Merging r6203 through r6264 from branch releases/1.8 to trunk

Just updating text files after Irrlicht 1.8.5 release.
All other changes had been backports and were in trunk already.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6265 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien 2021-11-01 15:47:21 +00:00
parent 60b245bf4f
commit 3e61e81b06
2 changed files with 12 additions and 5 deletions

@ -333,7 +333,12 @@ Changes in 1.9 (not yet released)
- burningvideo: mipmaplevel adjusted ( not that bad bokeh...(sometimes) )
--------------------------
Changes in 1.8.5
Changes in 1.8.6
--------------------------
Changes in 1.8.5 (1st November 2021, svn [r6263])
- Fix some aes compile warnings on gcc about fall-throughs.
- No longer include sys/sysctl.h on other platforms than OSX. Fixes compile errors in COSOperator on newer Linux systems.
- Update script to generate tutorial.html's in example folders. Add missing ones. Update existing ones. Thanks @Guillian J for noticing those were outdated.
- Update libpng to 1.6.37 (from 1.6.23)
- Fix CIrrDeviceSDL::getVideoModeList which didn't return video modes before. Thx @kas1e for report and patch.

@ -169,12 +169,14 @@ The Irrlicht Engine SDK version 1.9
by other people. Especially: (There are probably more people, sorry if I forgot one.
See http://irrlicht.sourceforge.net/author.html for more informations)
Christian Stehno (hybrid) Contribution Coordinator/Developer
Michael Zeilfelder (cutealien) Developer
Patryk Nadrowski (Nadro) Developer
Michael Zeilfelder (cutealien) Developer/Maintainer
Thomas Alten (burningwater) Wrote the burningsvideo software rasterizer
Yoran Bosman (Yoran) Webserver administrator
Former developers:
Christian Stehno (hybrid) Founder
Patryk Nadrowski (Nadro) Developer
Gareth Davidson (bitplane) Developer/ Forum admin
Thomas Alten (burningwater) Wrote the burningsvideo software rasterizer
Luke P. Hoschke (luke) Wrote the b3d loader, the new animation system, VBOs and other things
Colin MacDonald (rogerborg) All hands person
Ahmed Hilali (blindside) The shader and advanced effects man