forked from Mirrorlandia_minetest/irrlicht
stl mesh writer can now write 32 bit meshbuffers.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6347 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -92,11 +92,14 @@ bool CSTLMeshWriter::writeMeshBinary(io::IWriteFile* file, scene::IMesh* mesh, s
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{
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const u32 indexCount = buffer->getIndexCount();
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const u16 attributes = 0;
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if( buffer->getIndexType() == video::EIT_16BIT )
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{
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const u16* indices = buffer->getIndices();
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for (u32 j=0; j<indexCount; j+=3)
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{
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const core::vector3df& v1 = buffer->getPosition(buffer->getIndices()[j]);
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const core::vector3df& v2 = buffer->getPosition(buffer->getIndices()[j+1]);
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const core::vector3df& v3 = buffer->getPosition(buffer->getIndices()[j+2]);
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const core::vector3df& v1 = buffer->getPosition(indices[j]);
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const core::vector3df& v2 = buffer->getPosition(indices[j+1]);
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const core::vector3df& v3 = buffer->getPosition(indices[j+2]);
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const core::plane3df tmpplane(v1,v2,v3);
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file->write(&tmpplane.Normal, 12);
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file->write(&v1, 12);
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@ -105,6 +108,23 @@ bool CSTLMeshWriter::writeMeshBinary(io::IWriteFile* file, scene::IMesh* mesh, s
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file->write(&attributes, 2);
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}
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}
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else if( buffer->getIndexType() == video::EIT_32BIT )
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{
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const u32* indices = (const u32*)buffer->getIndices();
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for (u32 j=0; j<indexCount; j+=3)
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{
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const core::vector3df& v1 = buffer->getPosition(indices[j]);
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const core::vector3df& v2 = buffer->getPosition(indices[j+1]);
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const core::vector3df& v3 = buffer->getPosition(indices[j+2]);
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const core::plane3df tmpplane(v1,v2,v3);
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file->write(&tmpplane.Normal, 12);
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file->write(&v1, 12);
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file->write(&v2, 12);
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file->write(&v3, 12);
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file->write(&attributes, 2);
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}
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}
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}
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}
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return true;
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}
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@ -127,12 +147,27 @@ bool CSTLMeshWriter::writeMeshASCII(io::IWriteFile* file, scene::IMesh* mesh, s3
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if (buffer)
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{
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const u32 indexCount = buffer->getIndexCount();
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if ( buffer->getIndexType() == video::EIT_16BIT )
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{
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const u16* indices = buffer->getIndices();
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for (u32 j=0; j<indexCount; j+=3)
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{
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writeFace(file,
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buffer->getPosition(buffer->getIndices()[j]),
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buffer->getPosition(buffer->getIndices()[j+1]),
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buffer->getPosition(buffer->getIndices()[j+2]));
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buffer->getPosition(indices[j]),
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buffer->getPosition(indices[j+1]),
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buffer->getPosition(indices[j+2]));
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}
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}
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else if ( buffer->getIndexType() == video::EIT_32BIT )
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{
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const u32* indices = (const u32*)buffer->getIndices();
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for (u32 j=0; j<indexCount; j+=3)
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{
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writeFace(file,
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buffer->getPosition(indices[j]),
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buffer->getPosition(indices[j+1]),
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buffer->getPosition(indices[j+2]));
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}
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}
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file->write("\n",1);
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}
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