ints, int count)
|
IRR_DEPRECATED bool setPixelShaderConstant(const c8* name, const s32* ints, int count)
|
||||||
{
|
{
|
||||||
return setPixelShaderConstant(getPixelShaderConstantID(name), ints, count);
|
return setPixelShaderConstant(getPixelShaderConstantID(name), ints, count);
|
||||||
}
|
}
|
||||||
@ -148,4 +148,3 @@ public:
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_MEMORY_READ_FILE_H_INCLUDED__
|
#ifndef IRR_I_MEMORY_READ_FILE_H_INCLUDED
|
||||||
#define __I_MEMORY_READ_FILE_H_INCLUDED__
|
#define IRR_I_MEMORY_READ_FILE_H_INCLUDED
|
||||||
|
|
||||||
#include "IReadFile.h"
|
#include "IReadFile.h"
|
||||||
|
|
||||||
@ -28,4 +28,3 @@ namespace io
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_MESH_H_INCLUDED__
|
#ifndef IRR_I_MESH_H_INCLUDED
|
||||||
#define __I_MESH_H_INCLUDED__
|
#define IRR_I_MESH_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "SMaterial.h"
|
#include "SMaterial.h"
|
||||||
@ -120,7 +120,7 @@ namespace scene
|
|||||||
if getMeshType() returns EAMT_MD2 it's safe to cast the
|
if getMeshType() returns EAMT_MD2 it's safe to cast the
|
||||||
IMesh to IAnimatedMeshMD2.
|
IMesh to IAnimatedMeshMD2.
|
||||||
Note: It's no longer just about animated meshes, that name has just historical reasons.
|
Note: It's no longer just about animated meshes, that name has just historical reasons.
|
||||||
\returns Type of the mesh */
|
\return Type of the mesh */
|
||||||
virtual E_ANIMATED_MESH_TYPE getMeshType() const
|
virtual E_ANIMATED_MESH_TYPE getMeshType() const
|
||||||
{
|
{
|
||||||
return EAMT_STATIC;
|
return EAMT_STATIC;
|
||||||
@ -131,4 +131,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_MESH_BUFFER_H_INCLUDED__
|
#ifndef IRR_I_MESH_BUFFER_H_INCLUDED
|
||||||
#define __I_MESH_BUFFER_H_INCLUDED__
|
#define IRR_I_MESH_BUFFER_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "SMaterial.h"
|
#include "SMaterial.h"
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_MESH_CACHE_H_INCLUDED__
|
#ifndef IRR_I_MESH_CACHE_H_INCLUDED
|
||||||
#define __I_MESH_CACHE_H_INCLUDED__
|
#define IRR_I_MESH_CACHE_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "path.h"
|
#include "path.h"
|
||||||
@ -81,7 +81,7 @@ namespace scene
|
|||||||
//! Returns a mesh based on its name (often a filename).
|
//! Returns a mesh based on its name (often a filename).
|
||||||
/** \deprecated Use getMeshByName() instead. This method may be removed by
|
/** \deprecated Use getMeshByName() instead. This method may be removed by
|
||||||
Irrlicht 1.9 */
|
Irrlicht 1.9 */
|
||||||
_IRR_DEPRECATED_ IAnimatedMesh* getMeshByFilename(const io::path& filename)
|
IRR_DEPRECATED IAnimatedMesh* getMeshByFilename(const io::path& filename)
|
||||||
{
|
{
|
||||||
return getMeshByName(filename);
|
return getMeshByName(filename);
|
||||||
}
|
}
|
||||||
@ -89,7 +89,7 @@ namespace scene
|
|||||||
//! Get the name of a loaded mesh, based on its index. (Name is often identical to the filename).
|
//! Get the name of a loaded mesh, based on its index. (Name is often identical to the filename).
|
||||||
/** \deprecated Use getMeshName() instead. This method may be removed by
|
/** \deprecated Use getMeshName() instead. This method may be removed by
|
||||||
Irrlicht 1.9 */
|
Irrlicht 1.9 */
|
||||||
_IRR_DEPRECATED_ const io::path& getMeshFilename(u32 index) const
|
IRR_DEPRECATED const io::path& getMeshFilename(u32 index) const
|
||||||
{
|
{
|
||||||
return getMeshName(index).getInternalName();
|
return getMeshName(index).getInternalName();
|
||||||
}
|
}
|
||||||
@ -97,7 +97,7 @@ namespace scene
|
|||||||
//! Get the name of a loaded mesh, if there is any. (Name is often identical to the filename).
|
//! Get the name of a loaded mesh, if there is any. (Name is often identical to the filename).
|
||||||
/** \deprecated Use getMeshName() instead. This method may be removed by
|
/** \deprecated Use getMeshName() instead. This method may be removed by
|
||||||
Irrlicht 1.9 */
|
Irrlicht 1.9 */
|
||||||
_IRR_DEPRECATED_ const io::path& getMeshFilename(const IMesh* const mesh) const
|
IRR_DEPRECATED const io::path& getMeshFilename(const IMesh* const mesh) const
|
||||||
{
|
{
|
||||||
return getMeshName(mesh).getInternalName();
|
return getMeshName(mesh).getInternalName();
|
||||||
}
|
}
|
||||||
@ -105,7 +105,7 @@ namespace scene
|
|||||||
//! Renames a loaded mesh.
|
//! Renames a loaded mesh.
|
||||||
/** \deprecated Use renameMesh() instead. This method may be removed by
|
/** \deprecated Use renameMesh() instead. This method may be removed by
|
||||||
Irrlicht 1.9 */
|
Irrlicht 1.9 */
|
||||||
_IRR_DEPRECATED_ bool setMeshFilename(u32 index, const io::path& filename)
|
IRR_DEPRECATED bool setMeshFilename(u32 index, const io::path& filename)
|
||||||
{
|
{
|
||||||
return renameMesh(index, filename);
|
return renameMesh(index, filename);
|
||||||
}
|
}
|
||||||
@ -113,7 +113,7 @@ namespace scene
|
|||||||
//! Renames a loaded mesh.
|
//! Renames a loaded mesh.
|
||||||
/** \deprecated Use renameMesh() instead. This method may be removed by
|
/** \deprecated Use renameMesh() instead. This method may be removed by
|
||||||
Irrlicht 1.9 */
|
Irrlicht 1.9 */
|
||||||
_IRR_DEPRECATED_ bool setMeshFilename(const IMesh* const mesh, const io::path& filename)
|
IRR_DEPRECATED bool setMeshFilename(const IMesh* const mesh, const io::path& filename)
|
||||||
{
|
{
|
||||||
return renameMesh(mesh, filename);
|
return renameMesh(mesh, filename);
|
||||||
}
|
}
|
||||||
@ -174,4 +174,3 @@ namespace scene
|
|||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_MESH_LOADER_H_INCLUDED__
|
#ifndef IRR_I_MESH_LOADER_H_INCLUDED
|
||||||
#define __I_MESH_LOADER_H_INCLUDED__
|
#define IRR_I_MESH_LOADER_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "path.h"
|
#include "path.h"
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_MESH_MANIPULATOR_H_INCLUDED__
|
#ifndef IRR_I_MESH_MANIPULATOR_H_INCLUDED
|
||||||
#define __I_MESH_MANIPULATOR_H_INCLUDED__
|
#define IRR_I_MESH_MANIPULATOR_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "vector3d.h"
|
#include "vector3d.h"
|
||||||
@ -122,7 +122,7 @@ namespace scene
|
|||||||
/** \deprecated Use scale() instead. This method may be removed by Irrlicht 1.9
|
/** \deprecated Use scale() instead. This method may be removed by Irrlicht 1.9
|
||||||
\param mesh Mesh on which the operation is performed.
|
\param mesh Mesh on which the operation is performed.
|
||||||
\param factor Scale factor for each axis. */
|
\param factor Scale factor for each axis. */
|
||||||
_IRR_DEPRECATED_ void scaleMesh(IMesh* mesh, const core::vector3df& factor) const {return scale(mesh,factor);}
|
IRR_DEPRECATED void scaleMesh(IMesh* mesh, const core::vector3df& factor) const {return scale(mesh,factor);}
|
||||||
|
|
||||||
//! Scale the texture coords of a mesh.
|
//! Scale the texture coords of a mesh.
|
||||||
/** \param mesh Mesh on which the operation is performed.
|
/** \param mesh Mesh on which the operation is performed.
|
||||||
@ -188,7 +188,7 @@ namespace scene
|
|||||||
/** \deprecated Use transform() instead. This method may be removed by Irrlicht 1.9
|
/** \deprecated Use transform() instead. This method may be removed by Irrlicht 1.9
|
||||||
\param mesh Mesh on which the operation is performed.
|
\param mesh Mesh on which the operation is performed.
|
||||||
\param m transformation matrix. */
|
\param m transformation matrix. */
|
||||||
_IRR_DEPRECATED_ virtual void transformMesh(IMesh* mesh, const core::matrix4& m) const {return transform(mesh,m);}
|
IRR_DEPRECATED virtual void transformMesh(IMesh* mesh, const core::matrix4& m) const {return transform(mesh,m);}
|
||||||
|
|
||||||
//! Creates a planar texture mapping on the mesh
|
//! Creates a planar texture mapping on the mesh
|
||||||
/** \param mesh: Mesh on which the operation is performed.
|
/** \param mesh: Mesh on which the operation is performed.
|
||||||
@ -441,5 +441,4 @@ protected:
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_MESH_SCENE_NODE_H_INCLUDED__
|
#ifndef IRR_I_MESH_SCENE_NODE_H_INCLUDED
|
||||||
#define __I_MESH_SCENE_NODE_H_INCLUDED__
|
#define IRR_I_MESH_SCENE_NODE_H_INCLUDED
|
||||||
|
|
||||||
#include "ISceneNode.h"
|
#include "ISceneNode.h"
|
||||||
|
|
||||||
@ -78,6 +78,4 @@ public:
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef IRR_I_MESH_TEXTURE_LOADER_H_INCLUDED__
|
#ifndef IRR_I_MESH_TEXTURE_LOADER_H_INCLUDED
|
||||||
#define IRR_I_MESH_TEXTURE_LOADER_H_INCLUDED__
|
#define IRR_I_MESH_TEXTURE_LOADER_H_INCLUDED
|
||||||
|
|
||||||
#include "path.h"
|
#include "path.h"
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __IRR_I_MESH_WRITER_H_INCLUDED__
|
#ifndef IRR_I_MESH_WRITER_H_INCLUDED
|
||||||
#define __IRR_I_MESH_WRITER_H_INCLUDED__
|
#define IRR_I_MESH_WRITER_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "EMeshWriterEnums.h"
|
#include "EMeshWriterEnums.h"
|
||||||
@ -55,4 +55,3 @@ namespace scene
|
|||||||
} // end namespace
|
} // end namespace
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_META_TRIANGLE_SELECTOR_H_INCLUDED__
|
#ifndef IRR_I_META_TRIANGLE_SELECTOR_H_INCLUDED
|
||||||
#define __I_META_TRIANGLE_SELECTOR_H_INCLUDED__
|
#define IRR_I_META_TRIANGLE_SELECTOR_H_INCLUDED
|
||||||
|
|
||||||
#include "ITriangleSelector.h"
|
#include "ITriangleSelector.h"
|
||||||
|
|
||||||
@ -38,6 +38,4 @@ public:
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_OS_OPERATOR_H_INCLUDED__
|
#ifndef IRR_I_OS_OPERATOR_H_INCLUDED
|
||||||
#define __I_OS_OPERATOR_H_INCLUDED__
|
#define IRR_I_OS_OPERATOR_H_INCLUDED
|
||||||
|
|
||||||
#include "IReferenceCounted.h"
|
#include "IReferenceCounted.h"
|
||||||
#include "irrString.h"
|
#include "irrString.h"
|
||||||
@ -20,7 +20,7 @@ public:
|
|||||||
|
|
||||||
//! Get the current operation system version as string.
|
//! Get the current operation system version as string.
|
||||||
/** \deprecated Use getOperatingSystemVersion instead. This method will be removed in Irrlicht 1.9. */
|
/** \deprecated Use getOperatingSystemVersion instead. This method will be removed in Irrlicht 1.9. */
|
||||||
_IRR_DEPRECATED_ const wchar_t* getOperationSystemVersion() const
|
IRR_DEPRECATED const wchar_t* getOperationSystemVersion() const
|
||||||
{
|
{
|
||||||
return core::stringw(getOperatingSystemVersion()).c_str();
|
return core::stringw(getOperatingSystemVersion()).c_str();
|
||||||
}
|
}
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_OCTREE_SCENE_NODE_H_INCLUDED__
|
#ifndef IRR_I_OCTREE_SCENE_NODE_H_INCLUDED
|
||||||
#define __I_OCTREE_SCENE_NODE_H_INCLUDED__
|
#define IRR_I_OCTREE_SCENE_NODE_H_INCLUDED
|
||||||
|
|
||||||
#include "IMeshSceneNode.h"
|
#include "IMeshSceneNode.h"
|
||||||
|
|
||||||
@ -78,6 +78,4 @@ public:
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_PARTICLE_AFFECTOR_H_INCLUDED__
|
#ifndef IRR_I_PARTICLE_AFFECTOR_H_INCLUDED
|
||||||
#define __I_PARTICLE_AFFECTOR_H_INCLUDED__
|
#define IRR_I_PARTICLE_AFFECTOR_H_INCLUDED
|
||||||
|
|
||||||
#include "IAttributeExchangingObject.h"
|
#include "IAttributeExchangingObject.h"
|
||||||
#include "SParticle.h"
|
#include "SParticle.h"
|
||||||
@ -67,6 +67,4 @@ protected:
|
|||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED__
|
#ifndef IRR_I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED
|
||||||
#define __I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED__
|
#define IRR_I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED
|
||||||
|
|
||||||
#include "IParticleEmitter.h"
|
#include "IParticleEmitter.h"
|
||||||
#include "IAnimatedMeshSceneNode.h"
|
#include "IAnimatedMeshSceneNode.h"
|
||||||
@ -43,12 +43,10 @@ public:
|
|||||||
virtual bool getEveryMeshVertex() const = 0;
|
virtual bool getEveryMeshVertex() const = 0;
|
||||||
|
|
||||||
//! Get emitter type
|
//! Get emitter type
|
||||||
virtual E_PARTICLE_EMITTER_TYPE getType() const _IRR_OVERRIDE_ { return EPET_ANIMATED_MESH; }
|
virtual E_PARTICLE_EMITTER_TYPE getType() const IRR_OVERRIDE { return EPET_ANIMATED_MESH; }
|
||||||
};
|
};
|
||||||
|
|
||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
#endif // IRR_I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED
|
||||||
#endif // __I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED__
|
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED__
|
#ifndef IRR_I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED
|
||||||
#define __I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED__
|
#define IRR_I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED
|
||||||
|
|
||||||
#include "IParticleAffector.h"
|
#include "IParticleAffector.h"
|
||||||
|
|
||||||
@ -54,12 +54,10 @@ public:
|
|||||||
virtual bool getAffectZ() const = 0;
|
virtual bool getAffectZ() const = 0;
|
||||||
|
|
||||||
//! Get emitter type
|
//! Get emitter type
|
||||||
virtual E_PARTICLE_AFFECTOR_TYPE getType() const _IRR_OVERRIDE_ { return EPAT_ATTRACT; }
|
virtual E_PARTICLE_AFFECTOR_TYPE getType() const IRR_OVERRIDE { return EPAT_ATTRACT; }
|
||||||
};
|
};
|
||||||
|
|
||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
#endif // IRR_I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED
|
||||||
#endif // __I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED__
|
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_PARTICLE_BOX_EMITTER_H_INCLUDED__
|
#ifndef IRR_I_PARTICLE_BOX_EMITTER_H_INCLUDED
|
||||||
#define __I_PARTICLE_BOX_EMITTER_H_INCLUDED__
|
#define IRR_I_PARTICLE_BOX_EMITTER_H_INCLUDED
|
||||||
|
|
||||||
#include "IParticleEmitter.h"
|
#include "IParticleEmitter.h"
|
||||||
#include "aabbox3d.h"
|
#include "aabbox3d.h"
|
||||||
@ -25,12 +25,10 @@ public:
|
|||||||
virtual const core::aabbox3df& getBox() const = 0;
|
virtual const core::aabbox3df& getBox() const = 0;
|
||||||
|
|
||||||
//! Get emitter type
|
//! Get emitter type
|
||||||
virtual E_PARTICLE_EMITTER_TYPE getType() const _IRR_OVERRIDE_ { return EPET_BOX; }
|
virtual E_PARTICLE_EMITTER_TYPE getType() const IRR_OVERRIDE { return EPET_BOX; }
|
||||||
};
|
};
|
||||||
|
|
||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
// This file is part of the "Irrlicht Engine".
|
// This file is part of the "Irrlicht Engine".
|
||||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||||
|
|
||||||
#ifndef __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__
|
#ifndef IRR_I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED
|
||||||
#define __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__
|
#define IRR_I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED
|
||||||
|
|
||||||
#include "IParticleEmitter.h"
|
#include "IParticleEmitter.h"
|
||||||
|
|
||||||
@ -48,12 +48,10 @@ public:
|
|||||||
virtual bool getOutlineOnly() const = 0;
|
virtual bool getOutlineOnly() const = 0;
|
||||||
|
|
||||||
//! Get emitter type
|
//! Get emitter type
|
||||||
virtual E_PARTICLE_EMITTER_TYPE getType() const _IRR_OVERRIDE_ { return EPET_CYLINDER; }
|
virtual E_PARTICLE_EMITTER_TYPE getType() const IRR_OVERRIDE { return EPET_CYLINDER; }
|
||||||
};
|
};
|
||||||
|
|
||||||
} // end namespace scene
|
} // end namespace scene
|
||||||
} // end namespace irr
|
} // end namespace irr
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user