Replace header guards in source folder to avoid using identifiers reserved by c++

Basically fixing original Bug#427 reported by MArkus Elfring.
Unfortunately there are still more defines (in IrrCompileConfig.h) which also are not nice c++
Lots of files touched for very minor cleanup *sigh*

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6253 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien 2021-08-27 15:55:04 +00:00
parent 0c6385cb92
commit 3d2a55e788
180 changed files with 416 additions and 566 deletions

@ -4,6 +4,7 @@ Changes in 1.9 (not yet released)
Mostly it's about replacing __IRRxxx or _IRRxxx identifiers by versions without underscores
Sometimes underscores at end also got removed.
There is a header file irrLegacyDefines.h which can be included to allow having the old defines back.
Thanks @Markus Elfring for reporting this (bug #427)
- Add equals and set_data functions to core::array for easier working with blocks of data.
- SIrrlichtCreationParameters::IgnoreInput set to false works again on X11.
Thanks @ Victor Gaydov for report + patch + very good test cases! (bug #401)

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_3DS_MESH_FILE_LOADER_H_INCLUDED__
#define __C_3DS_MESH_FILE_LOADER_H_INCLUDED__
#ifndef IRR_C_3DS_MESH_FILE_LOADER_H_INCLUDED
#define IRR_C_3DS_MESH_FILE_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "IFileSystem.h"
@ -163,4 +163,3 @@ private:
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_ANIMATED_MESH_HALFLIFE_H_INCLUDED__
#define __C_ANIMATED_MESH_HALFLIFE_H_INCLUDED__
#ifndef IRR_C_ANIMATED_MESH_HALFLIFE_H_INCLUDED
#define IRR_C_ANIMATED_MESH_HALFLIFE_H_INCLUDED
#include "IAnimatedMesh.h"
#include "ISceneManager.h"
@ -627,4 +627,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_ANIMATED_MESH_MD2_H_INCLUDED__
#define __C_ANIMATED_MESH_MD2_H_INCLUDED__
#ifndef IRR_C_ANIMATED_MESH_MD2_H_INCLUDED
#define IRR_C_ANIMATED_MESH_MD2_H_INCLUDED
#include "IAnimatedMeshMD2.h"
#include "IMesh.h"
@ -155,4 +155,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_ANIMATED_MESH_MD3_H_INCLUDED__
#define __C_ANIMATED_MESH_MD3_H_INCLUDED__
#ifndef IRR_C_ANIMATED_MESH_MD3_H_INCLUDED
#define IRR_C_ANIMATED_MESH_MD3_H_INCLUDED
#include "IAnimatedMeshMD3.h"
#include "IReadFile.h"
@ -132,4 +132,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__
#define __C_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__
#ifndef IRR_C_ANIMATED_MESH_SCENE_NODE_H_INCLUDED
#define IRR_C_ANIMATED_MESH_SCENE_NODE_H_INCLUDED
#include "IAnimatedMeshSceneNode.h"
#include "IAnimatedMesh.h"
@ -220,4 +220,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_ATTRIBUTES_H_INCLUDED__
#define __C_ATTRIBUTES_H_INCLUDED__
#ifndef IRR_C_ATTRIBUTES_H_INCLUDED
#define IRR_C_ATTRIBUTES_H_INCLUDED
#include "IrrCompileConfig.h"
@ -735,4 +735,3 @@ protected:
} // end namespace irr
#endif

@ -8,8 +8,8 @@
#include "IrrCompileConfig.h"
#ifndef __C_B3D_MESH_LOADER_H_INCLUDED__
#define __C_B3D_MESH_LOADER_H_INCLUDED__
#ifndef IRR_C_B3D_MESH_LOADER_H_INCLUDED
#define IRR_C_B3D_MESH_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "ISceneManager.h"
@ -87,5 +87,4 @@ private:
} // end namespace scene
} // end namespace irr
#endif // __C_B3D_MESH_LOADER_H_INCLUDED__
#endif // IRR_C_B3D_MESH_LOADER_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_BSP_MESH_FILE_LOADER_H_INCLUDED__
#define __C_BSP_MESH_FILE_LOADER_H_INCLUDED__
#ifndef IRR_C_BSP_MESH_FILE_LOADER_H_INCLUDED
#define IRR_C_BSP_MESH_FILE_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "IFileSystem.h"
@ -49,4 +49,3 @@ private:
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_BILLBOARD_SCENE_NODE_H_INCLUDED__
#define __C_BILLBOARD_SCENE_NODE_H_INCLUDED__
#ifndef IRR_C_BILLBOARD_SCENE_NODE_H_INCLUDED
#define IRR_C_BILLBOARD_SCENE_NODE_H_INCLUDED
#include "IBillboardSceneNode.h"
#include "SMeshBuffer.h"
@ -109,4 +109,3 @@ private:
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_BONE_SCENE_NODE_H_INCLUDED__
#define __C_BONE_SCENE_NODE_H_INCLUDED__
#ifndef IRR_C_BONE_SCENE_NODE_H_INCLUDED
#define IRR_C_BONE_SCENE_NODE_H_INCLUDED
// Used with SkinnedMesh and IAnimatedMeshSceneNode, for boned meshes
@ -76,4 +76,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_CAMERA_SCENE_NODE_H_INCLUDED__
#define __C_CAMERA_SCENE_NODE_H_INCLUDED__
#ifndef IRR_C_CAMERA_SCENE_NODE_H_INCLUDED
#define IRR_C_CAMERA_SCENE_NODE_H_INCLUDED
#include "ICameraSceneNode.h"
#include "SViewFrustum.h"
@ -176,4 +176,3 @@ namespace scene
} // end namespace
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_COLLADA_MESH_FILE_LOADER_H_INCLUDED__
#define __C_COLLADA_MESH_FILE_LOADER_H_INCLUDED__
#ifndef IRR_C_COLLADA_MESH_FILE_LOADER_H_INCLUDED
#define IRR_C_COLLADA_MESH_FILE_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "IFileSystem.h"
@ -407,4 +407,3 @@ public:
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_COLOR_CONVERTER_H_INCLUDED__
#define __C_COLOR_CONVERTER_H_INCLUDED__
#ifndef IRR_C_COLOR_CONVERTER_H_INCLUDED
#define IRR_C_COLOR_CONVERTER_H_INCLUDED
#include "irrTypes.h"
#include "IImage.h"
@ -95,4 +95,3 @@ public:
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_CUBE_SCENE_NODE_H_INCLUDED__
#define __C_CUBE_SCENE_NODE_H_INCLUDED__
#ifndef IRR_C_CUBE_SCENE_NODE_H_INCLUDED
#define IRR_C_CUBE_SCENE_NODE_H_INCLUDED
#include "IMeshSceneNode.h"
#include "SMesh.h"
@ -90,4 +90,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_VIDEO_DIRECTX_9_H_INCLUDED__
#define __C_VIDEO_DIRECTX_9_H_INCLUDED__
#ifndef IRR_C_VIDEO_DIRECTX_9_H_INCLUDED
#define IRR_C_VIDEO_DIRECTX_9_H_INCLUDED
#include "IrrCompileConfig.h"
@ -506,7 +506,5 @@ namespace video
} // end namespace video
} // end namespace irr
#endif // _IRR_COMPILE_WITH_DIRECT3D_9_
#endif // __C_VIDEO_DIRECTX_9_H_INCLUDED__
#endif // IRR_C_VIDEO_DIRECTX_9_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_D3D9_HLSL_MATERIAL_RENDERER_H_INCLUDED__
#define __C_D3D9_HLSL_MATERIAL_RENDERER_H_INCLUDED__
#ifndef IRR_C_D3D9_HLSL_MATERIAL_RENDERER_H_INCLUDED
#define IRR_C_D3D9_HLSL_MATERIAL_RENDERER_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_WINDOWS_
@ -84,4 +84,3 @@ protected:
#endif
#endif
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_D3D9_MATERIAL_RENDERER_H_INCLUDED__
#define __C_D3D9_MATERIAL_RENDERER_H_INCLUDED__
#ifndef IRR_C_D3D9_MATERIAL_RENDERER_H_INCLUDED
#define IRR_C_D3D9_MATERIAL_RENDERER_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_WINDOWS_
@ -581,4 +581,3 @@ public:
#endif
#endif
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_D3D9_NORMAL_MAPMATERIAL_RENDERER_H_INCLUDED__
#define __C_D3D9_NORMAL_MAPMATERIAL_RENDERER_H_INCLUDED__
#ifndef IRR_C_D3D9_NORMAL_MAPMATERIAL_RENDERER_H_INCLUDED
#define IRR_C_D3D9_NORMAL_MAPMATERIAL_RENDERER_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_WINDOWS_
@ -53,4 +53,3 @@ private:
#endif
#endif
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_D3D9_PARALLAX_MAPMATERIAL_RENDERER_H_INCLUDED__
#define __C_D3D9_PARALLAX_MAPMATERIAL_RENDERER_H_INCLUDED__
#ifndef IRR_C_D3D9_PARALLAX_MAPMATERIAL_RENDERER_H_INCLUDED
#define IRR_C_D3D9_PARALLAX_MAPMATERIAL_RENDERER_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_WINDOWS_
@ -60,4 +60,3 @@ private:
#endif
#endif
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_OPEN_GL_RENDER_TARGET_H_INCLUDED__
#define __C_OPEN_GL_RENDER_TARGET_H_INCLUDED__
#ifndef IRR_C_OPEN_GL_RENDER_TARGET_H_INCLUDED
#define IRR_C_OPEN_GL_RENDER_TARGET_H_INCLUDED
#include "IrrCompileConfig.h"

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_D3D9_SHADER_MATERIAL_RENDERER_H_INCLUDED__
#define __C_D3D9_SHADER_MATERIAL_RENDERER_H_INCLUDED__
#ifndef IRR_C_D3D9_SHADER_MATERIAL_RENDERER_H_INCLUDED
#define IRR_C_D3D9_SHADER_MATERIAL_RENDERER_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_WINDOWS_
@ -105,4 +105,3 @@ protected:
#endif
#endif
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_DIRECTX9_TEXTURE_H_INCLUDED__
#define __C_DIRECTX9_TEXTURE_H_INCLUDED__
#ifndef IRR_C_DIRECTX9_TEXTURE_H_INCLUDED
#define IRR_C_DIRECTX9_TEXTURE_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_

@ -27,8 +27,8 @@
credits to others for parts of this code.
*/
#ifndef __C_DMF_LOADER_H_INCLUDED__
#define __C_DMF_LOADER_H_INCLUDED__
#ifndef IRR_C_DMF_LOADER_H_INCLUDED
#define IRR_C_DMF_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "IReadFile.h"
@ -88,4 +88,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
#define __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
#ifndef IRR_C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED
#define IRR_C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -67,4 +67,4 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
#endif // IRR_C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_DEFAULT_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__
#define __C_DEFAULT_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__
#ifndef IRR_C_DEFAULT_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED
#define IRR_C_DEFAULT_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED
#include "ISceneNodeAnimatorFactory.h"
@ -72,4 +72,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_DEFAULT_SCENE_NODE_FACTORY_H_INCLUDED__
#define __C_DEFAULT_SCENE_NODE_FACTORY_H_INCLUDED__
#ifndef IRR_C_DEFAULT_SCENE_NODE_FACTORY_H_INCLUDED
#define IRR_C_DEFAULT_SCENE_NODE_FACTORY_H_INCLUDED
#include "ISceneNodeFactory.h"
#include "irrArray.h"
@ -16,7 +16,7 @@ namespace scene
class ISceneNode;
class ISceneManager;
//! Interface making it possible to dynamicly create scene nodes and animators
//! Interface making it possible to dynamically create scene nodes and animators
class CDefaultSceneNodeFactory : public ISceneNodeFactory
{
public:
@ -77,4 +77,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_Z_BUFFER_H_INCLUDED__
#define __C_Z_BUFFER_H_INCLUDED__
#ifndef IRR_C_Z_BUFFER_H_INCLUDED
#define IRR_C_Z_BUFFER_H_INCLUDED
#include "IDepthBuffer.h"
@ -89,4 +89,3 @@ namespace video
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__
#define __C_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__
#ifndef IRR_C_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED
#define IRR_C_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED
#include "IDummyTransformationSceneNode.h"
@ -59,4 +59,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_EMPTY_SCENE_NODE_H_INCLUDED__
#define __C_EMPTY_SCENE_NODE_H_INCLUDED__
#ifndef IRR_C_EMPTY_SCENE_NODE_H_INCLUDED
#define IRR_C_EMPTY_SCENE_NODE_H_INCLUDED
#include "ISceneNode.h"
@ -43,4 +43,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_FPSCOUNTER_H_INCLUDED__
#define __C_FPSCOUNTER_H_INCLUDED__
#ifndef IRR_C_FPSCOUNTER_H_INCLUDED
#define IRR_C_FPSCOUNTER_H_INCLUDED
#include "irrTypes.h"
@ -49,6 +49,4 @@ private:
} // end namespace video
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_FILE_LIST_H_INCLUDED__
#define __C_FILE_LIST_H_INCLUDED__
#ifndef IRR_C_FILE_LIST_H_INCLUDED
#define IRR_C_FILE_LIST_H_INCLUDED
#include "IFileList.h"
#include "irrString.h"
@ -135,4 +135,3 @@ protected:
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_FILE_SYSTEM_H_INCLUDED__
#define __C_FILE_SYSTEM_H_INCLUDED__
#ifndef IRR_C_FILE_SYSTEM_H_INCLUDED
#define IRR_C_FILE_SYSTEM_H_INCLUDED
#include "IFileSystem.h"
#include "irrArray.h"
@ -176,4 +176,3 @@ private:
} // end namespace io
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#ifndef __C_GLX_MANAGER_H_INCLUDED__
#define __C_GLX_MANAGER_H_INCLUDED__
#ifndef IRR_C_GLX_MANAGER_H_INCLUDED
#define IRR_C_GLX_MANAGER_H_INCLUDED
#include "IrrCompileConfig.h"
@ -76,4 +76,3 @@ namespace video
#endif
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_BUTTON_H_INCLUDED__
#define __C_GUI_BUTTON_H_INCLUDED__
#ifndef IRR_C_GUI_BUTTON_H_INCLUDED
#define IRR_C_GUI_BUTTON_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -252,5 +252,4 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_BUTTON_H_INCLUDED__
#endif // IRR_C_GUI_BUTTON_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_CHECKBOX_H_INCLUDED__
#define __C_GUI_CHECKBOX_H_INCLUDED__
#ifndef IRR_C_GUI_CHECKBOX_H_INCLUDED
#define IRR_C_GUI_CHECKBOX_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -66,6 +66,6 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // __C_GUI_CHECKBOX_H_INCLUDED__
#endif // _IRR_COMPILE_WITH_GUI_
#endif // IRR_C_GUI_CHECKBOX_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_COLOR_SELECT_DIALOG_H_INCLUDED__
#define __C_GUI_COLOR_SELECT_DIALOG_H_INCLUDED__
#ifndef IRR_C_GUI_COLOR_SELECT_DIALOG_H_INCLUDED
#define IRR_C_GUI_COLOR_SELECT_DIALOG_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -71,4 +71,4 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_COLOR_SELECT_DIALOG_H_INCLUDED__
#endif // IRR_C_GUI_COLOR_SELECT_DIALOG_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_COMBO_BOX_H_INCLUDED__
#define __C_GUI_COMBO_BOX_H_INCLUDED__
#ifndef IRR_C_GUI_COMBO_BOX_H_INCLUDED
#define IRR_C_GUI_COMBO_BOX_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -115,5 +115,4 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_COMBO_BOX_H_INCLUDED__
#endif // IRR_C_GUI_COMBO_BOX_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_CONTEXT_MENU_H_INCLUDED__
#define __C_GUI_CONTEXT_MENU_H_INCLUDED__
#ifndef IRR_C_GUI_CONTEXT_MENU_H_INCLUDED
#define IRR_C_GUI_CONTEXT_MENU_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -170,5 +170,4 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_CONTEXT_MENU_H_INCLUDED__
#endif // IRR_C_GUI_CONTEXT_MENU_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_EDIT_BOX_H_INCLUDED__
#define __C_GUI_EDIT_BOX_H_INCLUDED__
#ifndef IRR_C_GUI_EDIT_BOX_H_INCLUDED
#define IRR_C_GUI_EDIT_BOX_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -203,5 +203,4 @@ namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_EDIT_BOX_H_INCLUDED__
#endif // IRR_C_GUI_EDIT_BOX_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_ENVIRONMENT_H_INCLUDED__
#define __C_GUI_ENVIRONMENT_H_INCLUDED__
#ifndef IRR_C_GUI_ENVIRONMENT_H_INCLUDED
#define IRR_C_GUI_ENVIRONMENT_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -338,6 +338,4 @@ private:
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_ENVIRONMENT_H_INCLUDED__
#endif // IRR_C_GUI_ENVIRONMENT_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
#define __C_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
#ifndef IRR_C_GUI_FILE_OPEN_DIALOG_H_INCLUDED
#define IRR_C_GUI_FILE_OPEN_DIALOG_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -95,5 +95,4 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
#endif // IRR_C_GUI_FILE_OPEN_DIALOG_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_FONT_H_INCLUDED__
#define __C_GUI_FONT_H_INCLUDED__
#ifndef IRR_C_GUI_FONT_H_INCLUDED
#define IRR_C_GUI_FONT_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -118,5 +118,4 @@ private:
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_FONT_H_INCLUDED__
#endif // IRR_C_GUI_FONT_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_IMAGE_H_INCLUDED__
#define __C_GUI_IMAGE_H_INCLUDED__
#ifndef IRR_C_GUI_IMAGE_H_INCLUDED
#define IRR_C_GUI_IMAGE_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -110,4 +110,4 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_IMAGE_H_INCLUDED__
#endif // IRR_C_GUI_IMAGE_H_INCLUDED

@ -1,8 +1,8 @@
// This file is part of the "Irrlicht Engine".
// written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de
#ifndef __C_GUI_IMAGE_LIST_H_INCLUDED__
#define __C_GUI_IMAGE_LIST_H_INCLUDED__
#ifndef IRR_C_GUI_IMAGE_LIST_H_INCLUDED
#define IRR_C_GUI_IMAGE_LIST_H_INCLUDED
#include "IGUIImageList.h"
#include "IVideoDriver.h"

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_IN_OUT_FADER_H_INCLUDED__
#define __C_GUI_IN_OUT_FADER_H_INCLUDED__
#ifndef IRR_C_GUI_IN_OUT_FADER_H_INCLUDED
#define IRR_C_GUI_IN_OUT_FADER_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -71,5 +71,4 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_IN_OUT_FADER_H_INCLUDED__
#endif // IRR_C_GUI_IN_OUT_FADER_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_LIST_BOX_H_INCLUDED__
#define __C_GUI_LIST_BOX_H_INCLUDED__
#ifndef IRR_C_GUI_LIST_BOX_H_INCLUDED
#define IRR_C_GUI_LIST_BOX_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_MENU_H_INCLUDED__
#define __C_GUI_MENU_H_INCLUDED__
#ifndef IRR_C_GUI_MENU_H_INCLUDED
#define IRR_C_GUI_MENU_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -46,7 +46,5 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // __C_GUI_MENU_H_INCLUDED__
#endif // _IRR_COMPILE_WITH_GUI_
#endif // IRR_C_GUI_MENU_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_MESH_VIEWER_H_INCLUDED__
#define __C_GUI_MESH_VIEWER_H_INCLUDED__
#ifndef IRR_C_GUI_MESH_VIEWER_H_INCLUDED
#define IRR_C_GUI_MESH_VIEWER_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -57,5 +57,4 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_MESH_VIEWER_H_INCLUDED__
#endif // IRR_C_GUI_MESH_VIEWER_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_MESSAGE_BOX_H_INCLUDED__
#define __C_GUI_MESSAGE_BOX_H_INCLUDED__
#ifndef IRR_C_GUI_MESSAGE_BOX_H_INCLUDED
#define IRR_C_GUI_MESSAGE_BOX_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_MODAL_SCREEN_H_INCLUDED__
#define __C_GUI_MODAL_SCREEN_H_INCLUDED__
#ifndef IRR_C_GUI_MODAL_SCREEN_H_INCLUDED
#define IRR_C_GUI_MODAL_SCREEN_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -83,4 +83,3 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif

@ -2,8 +2,8 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
// Written by Michael Zeilfelder
#ifndef C_GUI_PROFILER_H_INCLUDED__
#define C_GUI_PROFILER_H_INCLUDED__
#ifndef IRR_C_GUI_PROFILER_H_INCLUDED
#define IRR_C_GUI_PROFILER_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -103,4 +103,4 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_IMAGE_H_INCLUDED__
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_SCROLL_BAR_H_INCLUDED__
#define __C_GUI_SCROLL_BAR_H_INCLUDED__
#ifndef IRR_C_GUI_SCROLL_BAR_H_INCLUDED
#define IRR_C_GUI_SCROLL_BAR_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -110,4 +110,3 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_SKIN_H_INCLUDED__
#define __C_GUI_SKIN_H_INCLUDED__
#ifndef IRR_C_GUI_SKIN_H_INCLUDED
#define IRR_C_GUI_SKIN_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -243,5 +243,3 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_SPIN_BOX_H_INCLUDED__
#define __C_GUI_SPIN_BOX_H_INCLUDED__
#ifndef IRR_C_GUI_SPIN_BOX_H_INCLUDED
#define IRR_C_GUI_SPIN_BOX_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -112,5 +112,4 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_SPIN_BOX_H_INCLUDED__
#endif // IRR_C_GUI_SPIN_BOX_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_SPRITE_BANK_H_INCLUDED__
#define __C_GUI_SPRITE_BANK_H_INCLUDED__
#ifndef IRR_C_GUI_SPRITE_BANK_H_INCLUDED
#define IRR_C_GUI_SPRITE_BANK_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -101,5 +101,4 @@ protected:
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_SPRITE_BANK_H_INCLUDED__
#endif // IRR_C_GUI_SPRITE_BANK_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_STATIC_TEXT_H_INCLUDED__
#define __C_GUI_STATIC_TEXT_H_INCLUDED__
#ifndef IRR_C_GUI_STATIC_TEXT_H_INCLUDED
#define IRR_C_GUI_STATIC_TEXT_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -145,4 +145,3 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_TAB_CONTROL_H_INCLUDED__
#define __C_GUI_TAB_CONTROL_H_INCLUDED__
#ifndef IRR_C_GUI_TAB_CONTROL_H_INCLUDED
#define IRR_C_GUI_TAB_CONTROL_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -195,4 +195,3 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif

@ -5,8 +5,8 @@
// 07.10.2005 - Multicolor-Listbox addet by A. Buschhueter (Acki)
// A_Buschhueter@gmx.de
#ifndef __C_GUI_TABLE_BAR_H_INCLUDED__
#define __C_GUI_TABLE_BAR_H_INCLUDED__
#ifndef IRR_C_GUI_TABLE_BAR_H_INCLUDED
#define IRR_C_GUI_TABLE_BAR_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -251,4 +251,3 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_TOOL_BAR_H_INCLUDED__
#define __C_GUI_TOOL_BAR_H_INCLUDED__
#ifndef IRR_C_GUI_TOOL_BAR_H_INCLUDED
#define IRR_C_GUI_TOOL_BAR_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -49,4 +49,3 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif

@ -1,8 +1,8 @@
// This file is part of the "Irrlicht Engine".
// written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de
#ifndef __C_GUI_TREE_VIEW_H_INCLUDED__
#define __C_GUI_TREE_VIEW_H_INCLUDED__
#ifndef IRR_C_GUI_TREE_VIEW_H_INCLUDED
#define IRR_C_GUI_TREE_VIEW_H_INCLUDED
#include "IGUITreeView.h"
#include "irrList.h"
@ -352,4 +352,3 @@ namespace gui
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_WINDOW_H_INCLUDED__
#define __C_GUI_WINDOW_H_INCLUDED__
#ifndef IRR_C_GUI_WINDOW_H_INCLUDED
#define IRR_C_GUI_WINDOW_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
@ -96,4 +96,3 @@ namespace gui
#endif // _IRR_COMPILE_WITH_GUI_
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GEOMETRY_CREATOR_H_INCLUDED__
#define __C_GEOMETRY_CREATOR_H_INCLUDED__
#ifndef IRR_C_GEOMETRY_CREATOR_H_INCLUDED
#define IRR_C_GEOMETRY_CREATOR_H_INCLUDED
#include "IGeometryCreator.h"
#include "SMeshBuffer.h"
@ -68,4 +68,3 @@ public:
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IMAGE_H_INCLUDED__
#define __C_IMAGE_H_INCLUDED__
#ifndef IRR_C_IMAGE_H_INCLUDED
#define IRR_C_IMAGE_H_INCLUDED
#include "IImage.h"
#include "rect.h"
@ -65,6 +65,4 @@ private:
} // end namespace video
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IMAGE_LOADER_BMP_H_INCLUDED__
#define __C_IMAGE_LOADER_BMP_H_INCLUDED__
#ifndef IRR_C_IMAGE_LOADER_BMP_H_INCLUDED
#define IRR_C_IMAGE_LOADER_BMP_H_INCLUDED
#include "IrrCompileConfig.h"
@ -97,4 +97,3 @@ private:
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IMAGE_LOADER_DDS_H_INCLUDED__
#define __C_IMAGE_LOADER_DDS_H_INCLUDED__
#ifndef IRR_C_IMAGE_LOADER_DDS_H_INCLUDED
#define IRR_C_IMAGE_LOADER_DDS_H_INCLUDED
#include "IrrCompileConfig.h"
@ -212,4 +212,3 @@ public:
#endif // compiled with DDS loader
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IMAGE_LOADER_JPG_H_INCLUDED__
#define __C_IMAGE_LOADER_JPG_H_INCLUDED__
#ifndef IRR_C_IMAGE_LOADER_JPG_H_INCLUDED
#define IRR_C_IMAGE_LOADER_JPG_H_INCLUDED
#include "IrrCompileConfig.h"
@ -110,4 +110,3 @@ private:
#endif
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IMAGE_LOADER_PCX_H_INCLUDED__
#define __C_IMAGE_LOADER_PCX_H_INCLUDED__
#ifndef IRR_C_IMAGE_LOADER_PCX_H_INCLUDED
#define IRR_C_IMAGE_LOADER_PCX_H_INCLUDED
#include "IrrCompileConfig.h"
@ -79,4 +79,3 @@ public:
} // end namespace irr
#endif

@ -6,8 +6,8 @@
// i wanted to be able to read in PNG images with irrlicht :)
// why? lossless compression with 8-bit alpha channel!
#ifndef __C_IMAGE_LOADER_PNG_H_INCLUDED__
#define __C_IMAGE_LOADER_PNG_H_INCLUDED__
#ifndef IRR_C_IMAGE_LOADER_PNG_H_INCLUDED
#define IRR_C_IMAGE_LOADER_PNG_H_INCLUDED
#include "IrrCompileConfig.h"
@ -42,4 +42,3 @@ public:
#endif
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IMAGE_LOADER_PPM_H_INCLUDED__
#define __C_IMAGE_LOADER_PPM_H_INCLUDED__
#ifndef IRR_C_IMAGE_LOADER_PPM_H_INCLUDED
#define IRR_C_IMAGE_LOADER_PPM_H_INCLUDED
#include "IrrCompileConfig.h"
@ -49,7 +49,5 @@ private:
} // end namespace video
} // end namespace irr
#endif
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IMAGE_LOADER_PSD_H_INCLUDED__
#define __C_IMAGE_LOADER_PSD_H_INCLUDED__
#ifndef IRR_C_IMAGE_LOADER_PSD_H_INCLUDED
#define IRR_C_IMAGE_LOADER_PSD_H_INCLUDED
#include "IrrCompileConfig.h"
@ -69,4 +69,3 @@ private:
#endif
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IMAGE_LOADER_PVR_H_INCLUDED__
#define __C_IMAGE_LOADER_PVR_H_INCLUDED__
#ifndef IRR_C_IMAGE_LOADER_PVR_H_INCLUDED
#define IRR_C_IMAGE_LOADER_PVR_H_INCLUDED
#include "IrrCompileConfig.h"

@ -13,8 +13,8 @@
Updated:
*/
#ifndef __C_IMAGE_LOADER_RGB_H_INCLUDED__
#define __C_IMAGE_LOADER_RGB_H_INCLUDED__
#ifndef IRR_C_IMAGE_LOADER_RGB_H_INCLUDED
#define IRR_C_IMAGE_LOADER_RGB_H_INCLUDED
// define _IRR_RGB_FILE_INVERTED_IMAGE_ to preserve the inverted format of the RGB file
// commenting this out will invert the inverted image,resulting in the image being upright
@ -160,5 +160,4 @@ private:
} // end namespace irr
#endif // _IRR_COMPILE_WITH_RGB_LOADER_
#endif // __C_IMAGE_LOADER_RGB_H_INCLUDED__
#endif // IRR_C_IMAGE_LOADER_RGB_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IMAGE_LOADER_TGA_H_INCLUDED__
#define __C_IMAGE_LOADER_TGA_H_INCLUDED__
#ifndef IRR_C_IMAGE_LOADER_TGA_H_INCLUDED
#define IRR_C_IMAGE_LOADER_TGA_H_INCLUDED
#include "IrrCompileConfig.h"
@ -79,4 +79,3 @@ private:
} // end namespace irr
#endif

@ -8,8 +8,8 @@
Nikolaus Gebhardt for the Irrlicht 3D engine
*/
#ifndef __C_IMAGE_LOADER_WAL_H_INCLUDED__
#define __C_IMAGE_LOADER_WAL_H_INCLUDED__
#ifndef IRR_C_IMAGE_LOADER_WAL_H_INCLUDED
#define IRR_C_IMAGE_LOADER_WAL_H_INCLUDED
#include "IrrCompileConfig.h"
#include "IImageLoader.h"
@ -97,4 +97,3 @@ public:
}
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
#define __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
#ifndef IRR_C_IRR_DEVICE_CONSOLE_H_INCLUDED
#define IRR_C_IRR_DEVICE_CONSOLE_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_CONSOLE_DEVICE_
@ -332,5 +332,4 @@ namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_CONSOLE_DEVICE_
#endif // __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
#endif // IRR_C_IRR_DEVICE_CONSOLE_H_INCLUDED

@ -3,8 +3,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_FB_H_INCLUDED__
#define __C_IRR_DEVICE_FB_H_INCLUDED__
#ifndef IRR_C_IRR_DEVICE_FB_H_INCLUDED
#define IRR_C_IRR_DEVICE_FB_H_INCLUDED
#include "IrrCompileConfig.h"
@ -211,5 +211,4 @@ namespace irr
} // end namespace irr
#endif // _IRR_USE_FB_DEVICE_
#endif // __C_IRR_DEVICE_FB_H_INCLUDED__
#endif // IRR_C_IRR_DEVICE_FB_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_LINUX_H_INCLUDED__
#define __C_IRR_DEVICE_LINUX_H_INCLUDED__
#ifndef IRR_C_IRR_DEVICE_LINUX_H_INCLUDED
#define IRR_C_IRR_DEVICE_LINUX_H_INCLUDED
#include "IrrCompileConfig.h"
@ -498,5 +498,4 @@ namespace irr
} // end namespace irr
#endif // _IRR_COMPILE_WITH_X11_DEVICE_
#endif // __C_IRR_DEVICE_LINUX_H_INCLUDED__
#endif // IRR_C_IRR_DEVICE_LINUX_H_INCLUDED

@ -4,8 +4,8 @@
// This device code is based on the original SDL device implementation
// contributed by Shane Parker (sirshane).
#ifndef __C_IRR_DEVICE_SDL_H_INCLUDED__
#define __C_IRR_DEVICE_SDL_H_INCLUDED__
#ifndef IRR_C_IRR_DEVICE_SDL_H_INCLUDED
#define IRR_C_IRR_DEVICE_SDL_H_INCLUDED
#include "IrrCompileConfig.h"
@ -235,5 +235,4 @@ namespace irr
} // end namespace irr
#endif // _IRR_COMPILE_WITH_SDL_DEVICE_
#endif // __C_IRR_DEVICE_SDL_H_INCLUDED__
#endif // IRR_C_IRR_DEVICE_SDL_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_STUB_H_INCLUDED__
#define __C_IRR_DEVICE_STUB_H_INCLUDED__
#ifndef IRR_C_IRR_DEVICE_STUB_H_INCLUDED
#define IRR_C_IRR_DEVICE_STUB_H_INCLUDED
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
@ -192,4 +192,3 @@ namespace irr
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_WIN32_H_INCLUDED__
#define __C_IRR_DEVICE_WIN32_H_INCLUDED__
#ifndef IRR_C_IRR_DEVICE_WIN32_H_INCLUDED
#define IRR_C_IRR_DEVICE_WIN32_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
@ -444,4 +444,4 @@ namespace irr
} // end namespace irr
#endif // _IRR_COMPILE_WITH_WINDOWS_DEVICE_
#endif // __C_IRR_DEVICE_WIN32_H_INCLUDED__
#endif // IRR_C_IRR_DEVICE_WIN32_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_MESH_FILE_LOADER_H_INCLUDED__
#define __C_IRR_MESH_FILE_LOADER_H_INCLUDED__
#ifndef IRR_C_IRR_MESH_FILE_LOADER_H_INCLUDED
#define IRR_C_IRR_MESH_FILE_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "IFileSystem.h"
@ -87,4 +87,3 @@ private:
} // end namespace irr
#endif

@ -18,8 +18,8 @@ Version 1.5 - 15 March 2005
*/
#if !defined(__C_LMTS_MESH_FILE_LOADER_H_INCLUDED__)
#define __C_LMTS_MESH_FILE_LOADER_H_INCLUDED__
#ifndef IRR_C_LMTS_MESH_FILE_LOADER_H_INCLUDED
#define IRR_C_LMTS_MESH_FILE_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "SMesh.h"
@ -106,4 +106,4 @@ private:
} // end namespace scene
} // end namespace irr
#endif // !defined(__C_LMTS_MESH_FILE_LOADER_H_INCLUDED__)
#endif // IRR_C_LMTS_MESH_FILE_LOADER_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_LWO_MESH_FILE_LOADER_H_INCLUDED__
#define __C_LWO_MESH_FILE_LOADER_H_INCLUDED__
#ifndef IRR_C_LWO_MESH_FILE_LOADER_H_INCLUDED
#define IRR_C_LWO_MESH_FILE_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "SMeshBuffer.h"

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_LIGHT_SCENE_NODE_H_INCLUDED__
#define __C_LIGHT_SCENE_NODE_H_INCLUDED__
#ifndef IRR_C_LIGHT_SCENE_NODE_H_INCLUDED
#define IRR_C_LIGHT_SCENE_NODE_H_INCLUDED
#include "ILightSceneNode.h"
@ -106,4 +106,3 @@ private:
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_LIMIT_READ_FILE_H_INCLUDED__
#define __C_LIMIT_READ_FILE_H_INCLUDED__
#ifndef IRR_C_LIMIT_READ_FILE_H_INCLUDED
#define IRR_C_LIMIT_READ_FILE_H_INCLUDED
#include "IReadFile.h"
#include "irrString.h"
@ -65,4 +65,3 @@ namespace io
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_LOGGER_H_INCLUDED__
#define __C_LOGGER_H_INCLUDED__
#ifndef IRR_C_LOGGER_H_INCLUDED
#define IRR_C_LOGGER_H_INCLUDED
#include "ILogger.h"
#include "os.h"
@ -53,4 +53,3 @@ private:
} // end namespace
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_MD2_MESH_FILE_LOADER_H_INCLUDED__
#define __C_MD2_MESH_FILE_LOADER_H_INCLUDED__
#ifndef IRR_C_MD2_MESH_FILE_LOADER_H_INCLUDED
#define IRR_C_MD2_MESH_FILE_LOADER_H_INCLUDED
#include "IMeshLoader.h"
@ -41,5 +41,4 @@ private:
} // end namespace scene
} // end namespace irr
#endif // __C_MD2_MESH_LOADER_H_INCLUDED__
#endif // IRR_C_MD2_MESH_LOADER_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_MD3_MESH_FILE_LOADER_H_INCLUDED__
#define __C_MD3_MESH_FILE_LOADER_H_INCLUDED__
#ifndef IRR_C_MD3_MESH_FILE_LOADER_H_INCLUDED
#define IRR_C_MD3_MESH_FILE_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "IFileSystem.h"
@ -46,4 +46,3 @@ private:
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_MS3D_MESH_FILE_LOADER_H_INCLUDED__
#define __C_MS3D_MESH_FILE_LOADER_H_INCLUDED__
#ifndef IRR_C_MS3D_MESH_FILE_LOADER_H_INCLUDED
#define IRR_C_MS3D_MESH_FILE_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "IVideoDriver.h"
@ -45,5 +45,3 @@ private:
} // end namespace irr
#endif

@ -15,8 +15,8 @@
// some useful functions
//**********************************************************************
#ifndef __C_MY3D_HELPER_H_INCLUDED__
#define __C_MY3D_HELPER_H_INCLUDED__
#ifndef IRR_C_MY3D_HELPER_H_INCLUDED
#define IRR_C_MY3D_HELPER_H_INCLUDED
#include "irrTypes.h"
@ -441,5 +441,4 @@ int rle_decode (
} //end namespace irr
#endif // __C_MY3D_HELPER_H_INCLUDED__
#endif // IRR_C_MY3D_HELPER_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_MEMORY_READ_FILE_H_INCLUDED__
#define __C_MEMORY_READ_FILE_H_INCLUDED__
#ifndef IRR_C_MEMORY_READ_FILE_H_INCLUDED
#define IRR_C_MEMORY_READ_FILE_H_INCLUDED
#include "IMemoryReadFile.h"
#include "IWriteFile.h"
@ -104,4 +104,3 @@ namespace io
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_MESH_CACHE_H_INCLUDED__
#define __C_MESH_CACHE_H_INCLUDED__
#ifndef IRR_C_MESH_CACHE_H_INCLUDED
#define IRR_C_MESH_CACHE_H_INCLUDED
#include "IMeshCache.h"
#include "irrArray.h"
@ -120,4 +120,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_MESH_MANIPULATOR_H_INCLUDED__
#define __C_MESH_MANIPULATOR_H_INCLUDED__
#ifndef IRR_C_MESH_MANIPULATOR_H_INCLUDED
#define IRR_C_MESH_MANIPULATOR_H_INCLUDED
#include "IMeshManipulator.h"
@ -97,5 +97,4 @@ public:
} // end namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_MESH_SCENE_NODE_H_INCLUDED__
#define __C_MESH_SCENE_NODE_H_INCLUDED__
#ifndef IRR_C_MESH_SCENE_NODE_H_INCLUDED
#define IRR_C_MESH_SCENE_NODE_H_INCLUDED
#include "IMeshSceneNode.h"
#include "IMesh.h"
@ -100,4 +100,3 @@ namespace scene
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_META_TRIANGLE_SELECTOR_H_INCLUDED__
#define __C_META_TRIANGLE_SELECTOR_H_INCLUDED__
#ifndef IRR_C_META_TRIANGLE_SELECTOR_H_INCLUDED
#define IRR_C_META_TRIANGLE_SELECTOR_H_INCLUDED
#include "IMetaTriangleSelector.h"
#include "irrArray.h"
@ -76,4 +76,3 @@ private:
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_MOUNT_READER_H_INCLUDED__
#define __C_MOUNT_READER_H_INCLUDED__
#ifndef IRR_C_MOUNT_READER_H_INCLUDED
#define IRR_C_MOUNT_READER_H_INCLUDED
#include "IrrCompileConfig.h"
@ -89,4 +89,4 @@ namespace io
} // irr
#endif // __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_
#endif // __C_MOUNT_READER_H_INCLUDED__
#endif // IRR_C_MOUNT_READER_H_INCLUDED

@ -3,8 +3,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_NPK_READER_H_INCLUDED__
#define __C_NPK_READER_H_INCLUDED__
#ifndef IRR_C_NPK_READER_H_INCLUDED
#define IRR_C_NPK_READER_H_INCLUDED
#include "IrrCompileConfig.h"
@ -121,5 +121,4 @@ namespace io
#endif // __IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_
#endif // __C_NPK_READER_H_INCLUDED__
#endif // IRR_C_NPK_READER_H_INCLUDED

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_VIDEO_NULL_H_INCLUDED__
#define __C_VIDEO_NULL_H_INCLUDED__
#ifndef IRR_C_VIDEO_NULL_H_INCLUDED
#define IRR_C_VIDEO_NULL_H_INCLUDED
#include "IVideoDriver.h"
#include "IFileSystem.h"
@ -900,5 +900,4 @@ namespace video
} // end namespace video
} // end namespace irr
#endif

@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_OBJ_MESH_FILE_LOADER_H_INCLUDED__
#define __C_OBJ_MESH_FILE_LOADER_H_INCLUDED__
#ifndef IRR_C_OBJ_MESH_FILE_LOADER_H_INCLUDED
#define IRR_C_OBJ_MESH_FILE_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "IFileSystem.h"
@ -119,4 +119,3 @@ private:
} // end namespace irr
#endif

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