SDL: Use SDL_WINDOW_FULLSCREEN_DESKTOP and allow to maximize+fullscreen at once (#156)

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DS 2023-02-20 13:22:28 +01:00 committed by GitHub
parent cd3e784534
commit 5527b9f373
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@ -234,13 +234,17 @@ CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)
createKeyMap();
if (CreationParams.Fullscreen) {
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
SDL_Flags |= SDL_WINDOW_FULLSCREEN;
} else {
if (Resizable)
SDL_Flags |= SDL_WINDOW_RESIZABLE;
if (CreationParams.WindowMaximized)
SDL_Flags |= SDL_WINDOW_MAXIMIZED;
#else
SDL_Flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
#endif
}
if (Resizable)
SDL_Flags |= SDL_WINDOW_RESIZABLE;
if (CreationParams.WindowMaximized)
SDL_Flags |= SDL_WINDOW_MAXIMIZED;
if (CreationParams.DriverType == video::EDT_OPENGL)
{
SDL_Flags |= SDL_WINDOW_OPENGL;