Enable ogles2 on mobile platforms by default

It wasn't meant to be disabled.
This commit is contained in:
sfan5 2021-04-27 09:25:58 +02:00
parent 826de9f6dc
commit 341cdbfe0d

@ -269,7 +269,11 @@ Depending on platform you may have to enable _IRR_OGLES1_USE_KHRONOS_API_HEADERS
//! Define _IRR_COMPILE_WITH_OGLES2_ to compile the Irrlicht engine with OpenGL ES 2.0. //! Define _IRR_COMPILE_WITH_OGLES2_ to compile the Irrlicht engine with OpenGL ES 2.0.
/** If you do not wish the engine to be compiled with OpenGL ES 2.0, comment this /** If you do not wish the engine to be compiled with OpenGL ES 2.0, comment this
define out. */ define out. */
#if defined(_IRR_ANDROID_PLATFORM_) || defined(_IRR_IOS_PLATFORM_)
#define _IRR_COMPILE_WITH_OGLES2_
#else
//#define _IRR_COMPILE_WITH_OGLES2_ //#define _IRR_COMPILE_WITH_OGLES2_
#endif
#ifdef NO_IRR_COMPILE_WITH_OGLES2_ #ifdef NO_IRR_COMPILE_WITH_OGLES2_
#undef _IRR_COMPILE_WITH_OGLES2_ #undef _IRR_COMPILE_WITH_OGLES2_
#endif #endif