forked from Mirrorlandia_minetest/irrlicht
Split CNullDriver::checkImage into 2 functions to avoid some memory allocations in addTexture
Avoid creating dummy arrays when we work with non array images. Just a minor speed improvement. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6329 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -441,10 +441,7 @@ ITexture* CNullDriver::addTexture(const core::dimension2d<u32>& size, const io::
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IImage* image = new CImage(format, size);
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ITexture* t = 0;
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core::array<IImage*> imageArray(1);
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imageArray.push_back(image);
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if (checkImage(imageArray))
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if (checkImage(image->getColorFormat(), image->getDimension()))
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{
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t = createDeviceDependentTexture(name, image);
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}
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@ -473,19 +470,15 @@ ITexture* CNullDriver::addTexture(const io::path& name, IImage* image)
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ITexture* t = 0;
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core::array<IImage*> imageArray(1);
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imageArray.push_back(image);
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if (checkImage(imageArray))
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if (checkImage(image->getColorFormat(), image->getDimension()))
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{
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t = createDeviceDependentTexture(name, image);
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}
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if (t)
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{
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addTexture(t);
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t->drop();
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}
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}
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return t;
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}
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@ -509,13 +502,12 @@ ITexture* CNullDriver::addTextureCubemap(const io::path& name, IImage* imagePosX
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if (checkImage(imageArray))
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{
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t = createDeviceDependentTextureCubemap(name, imageArray);
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}
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if (t)
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{
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addTexture(t);
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t->drop();
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}
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}
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return t;
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}
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@ -1430,18 +1422,30 @@ bool CNullDriver::checkPrimitiveCount(u32 prmCount) const
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bool CNullDriver::checkImage(const core::array<IImage*>& image) const
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{
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bool status = true;
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if (image.size() > 0)
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{
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ECOLOR_FORMAT lastFormat = image[0]->getColorFormat();
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core::dimension2d<u32> lastSize = image[0]->getDimension();
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for (u32 i = 0; i < image.size() && status; ++i)
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for (u32 i = 0; i < image.size(); ++i)
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{
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ECOLOR_FORMAT format = image[i]->getColorFormat();
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core::dimension2d<u32> size = image[i]->getDimension();
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if (format != lastFormat || size != lastSize)
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return false;
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if ( !checkImage(format, size) )
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return false;
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}
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return true;
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}
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return false;
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}
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bool CNullDriver::checkImage(ECOLOR_FORMAT format, const core::dimension2du& size) const
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{
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switch (format)
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{
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case ECF_DXT1:
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@ -1452,12 +1456,12 @@ bool CNullDriver::checkImage(const core::array<IImage*>& image) const
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if (!queryFeature(EVDF_TEXTURE_COMPRESSED_DXT))
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{
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os::Printer::log("DXT texture compression not available.", ELL_ERROR);
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status = false;
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return false;
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}
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else if (size.getOptimalSize(true, false) != size)
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{
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os::Printer::log("Invalid size of image for DXT texture, size of image must be power of two.", ELL_ERROR);
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status = false;
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return false;
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}
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break;
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case ECF_PVRTC_RGB2:
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@ -1467,12 +1471,12 @@ bool CNullDriver::checkImage(const core::array<IImage*>& image) const
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if (!queryFeature(EVDF_TEXTURE_COMPRESSED_PVRTC))
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{
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os::Printer::log("PVRTC texture compression not available.", ELL_ERROR);
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status = false;
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return false;
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}
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else if (size.getOptimalSize(true, false) != size)
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{
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os::Printer::log("Invalid size of image for PVRTC compressed texture, size of image must be power of two and squared.", ELL_ERROR);
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status = false;
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return false;
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}
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break;
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case ECF_PVRTC2_ARGB2:
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@ -1480,14 +1484,14 @@ bool CNullDriver::checkImage(const core::array<IImage*>& image) const
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if (!queryFeature(EVDF_TEXTURE_COMPRESSED_PVRTC2))
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{
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os::Printer::log("PVRTC2 texture compression not available.", ELL_ERROR);
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status = false;
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return false;
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}
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break;
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case ECF_ETC1:
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if (!queryFeature(EVDF_TEXTURE_COMPRESSED_ETC1))
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{
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os::Printer::log("ETC1 texture compression not available.", ELL_ERROR);
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status = false;
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return false;
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}
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break;
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case ECF_ETC2_RGB:
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@ -1495,23 +1499,14 @@ bool CNullDriver::checkImage(const core::array<IImage*>& image) const
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if (!queryFeature(EVDF_TEXTURE_COMPRESSED_ETC2))
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{
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os::Printer::log("ETC2 texture compression not available.", ELL_ERROR);
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status = false;
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return false;
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}
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break;
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default:
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break;
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}
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if (format != lastFormat || size != lastSize)
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status = false;
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}
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}
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else
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{
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status = false;
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}
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return status;
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return true;
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}
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//! Enables or disables a texture creation flag.
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@ -707,6 +707,7 @@ namespace video
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bool checkPrimitiveCount(u32 prmcnt) const;
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bool checkImage(const core::array<IImage*>& image) const;
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bool checkImage(ECOLOR_FORMAT format, const core::dimension2du& size) const;
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// adds a material renderer and drops it afterwards. To be used for internal creation
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s32 addAndDropMaterialRenderer(IMaterialRenderer* m);
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@ -1,4 +1,4 @@
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Tests finished. 72 tests of 72 passed.
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Compiled as DEBUG
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Test suite pass at GMT Wed Mar 30 21:02:37 2022
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Test suite pass at GMT Wed Apr 06 20:16:43 2022
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