forked from Mirrorlandia_minetest/irrlicht
Vendor GL headers again
primary reason: The unified GLES2 driver requires OpenGL headers (really), which Android does not provide.
This commit is contained in:
parent
8189b2338a
commit
3e8d8440e3
@ -192,7 +192,6 @@ if(ENABLE_OPENGL)
|
||||
add_definitions(-D_IRR_COMPILE_WITH_GLX_MANAGER_)
|
||||
elseif(DEVICE STREQUAL "OSX")
|
||||
add_definitions(-D_IRR_COMPILE_WITH_NSOGL_MANAGER_)
|
||||
# FIXME broken due to missing glext.h now!
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
@ -6,137 +6,15 @@
|
||||
|
||||
#ifdef _IRR_COMPILE_WITH_OPENGL_
|
||||
|
||||
#if defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_)
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#define GL_GLEXT_LEGACY 1
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
#elif defined(_IRR_COMPILE_WITH_OSX_DEVICE_)
|
||||
#define GL_GLEXT_LEGACY 1
|
||||
#include <OpenGL/gl.h>
|
||||
#error glext.h missing on OSX
|
||||
#elif defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && !defined(_IRR_COMPILE_WITH_X11_DEVICE_)
|
||||
#define GL_GLEXT_LEGACY 1
|
||||
#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
|
||||
#include <SDL_video.h>
|
||||
#include <SDL_opengl.h>
|
||||
#ifdef __APPLE__
|
||||
#include <SDL_opengl_glext.h>
|
||||
#else
|
||||
#include <GL/glext.h>
|
||||
#endif
|
||||
#else
|
||||
#define GL_GLEXT_LEGACY 1
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
#include "vendor/gl.h"
|
||||
#endif
|
||||
|
||||
#ifndef GL_ARB_shader_objects
|
||||
typedef char GLcharARB;
|
||||
typedef unsigned int GLhandleARB;
|
||||
#endif
|
||||
|
||||
#ifndef GL_VERSION_2_0
|
||||
typedef char GLchar;
|
||||
#endif
|
||||
|
||||
// Blending definitions.
|
||||
|
||||
#if !defined(GL_VERSION_1_4)
|
||||
#if defined(GL_EXT_blend_subtract) || defined(GL_EXT_blend_minmax) || defined(GL_EXT_blend_logic_op)
|
||||
#define GL_FUNC_ADD GL_FUNC_ADD_EXT
|
||||
#else
|
||||
#define GL_FUNC_ADD 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// FBO definitions.
|
||||
|
||||
#if !defined(GL_VERSION_3_0) && !defined(GL_ARB_framebuffer_object)
|
||||
#ifdef GL_EXT_framebuffer_object
|
||||
#define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
|
||||
#define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
|
||||
#define GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT
|
||||
#define GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT
|
||||
#define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED GL_FRAMEBUFFER_UNSUPPORTED_EXT
|
||||
#else
|
||||
#define GL_FRAMEBUFFER 0
|
||||
#define GL_COLOR_ATTACHMENT0 0
|
||||
#define GL_DEPTH_ATTACHMENT 0
|
||||
#define GL_STENCIL_ATTACHMENT 0
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 1
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 2
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 3
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 4
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 5
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef GL_EXT_framebuffer_object
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
|
||||
#else
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS 6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 7
|
||||
#endif
|
||||
|
||||
// MipMaps definitions.
|
||||
|
||||
#if !defined(GL_VERSION_1_4)
|
||||
#ifdef GL_SGIS_generate_mipmap
|
||||
#define GL_GENERATE_MIPMAP GL_GENERATE_MIPMAP_SGIS
|
||||
#define GL_GENERATE_MIPMAP_HINT GL_GENERATE_MIPMAP_HINT_SGIS
|
||||
#else
|
||||
#define GL_GENERATE_MIPMAP 0
|
||||
#define GL_GENERATE_MIPMAP_HINT 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Texture definitions.
|
||||
|
||||
#if !defined(GL_VERSION_1_3)
|
||||
#ifdef GL_ARB_multitexture
|
||||
#define GL_TEXTURE0 GL_TEXTURE0_ARB
|
||||
#else
|
||||
#define GL_TEXTURE0 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if !defined(GL_VERSION_1_3)
|
||||
#ifdef GL_ARB_texture_cube_map
|
||||
#define GL_TEXTURE_CUBE_MAP GL_TEXTURE_CUBE_MAP_ARB
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
|
||||
#elif defined(GL_EXT_texture_cube_map)
|
||||
#define GL_TEXTURE_CUBE_MAP GL_TEXTURE_CUBE_MAP_EXT
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT
|
||||
#else
|
||||
#define GL_TEXTURE_CUBE_MAP 0
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// To check if this header is in the current compile unit (different GL driver implementations use different "GLCommon" headers in Irrlicht)
|
||||
#define IRR_COMPILE_GL_COMMON
|
||||
|
@ -7,18 +7,11 @@
|
||||
|
||||
#include "irrTypes.h"
|
||||
// even though we have mt_opengl.h our driver code still uses GL_* constants
|
||||
#if defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_)
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
#elif defined(_IRR_COMPILE_WITH_OSX_DEVICE_)
|
||||
#include <OpenGL/gl.h>
|
||||
// not sure if this works without glext.h?
|
||||
#elif defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && !defined(_IRR_COMPILE_WITH_X11_DEVICE_)
|
||||
#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
|
||||
#include <SDL_video.h>
|
||||
#include <SDL_opengl.h>
|
||||
#else
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
#include "vendor/gl.h"
|
||||
#endif
|
||||
|
||||
namespace irr
|
||||
|
2098
source/Irrlicht/vendor/gl.h
vendored
Normal file
2098
source/Irrlicht/vendor/gl.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
12912
source/Irrlicht/vendor/glext.h
vendored
Normal file
12912
source/Irrlicht/vendor/glext.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user