Drop obsolete stuff

This commit is contained in:
numzero 2023-02-27 23:36:56 +03:00
parent c5ce853148
commit 48270029cd
2 changed files with 0 additions and 81 deletions

@ -2133,38 +2133,6 @@ COpenGL3Driver::~COpenGL3Driver()
return blendTable[factor];
}
GLenum COpenGL3Driver::getZBufferBits() const
{
// TODO: never used, so not sure what this was really about (zbuffer used by device? Or for RTT's?)
GLenum bits = 0;
switch (Params.ZBufferBits)
{
case 24:
#if defined(GL_OES_depth24)
if (queryGLESFeature(COGLESCoreExtensionHandler::IRR_GL_OES_depth24))
bits = GL_DEPTH_COMPONENT24_OES;
else
#endif
bits = GL_DEPTH_COMPONENT16;
break;
case 32:
#if defined(GL_OES_depth32)
if (queryGLESFeature(COGLESCoreExtensionHandler::IRR_GL_OES_depth32))
bits = GL_DEPTH_COMPONENT32_OES;
else
#endif
bits = GL_DEPTH_COMPONENT16;
break;
default:
bits = GL_DEPTH_COMPONENT16;
break;
}
return bits;
}
bool COpenGL3Driver::getColorFormatParameters(ECOLOR_FORMAT format, GLint& internalFormat, GLenum& pixelFormat,
GLenum& pixelType, void(**converter)(const void*, s32, void*)) const
{
@ -2212,16 +2180,12 @@ COpenGL3Driver::~COpenGL3Driver()
pixelFormat = GL_RGBA;
pixelType = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
break;
#endif
#ifdef GL_EXT_texture_compression_s3tc
case ECF_DXT2:
case ECF_DXT3:
supported = true;
pixelFormat = GL_RGBA;
pixelType = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
break;
#endif
#ifdef GL_EXT_texture_compression_s3tc
case ECF_DXT4:
case ECF_DXT5:
supported = true;
@ -2229,48 +2193,6 @@ COpenGL3Driver::~COpenGL3Driver()
pixelType = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
break;
#endif
#ifdef GL_IMG_texture_compression_pvrtc
case ECF_PVRTC_RGB2:
supported = true;
pixelFormat = GL_RGB;
pixelType = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
break;
#endif
#ifdef GL_IMG_texture_compression_pvrtc
case ECF_PVRTC_ARGB2:
supported = true;
pixelFormat = GL_RGBA;
pixelType = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
break;
#endif
#ifdef GL_IMG_texture_compression_pvrtc
case ECF_PVRTC_RGB4:
supported = true;
pixelFormat = GL_RGB;
pixelType = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
break;
#endif
#ifdef GL_IMG_texture_compression_pvrtc
case ECF_PVRTC_ARGB4:
supported = true;
pixelFormat = GL_RGBA;
pixelType = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
break;
#endif
#ifdef GL_IMG_texture_compression_pvrtc2
case ECF_PVRTC2_ARGB2:
supported = true;
pixelFormat = GL_RGBA;
pixelType = GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG;
break;
#endif
#ifdef GL_IMG_texture_compression_pvrtc2
case ECF_PVRTC2_ARGB4:
supported = true;
pixelFormat = GL_RGBA;
pixelType = GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG;
break;
#endif
#ifdef GL_OES_compressed_ETC1_RGB8_texture
case ECF_ETC1:
supported = true;

@ -273,9 +273,6 @@ namespace video
//! Convert E_BLEND_FACTOR to OpenGL equivalent
GLenum getGLBlend(E_BLEND_FACTOR factor) const;
//! Get ZBuffer bits.
virtual GLenum getZBufferBits() const;
virtual bool getColorFormatParameters(ECOLOR_FORMAT format, GLint& internalFormat, GLenum& pixelFormat,
GLenum& pixelType, void(**converter)(const void*, s32, void*)) const;